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t.gravinauts
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2022-08-26
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G R A V I N A U T S
for the C64 from AHOY! Magazine
by Cleveland M. Blakemore
On the world of Arkion, survival
is a tough business. Because the
surface of the planet is covered by a
deadly acidic ocean, the inhabitants
must remain continuously in the air,
supported by rocket backpacks. To stay
up, they engage in a never-ending war
for fuel. The loser is doomed to a
very short lifespan.
The Gravinauts, as they are called
by the colonies of the Milky Way,
battle each other by trying to reach a
higher'vantage point in the air than
their opponents and smashing into
them, destabilizing their gyros and
causing their backpacks to explode.
Because the fuel tanks stored
higher up in the atmosphere are more
closely guarded, they are entrusted
with greater fuel supplies. They are
therefore more important than the ones
resting on the lower "ice glaciers,"
which are huge bodies of frozen
chemicals floating in the air above
the ocean.
The purpose of the game is to take
fuel off the glaciers, destroy your
opponents for points, and advance to
the next level. The game gets
increasingly more difficult at each
level, as the speed of the game
increases, and at the highest level
your visibility is affected when a fog
bank of chemicals sets in, obscuring
your view of the glaciers.
You must conserve fuel, using
rebounds off objects as much as
possible, and try to knock out your
enemies with as little effort as is
necessary. If you run out of fuel,
your rocket backpack will explode.
The game is played with a joystick
in control port 2. The controls are
simple. Push the fire button with the
joystick centered to fire a straight
thrust of exhaust, push the fire
button with the joystick to the left
to propel yourself left, and with the
joystick to the right to go right.
These are the only controls!
Gravity is the only thing that
will make you sink, so if you fire too
much fuel you may begin gyrating out
of control, rebounding off glaciers
until you can stabilize yourself.
Because you are in "Zero G" gravity,
there is no loss of kinetic energy
when you bounce off something so you
could keep bouncing ad infinitum until
you slow yourself down with short
bursts of fuel.
Each enemy gravinaut is worth 250
points - you may occasionally get a
double score of 500 off one opponent.
The fuel tanks contain fuel supplies
in increments of five from top to
bottom: with the tank at the lowest
level worth five and the highest worth
twenty. If you manage to destroy all
three of your opponents, and pick up
all the tanks of fuel, the screen
color will change and you advance to
the next level.
Each time you start out on your
platform at the bottom, the only safe
spot on the sea of acid. Any contact
with this solution at the bottom will
destroy your player. You can also
score points by leading your opponents
into the acidic sea, where they will
be quickly burned up.
You only have one man per game. If
he blows up, push f1 to start a new
game at level one.mThere are
situations where you may have to hit
an object solidly for it to be
affected. Sometimes you can take a
glancing blow on the surface of the
acid sea or from one of your opponents
without being killed.
High score since the game was
started is displayed in light blue in
the upper right corner. My highest so
far is 7550, which you will have to
beat by passing through several of the
upper level "invisible" screens, where
the screen is the same color as the
glaciers and they cannot be seen.
CB
[DAVE'S NOTE:] I want to thank Paul
Panks and Bruce Craig for archiving
this and other Cleve Blakemore games
off AHOY! Magazine. This is a tough
one on a PC using VICE and the numeric
key pad!
DMM