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Text File
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1992-09-01
|
2KB
|
112 lines
OPLObjectFile**
LOC::M:\OPL\CX.OPL
Cx.ODB
\OPD\
COUNT%
LEVEL%
OPENSCR
PRTSCRN
SHUFFLE
SCORE
INSTR
VERSION
DOMENU
UNSET
O_@[
Moves
to go
Blocks
OQ@`[
OH@`[
INSTR
VERSION
CrissX+
HelpOh+
QuitOq+
VersionOv
FLIPX
VERSION
INSTR
LEVEL%
CrissX
A solitaire on the Series 3
Key HELP for instruction
or press ENTER to play.
|RWBO
|RWBO
CX:Play level
Choose level+
Practice,Intermediate,Expert
MATRIX
FLIPX
LEVEL%
|RWBO
O |RWBO
FLIPONE
COUNT%
COUNT%
CrissX
A WINNER !!
Well done!
CrissX
Out of crosses!
Better luck next time.
At least you LOOKED busy!
CrissX
No-one loves a quitter!
Good luck next time.
-CrissX-
LEVEL:
Please
Wait..
CrissX v1.1 Instructions 1/3
+"The 30x9 playing area is scattered
+#with crosses. Where crosses happen
+'to overlap, they cancel each other out.
+$Therefore, to erase a cross you must
+%position another cross in exactly the
same place.
CrissX v1.1 Instructions 2/3
+"The object of the game is to clear
+ the whole of the playing area by
+$using a limited number of additional
+$crosses. At INTERMEDIATE and EXPERT
+$levels there is less room for error.
CrissX v1.1 Instructions 3/3
+'Use the arrow keys to mark the position
+'where you wish to place the next cross.
+(Then press ENTER or [spacebar] to place
the cross on the screen.
CrissX history
Inspired by a BASIC program I
saw for the ZX81 around 1982/3.
It has been on a Spectrum and
a Cambridge Z88 since.
CX uses crosses, the previous
+"incarnations used block 'squares'.
CrissX Version 1.0
+#'Black & Khaki' version coded under
OPL for the Psion Series 3
by C.S.Littlejohns Aug 92
UNSET
FLIPX
SCORE
MATRIX
MATRIX
DOMENU
OPENSCRS
MATRIX
FLIPONE<
SHUFFLE
FLIPX5
INCSCR5
DECSCRV
SCOREw
QUITm
PRTSCRN
INSTR
VERSION
POLL%
UNSET_