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mission_3do_jawa_hurt.3do
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1998-11-04
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42KB
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1,122 lines
# MODEL 'jawa_hurt.3do' created from 'D:\Droids\Droid_Works_App\Mission\3do\jawa_hurt.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 11
0:jawacapetop.mat
1:jbodygenpic.mat
2:jbodygenpic.mat
3:jawacapetop.mat
4:jbodygenpic.mat
5:jbodygenpic.mat
6:jawacapetop.mat
7:jbodygenpic.mat
8: jawaeye.mat
9:jawalowcape.mat
10:jawalowcape.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.086402
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 11
# Mesh definition
MESH 0
NAME null_jawalo_2_1_1
RADIUS 0.000000
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 0
# num: x: y: z: i:
TEXTURE VERTICES 0
VERTEX NORMALS
# num: x: y: z:
FACES 0
# num: material: type: geo: light: tex: extralight: verts:
FACE NORMALS
# num: x: y: z:
# Mesh definition
MESH 1
NAME torso1_1
RADIUS 0.030367
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 12
# num: x: y: z: i:
0: 0.015629 -0.021954 -0.005993 0.000000
1: 0.010146 -0.018495 0.012192 0.000000
2: 0.000108 -0.017960 0.012220 0.000000
3: -0.010048 -0.018495 0.012192 0.000000
4: -0.015629 -0.021954 -0.005993 0.000000
5: 0.000108 -0.017900 -0.012220 0.000000
6: 0.009003 0.021900 -0.005442 0.000000
7: -0.000099 0.021893 -0.008848 0.000000
8: -0.009249 0.021945 -0.005442 0.000000
9: -0.000099 0.021941 0.003213 0.000000
10: 0.008939 0.021941 0.003213 0.000000
11: -0.009250 0.021954 0.003213 0.000000
TEXTURE VERTICES 33
0: 7.400320 0.400000
1: 6.000000 -6.400000
2: 4.800000 -29.799681
3: 11.200000 -40.200321
4: 22.400000 -28.000000
5: 16.400000 -0.600320
6: 33.189758 -63.903358
7: 6.400000 -60.799999
8: 8.199680 -0.200320
9: 33.599998 -0.400000
10: 53.400318 -49.599998
11: 31.399679 -56.000000
12: 35.000320 -63.599998
13: 59.200001 -60.999680
14: 57.799679 -58.799999
15: 32.762241 -0.095360
16: 62.200321 -0.400000
17: 10.000000 -59.200001
18: 9.399680 -43.200001
19: 0.400000 -47.599998
20: 3.200000 -63.000320
21: 12.400000 -60.400002
22: 2.000000 -0.600320
23: 63.000320 -60.000000
24: 58.400002 -54.799999
25: 59.799679 0.200320
26: 64.000000 0.200320
27: 63.200001 -60.200321
28: 60.400002 -0.999680
29: 4.199680 -63.599998
30: 14.800000 -55.599998
31: 13.200000 -0.600320
32: 3.799680 -0.400000
VERTEX NORMALS
# num: x: y: z:
0: 0.406433 -0.837120 -0.366119
1: 0.778102 -0.243200 0.579147
2: -0.000532 -0.536771 0.843728
3: -0.358113 -0.650687 0.669598
4: -0.786564 -0.516421 -0.338567
5: -0.100312 -0.180918 -0.978369
6: 0.853516 0.458004 -0.248480
7: 0.109667 0.618810 -0.777848
8: -0.605014 0.453766 -0.654259
9: 0.000879 0.781442 0.623977
10: 0.533545 0.665579 0.521857
11: -0.713126 0.529674 0.459234
FACES 16
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 3 0 0.0000 3 0, 0 1, 1 2, 2
1: 0 0x0000 4 3 0 0.0000 3 7, 6 6, 7 0, 8
2: 0 0x0000 4 3 0 0.0000 4 11, 10 9, 11 7, 12 8, 13
3: 0 0x0000 4 3 0 0.0000 3 8, 14 7, 6 5, 15
4: 0 0x0000 4 3 0 0.0000 4 6, 17 7, 18 9, 19 10, 20
5: 0 0x0000 4 3 0 0.0000 4 10, 21 9, 6 2, 15 1, 22
6: 0 0x0000 4 3 0 0.0000 3 11, 23 8, 24 4, 25
7: 0 0x0000 4 3 0 0.0000 4 9, 6 11, 27 3, 28 2, 15
8: 0 0x0000 4 3 0 0.0000 3 6, 29 10, 30 1, 31
9: 0 0x0000 4 3 0 0.0000 3 0, 0 2, 2 3, 3
10: 0 0x0000 4 3 0 0.0000 3 0, 0 3, 3 4, 4
11: 0 0x0000 4 3 0 0.0000 3 0, 0 4, 4 5, 5
12: 0 0x0000 4 3 0 0.0000 3 7, 6 0, 8 5, 9
13: 0 0x0000 4 3 0 0.0000 3 8, 14 5, 15 4, 16
14: 0 0x0000 4 3 0 0.0000 3 11, 23 4, 25 3, 26
15: 0 0x0000 4 3 0 0.0000 3 6, 29 1, 31 0, 32
FACE NORMALS
# num: x: y: z:
0: -0.051987 -0.983825 0.171422
1: 0.349657 0.064565 -0.934650
2: 0.001339 0.999999 -0.000982
3: -0.347416 0.077371 -0.934514
4: 0.001107 0.999988 -0.004813
5: 0.000000 0.216768 0.976223
6: -0.989604 0.143819 -0.000251
7: 0.000295 0.220191 0.975457
8: 0.999479 0.031442 0.007258
9: 0.050194 -0.965760 0.254534
10: 0.000000 -0.982393 0.186824
11: 0.000000 -0.838088 -0.545536
12: 0.389052 0.079796 -0.917753
13: -0.381988 0.067078 -0.921730
14: -0.957088 0.080683 0.278341
15: 0.954959 0.140996 0.261102
# Mesh definition
MESH 2
NAME upperarm_r1_1
RADIUS 0.012350
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 8
# num: x: y: z: i:
0: -0.001053 -0.008679 0.007044 0.000000
1: -0.000971 -0.008661 -0.007044 0.000000
2: -0.004457 0.008679 -0.004410 0.000000
3: -0.004457 0.008679 0.004229 0.000000
4: 0.004457 -0.007496 -0.006946 0.000000
5: -0.000968 0.006978 -0.004410 0.000000
6: -0.000968 0.006978 0.004229 0.000000
7: 0.004322 -0.007525 0.006938 0.000000
TEXTURE VERTICES 13
0: 31.000000 -0.400000
1: 29.400000 -39.000320
2: 3.400000 -40.200321
3: 1.200000 -0.200320
4: 0.000000 -64.000000
5: 12.526080 -57.728642
6: 32.000000 -4.362240
7: 12.515520 -0.065280
8: 31.516800 -4.256000
9: 12.219200 0.000000
10: 2.400000 -21.200001
11: 26.799999 -60.999680
12: 26.799999 -29.200001
VERTEX NORMALS
# num: x: y: z:
0: -0.709805 -0.025059 0.703952
1: -0.708956 -0.032066 -0.704523
2: -0.200001 0.466611 -0.861553
3: -0.197266 0.475017 0.857581
4: 0.442699 0.304767 -0.843288
5: 0.645699 0.637029 -0.421031
6: 0.643110 0.637103 0.424863
7: 0.440864 0.311179 0.841907
FACES 7
# num: material: type: geo: light: tex: extralight: verts:
0: 1 0x0000 4 3 0 0.0000 4 3, 0 2, 1 1, 2 0, 3
1: 1 0x0000 4 3 0 0.0000 3 2, 4 5, 5 4, 6
2: 1 0x0000 4 3 0 0.0000 3 7, 8 6, 5 3, 4
3: 1 0x0000 4 3 0 0.0000 4 4, 0 5, 1 6, 2 7, 3
4: 1 0x0000 4 3 0 0.0000 4 2, 10 3, 4 6, 11 5, 12
5: 1 0x0000 4 3 0 0.0000 3 2, 4 4, 6 1, 7
6: 1 0x0000 4 3 0 0.0000 3 7, 8 3, 4 0, 9
FACE NORMALS
# num: x: