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1990-11-12
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124 lines
[Doc30.txt]
The XTracker Module Player V3.0 (fromerly SoundTrackerModulePlayer)
Coded TOTALY By Jim G.
Instructions:
Gadgets:
LOAD MODULE - Brings up a File Requester to select a module.
AUTO -------- Toggle. Default OFF - Modules begin playing as soon as
they are loaded, otherwise click on the play gadget after the
module has been loaded to play the module.
PLAY -------- Resets and plays the currently loaded module.
STOP -------- Stop playing module. Click on the Continue gadget to continue
playing module, or click on the Play gadget to start over.
NORMAL ------ Toggle. Default NORMAL - Toggles between NORMAL and PAL or NTSC.
NORMAL - Music plays at "normal"(unaltered) speed.
PAL(NTSC only) - Music plays at approximatly the same speed
as it would if played on a PAL machine.
NTSC(PAL only) - Music plays at approximatly the same speed
as it would if played on an NTSC machine.
CONTINUE ---- Continue playing module from where it was stopped.
NO LOOP ----- Toggle. Default NO LOOP - Toggles between NO LOOP and LOOP ON.
NO LOOP - Song plays one time through and does not repeat.
LOOP ON - Song repeats.
QUIT -------- Standard "Quit" gadget... Quit/Exit program.
CLEAR ------- Clear(free/remove) the currently loaded module from ram.
ABOUT ------- Standard "About" window...
FILTER ------ Toggles High Filter ON/OFF.
>> ---------- FastForward - Increases current pattern being played.
<< ---------- ReWind - decreases current pattern being played.
Displays:
LOOP - Counts down number of patterns till loop
TIME - Elapsed playing time
ST/NT- Type of module loaded. ST=SoundTracker NT=NoiseTracker
CHIP - Current amount of available chip(instrument) memory
FAST - Current amount of available fast(song) memory
Chit-Chat:
The >> & << gadgets have an opisite effect on the LOOP display since the LOOP
display is a count down display. When the >> gadget is used, the current
pattern being played is increased, so, the number of patterns to be played will
decrease. The opisite will happen when the << gadget is used, the current
pattern will be decreased, and the LOOP didplay will increase... Get it????
If using the >> & << gadgets while NOT playing, use the CONTINUE gadget to
begin playing from the place indicated by LOOP. If you use the PLAY gadget,
the song will reset, and play from the beginning.
NOTE: the following text was taken from "intuitracker.doc" and modified to
reflect instructions for XTracker Module Player.
------------------------------------------------------------------------------
6. NOTES FOR MUSICIANS:
~~~~~~~~~~~~~~~~~~~~
Intuitracker's author/composer format:
IntuiTracker introduces a new way for composers to put their name on
a musicpiece.
Soundtracker (and Noisetracker) stores the names of the instruments
in each module. If instead of the name of an instrument; f.ex.
st-01:bassdrum
you enter something like this:
#Hellraiser of Triumph.
the following will appear in the ModuleName display area:
Hellraiser of Triumph.
Please note the '#' character in front of the control string.
(Use SHIFT-3 on Soundtracker,
use SHIFT and the key to the left of [RETURN] on Noisetracker.)
If you want more text, just use more '#'-control strings.
Text will appear every 3 seconds.
NOTE! - You can have up to thirty-one (31) '#'-control strings in
one module. This gives you about 651 bytes to write in.
- '#'-control strings can be in any instrument.
IT'S UP TO YOU TO USE THIS TECHNIQUE ! IF YOU WANT FAME, USE IT !
If no-one supports it, it will be of no use !
------------------------------------------------------------------------------
The '#' MUST BE THE FIRST character of the instrument name.
I suggest you use a sector editor(I use NewZap) to add/change the text in a
module after it has been saved. This is also good if you rip a piece of music
to reming you of what you ripped it from. Also, you dont have to place text
"from the top down" you can place text in any instrument you want this is nice
for having text in the module and still preserving the instrument names. You
dont have to destroy instrument names in order to have text.
The ModuleName appears in color 3(Hilight color), "scroll text" appears in
color 1(text color).
Disclamer:
The author takes NO responsibility for the use, misuse, or any direct or
indirect affects or effects of the use of this program.
The Dreaded KNOWN Bug List:
1. Bug in the fastforward and rewind features-Using these gadgets may cause
the music to slow down noticably durring the current pattern. Speed will
resume as soon as the next pattern begins playing.
2. ¿Bug? after having loaded an undetermined number of modules, requesters and
windows will refuse to open. I supose this has something to do with
allocation/deallocation routines, However, I have determined that all
memory allocated by xtplay is released. My only explanation is memory
fragmentation. I will look into this further in the future(another
revision).
GoodByes:
Later.