#include <IAudio.h>
Public Methods | |
AudioScriptInit () | |
void | Clear () |
Public Attributes | |
std::string | m_sFileName |
Name of the script file. | |
bool | m_bMusic |
Is this script part of the music playback system? (defaults to true). |
All initial parameters can be set in this structure. Generally speaking, parameters listed in this structure are crucial to the initial contruction of the sound object, and so cannot be modified at run-time.
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AudioScriptInit constructor automatically calls Clear() to initialize the structure. |
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Sets all members either to an appropriate default value if it exists, or else to zero. |