#include <IAudio.h>
Inheritance diagram for IAudioScript::
Public Methods | |
virtual bool | Init (const AudioScriptInit &init)=0 |
virtual bool | SetVariable (std::string sVarName, int32 iVal)=0 |
virtual bool | GetVariable (std::string sVarName, int32 &iVal)=0 |
virtual bool | CallRoutine (std::string sRoutineName)=0 |
Audio script objects allow an audio designer to perform custom actions through the use of variables and routines that can be set, retrieved, and executed from code.
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Calls a specific routine in a script.
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Retrieves the value of a named variable in a script.
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Initializes the script object with the data needed to load and execute script functions.
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Sets a named variable in a script to a numerical value.
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