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The Best of Select: Games Special 3
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cd.iso
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wingames
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bermuda
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scn
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-08.scn
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Text File
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1995-08-02
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2KB
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62 lines
SceneNumber 8
Screen ..\WGP\-08.wgp
Movies
..\jack\jack.mov
..\jack\jack_g.mov
..\jack\fire.mov
..\girl\girl.mov
..\08\als.mov
..\08\screen.mov
..\08\lift.mov
..\08\view.mov
MoviesEnd
Box
// âαπ»»á No. 1 - «í«º¡áτáÑΓ ºÑ¼½ε
1 Enable (-1000, 436) (1000, 480)
1 Enable ( 80, 327) ( 210, 343)
// âαπ»»á No. 2 - «í«º¡áτáÑΓ »αÑ»∩ΓßΓó¿Ñ
2 Enable (79, 343) (187, 440)
// âαπ»»á No. 3 - «í«º¡áτáÑΓ ºá»αδú¿óá¡¿Ñ, Ñß½¿ »Ñαß«¡áª
// óδó«ñ¿Γß∩ íѺ ºÑα¬á½∞¡«ú« «Γ«íαáªÑ¡¿∩
3 Enable ( 67, 327) ( 89, 343)
// âαπ»»á No. 4 - «í«º¡áτáÑΓ ºá»αδú¿óá¡¿Ñ, Ñß½¿ »Ñαß«¡áª
// óδó«ñ¿Γß∩ ß ºÑα¬á½∞¡δ¼ «Γ«íαáªÑ¡¿Ñ¼ »« «c¿ Y
4 Enable ( 202, 327) (224, 343)
// âαπ»»á No. 10 - «í«º¡áτáÑΓ »α∩¼«πú«½∞¡¿¬¿ »Ñαß»Ñ¬Γ¿óδ
10 Mix 0 0 0 (133, 343) (187, 455)
10 Mix 5 0 0 (417, 294) (551, 391)
BoxEnd
IfNewObject: Jack
Coord (27, 373)
ObjectEnd
Object: Als
GlobalMemory [18] == 1 -> Init NoInit
GlobalMemory [18] >= 2 -> LoadStatus [4]
GlobalMemory [18] == 3 -> AddCoordX 648
ObjectEnd
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> Object: Girl
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> LoadStatus [50]
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> Init Simple
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> ObjectEnd
Scene
5 lab01.sav
SceneEnd
End