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mission_3do_t3_door_block.3do
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Text File
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1998-11-04
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5KB
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146 lines
# MODEL 't3_door_block.3do' created from '\\Tanis\droids\models_tech\1_18\pulley_door\3_31-door_block.3-0.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0: t3_block.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.428246
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME cube3
RADIUS 0.428246
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 1
VERTICES 12
# num: x: y: z: i:
0: -0.247000 0.052000 0.000000 0.000000
1: -0.247000 0.052000 0.296400 0.000000
2: -0.247000 -0.046800 0.296400 0.000000
3: -0.247000 -0.046800 0.000000 0.000000
4: 0.000000 -0.046800 0.296400 0.000000
5: 0.000000 -0.046800 0.000000 0.000000
6: 0.247000 -0.046800 0.000000 0.000000
7: 0.247000 -0.046800 0.296400 0.000000
8: 0.247000 0.052000 0.296400 0.000000
9: 0.247000 0.052000 0.000000 0.000000
10: 0.000000 0.052000 0.296400 0.000000
11: 0.000000 0.052000 0.000000 0.000000
TEXTURE VERTICES 22
0: 63.667198 -0.666880
1: 63.333118 -128.000000
2: 0.332800 -128.000000
3: -0.332800 -0.332800
4: 127.667198 -0.332800
5: 128.000000 -127.667198
6: 0.000000 -128.000000
7: 0.000000 0.000000
8: 128.000000 0.000000
9: 64.000000 0.000000
10: 62.666241 -34.666241
11: 128.000000 -35.667198
12: -0.332800 -107.667198
13: 64.999680 -106.333443
14: 64.000000 -128.000000
15: 0.332800 -33.999359
16: 62.666241 -34.666241
17: 64.000000 0.000000
18: 128.000000 -128.000000
19: 64.000000 -128.000000
20: 64.999680 -106.333443
21: 127.333122 -107.667198
VERTEX NORMALS
# num: x: y: z:
0: -0.577350 0.577350 -0.577350
1: -0.577350 0.577350 0.577350
2: -0.577350 -0.577350 0.577350
3: -0.577350 -0.577350 -0.577350
4: 0.000000 -0.707107 0.707107
5: 0.000000 -0.707107 -0.707107
6: 0.577350 -0.577350 -0.577350
7: 0.577350 -0.577350 0.577350
8: 0.577350 0.577350 0.577350
9: 0.577350 0.577350 -0.577350
10: 0.000000 0.707107 0.707107
11: 0.000000 0.707107 -0.707107
FACES 10
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 2 1 0.0000 4 3, 0 2, 1 1, 2 0, 3
1: 0 0x0000 4 2 1 0.0000 4 5, 4 4, 5 2, 6 3, 7
2: 0 0x0000 4 2 1 0.0000 4 9, 3 8, 2 7, 1 6, 0
3: 0 0x0000 4 2 1 0.0000 4 11, 4 10, 5 8, 6 9, 7
4: 0 0x0000 4 2 1 0.0000 4 6, 8 5, 9 11, 10 9, 11
5: 0 0x0000 4 2 1 0.0000 4 2, 12 4, 13 10, 14 1, 6
6: 0 0x0000 4 2 1 0.0000 4 1, 6 10, 5 11, 4 0, 7
7: 0 0x0000 4 2 1 0.0000 4 7, 6 4, 5 5, 4 6, 7
8: 0 0x0000 4 2 1 0.0000 4 0, 15 11, 16 5, 17 3, 7
9: 0 0x0000 4 2 1 0.0000 4 8, 18 10, 19 4, 20 7, 21
FACE NORMALS
# num: x: y: z:
0: -1.000000 0.000000 0.000000
1: 0.000000 -1.000000 0.000000
2: 1.000000 0.000000 0.000000
3: 0.000000 1.000000 0.000000
4: 0.000000 0.000000 -1.000000
5: 0.000000 0.000000 1.000000
6: 0.000000 1.000000 0.000000
7: 0.000000 -1.000000 0.000000
8: 0.000000 0.000000 -1.000000
9: 0.000000 0.000000 1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 cube3