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mission_3do_t4_md_incline.3do
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Text File
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1998-11-04
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8KB
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216 lines
# MODEL 'T4_md_Incline.3do' created from '\\Tanis\droids\models_tech\1_18\incline\med5-med_incline.2-0.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 11
0: dflt.MAT
1:Incline_1Side.MAT
2:Incline_1Side.MAT
3:Incline_1Side.MAT
4:Incline_1Side.MAT
5:Incline_1Side.MAT
6:Incline_1Side.MAT
7:Incline_1Side.MAT
8: t4_incfrnt.MAT
9: t4_incfrnt.MAT
10: t4_gside.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 1.352093
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME bmerge6
RADIUS 1.352093
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 1
VERTICES 22
# num: x: y: z: i:
0: -0.623138 0.159480 0.593351 0.000000
1: -0.622568 0.260986 0.593351 0.000000
2: -1.016707 0.150957 0.593351 0.000000
3: -0.625041 0.159480 0.500029 0.000000
4: -1.016734 0.353630 0.593353 0.000000
5: 0.335265 0.246096 0.000552 0.000000
6: 0.335265 0.159480 0.000552 0.000000
7: 0.158642 0.159480 0.000552 0.000000
8: -1.019029 -0.334821 0.593353 0.000000
9: -0.624872 -0.207632 0.593351 0.000000
10: -0.624340 -0.123852 0.593351 0.000000
11: -1.016707 -0.132375 0.593351 0.000000
12: -0.625041 -0.123852 0.500029 0.000000
13: 0.335265 -0.123852 0.000552 0.000000
14: 0.158642 -0.123852 0.000552 0.000000
15: -1.016734 0.353630 0.000548 0.000000
16: -1.016707 0.150957 0.499993 0.000000
17: -1.016707 -0.132375 0.499993 0.000000
18: -1.019029 -0.334821 0.000548 0.000000
19: -0.864903 0.153398 0.500003 0.000000
20: -0.765270 -0.127673 0.500013 0.000000
21: 0.335265 -0.211596 0.000552 0.000000
TEXTURE VERTICES 42
0: 49.589760 -72.194557
1: 49.658878 -34.449921
2: 0.279040 -75.363838
3: 0.279040 -256.000000
4: 61.342720 -215.697922
5: 49.589760 -256.000000
6: 0.276480 0.000000
7: 256.000000 -0.002560
8: 0.276480 -256.000000
9: 49.658878 -256.000000
10: 72.194557 -0.002560
11: 39.987202 -0.002560
12: 34.449921 -256.000000
13: 72.194557 -256.000000
14: 229.721603 -0.002560
15: 0.000000 -256.000000
16: 49.382401 -208.703995
17: 49.446400 -177.551361
18: 0.279040 -180.720642
19: 49.446400 -256.000000
20: 208.703995 -256.000000
21: 177.551361 -0.002560
22: 177.551361 -256.000000
23: 0.000000 -128.000000
24: 0.000000 0.000000
25: 37.681919 -107.841278
26: 37.681919 -128.000000
27: 0.279040 -215.682556
28: 128.000000 -128.000000
29: 90.360321 -107.841278
30: 128.000000 0.000000
31: -0.590080 -507.308807
32: 121.350403 -507.308807
33: 121.350403 -122.726402
34: -0.590080 -122.726402
35: 2.027520 -585.728027
36: 125.018883 -614.752014
37: 3.078400 -614.752014
38: 90.360321 -128.000000
39: 33.966080 -215.690247
40: 210.178558 -0.002560
41: 49.382401 -256.000000
VERTEX NORMALS
# num: x: y: z:
0: 0.197075 -0.719581 0.665857
1: 0.299665 0.371467 0.878757
2: -0.568945 -0.581479 0.581536
3: 0.201332 -0.720233 0.663875
4: -0.289280 0.787180 0.544669
5: 0.343081 0.800508 0.491408
6: 0.371963 -0.707107 0.601368
7: 0.380046 -0.707107 0.596293
8: -0.574540 -0.640559 0.509499
9: 0.309815 -0.330602 0.891469
10: 0.181896 0.721070 0.668560
11: -0.421319 0.812028 0.403858
12: 0.138919 0.843703 0.518523
13: 0.372089 0.705926 0.602676
14: 0.380046 0.707107 0.596293
15: -0.945267 0.326298 0.000018
16: -0.813533 -0.411164 0.411227
17: -0.802541 0.271613 0.531182
18: -0.678533 -0.734570 0.000000
19: -0.000089 0.000000 1.000000
20: 0.973134 -0.230242 -0.000000
21: 0.366374 -0.761032 0.535350
FACES 20
# num: material: type: geo: light: tex: extralight: verts:
0: 1 0x0000 4 3 1 0.0000 4 0, 0 1, 1 4, 6 2, 2
1: 1 0x0000 4 3 1 0.0000 4 2, 3 16, 27 3, 4 0, 5
2: 1 0x0000 4 3 1 0.0000 3 5, 7 4, 8 1, 9
3: 1 0x0000 4 3 1 0.0000 4 6, 10 5, 11 1, 12 0, 13
4: 1 0x0000 4 3 1 0.0000 4 3, 4 7, 14 6, 7 0, 5
5: 1 0x0000 4 3 1 0.0000 4 8, 15 9, 16 10, 17 11, 18
6: 1 0x0000 4 3 1 0.0000 3 12, 4 11, 3 10, 19
7: 1 0x0000 4 3 1 0.0000 4 13, 7 14, 14 12, 4 10, 19
8: 1 0x0000 4 3 1 0.0000 4 9, 20 21, 40 13, 21 10, 22
9: 10 0x0000 4 3 1 0.0000 4 4, 23 15, 24 16, 25 2, 26
10: 10 0x0000 4 3 1 0.0000 4 8, 28 17, 29 15, 24 18, 30
11: 10 0x0000 4 3 1 0.0000 3 16, 25 15, 24 17, 29
12: 8 0x0000 4 3 1 0.0000 4 3, 31 12, 32 14, 33 7, 34
13: 8 0x0000 4 3 1 0.0000 4 3, 31 19, 35 17, 36 12, 32
14: 8 0x0000 4 3 1 0.0000 3 17, 36 19, 35 16, 37
15: 10 0x0000 4 3 1 0.0000 3 8, 28 11, 38 17, 29
16: 1 0x0000 4 3 1 0.0000 4 11, 3 12, 4 20, 39 17, 27
17: 1 0x0000 4 3 1 0.0000 3 4, 8 5, 7 15, 6
18: 1 0x0000 4 3 1 0.0000 3 18, 24 21, 7 8, 15
19: 1 0x0000 4 3 1 0.0000 3 8, 15 21, 7 9, 41
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000000 1.000000
1: 0.021651 -0.999766 0.000000
2: 0.216277 0.920176 0.326343
3: 0.526035 0.000000 0.850463
4: 0.000000 -1.000000 0.000000
5: 0.000002 0.000011 1.000000
6: -0.021718 0.999764 0.000163
7: 0.000000 1.000000 0.000000
8: 0.525335 -0.003338 0.850889
9: -1.000000 -0.000138 0.000000
10: -0.999934 0.011469 0.000000
11: -1.000000 0.000000 0.000056
12: 0.537466 0.000000 0.843286
13: -0.000108 0.000000 1.000000
14: -0.000069 0.000000 1.000000
15: -0.999934 0.011469 0.000000
16: -0.021757 0.999763 0.000000
17: 0.079286 0.996852 0.000000
18: 0.090614 -0.995886 0.000000
19: 0.274263 -0.849924 0.449899
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 bmerge6