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OPISY KART - THE WIZARDS (Resource Events) A Chance MeetingTYPE: ResourceRARITY: CB CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Randy Gallegos RANDOM#: 5 A character (even a Hobbit) may be brought into play with direct influence at any Free-hold [F], Border-hold [B], or Ruins & Lairs [R]. A Friend or ThreeTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Quinton Hoover RANDOM#: 5 For every character in the influencing character's company, A Friend or Three gives a +1 modification to an influence check or to a corruption check made by a character in the same company. Align PalantirTYPE: ResourceRARITY: U CLASS: Permanent-event MP: 2 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 2 ARTIST: Eric David Anderson RANDOM#: 4 Sage only if a Palantir is in his company. Keep with the Palantir; bearer now has the ability to use the Palantir. Discard Align Palantir if the company carrying the Palantir moves. Anduin RiverTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Mark Poole RANDOM#: 8 Playable at the end of the organization phase on a company containing a ranger. If the company uses region cards for its site path, tap the ranger to move as if the following pairs of regions were adjacent: Rohan and Dagorlad, Anorien and Dagorlad, Anorien and Ithilien, Lebennin and Ithilien, Lebennin and Harondor. Otherwise, if the site moved to is in one of the regions listed above, the hazard limit is reduced by two (to a minimum of two). Cannot be duplicated on a given company. AndurilTYPE: ResourceRARITY: R CLASS: Permanent-event MP: 1(4) MIND: 0 INFLUENCE: 0(1) PROWESS: 0(4) BODY: 0 CORRUPT: 1 ARTIST: N. Taylor Blanchard RANDOM#: 7 Unique. Sage only during the site phase at an untapped site where "information" is playable. Tape the sage and the site. Sage makes a corruption check modified by -3. Keep sage tapped until Anduril is stored at a Haven [H]. Once stored, you may discard a stored Reforging and place Anduril with Narsil. In addition to Narsil's effects, Anduril gives its bearer 4 marshalling points, +4 prowess (to a maximum of 11), +1 direct influence, and one more corruption point. Anduril may be tapped to untap a Dunadan character in the same company, but its bearer must make a corruption check modified by -1. Ash MountainsTYPE: ResourceRARITY: CB CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 8 Playable at the end of the organization phase on a company containing a ranger. If the company uses region cards for its site path, tap the ranger to move as if the following pairs of regions were adjacent: Dagorlad and Gorgoroth, Horse Plains and Gorgoroth. The company faces an attack at the beginning of its movement/hazard phase: Orcs - 4 strikes with 8 prowess. Otherwise, if the site moved to is in one of the regions listed above, the hazard limit is reduced by 2 (to a minimum of 2). Cannot be duplicated on a given company. BlockTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angus McBride RANDOM#: 4 Warrior only. Warrior does not tap agains one strike (unless he is wounded by the strike). BridgeTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Stefano Baldo RANDOM#: 8 Playable at the end of the movement/hazard phase on a company that moved to a Haven [H]. That company may move to an additional site on the same turn. Another site card may be played and a movement/hazard phase immediately follows for that company. Clear SkiesTYPE: ResourceRARITY: R CLASS: Long-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 10 Environment. Playable only if Gates of Morning is in play. The prowess of each character is modified by +2. ConcealmentTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Quinton Hoover RANDOM#: 3 Scout only. Tap scout to cancel one attack against his company. Cracks of DoomTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 3 Only playable if The One Ring is at Mount Doom. Its bearer must make a corruption check modified by -4. If successful, The One Ring is destroyed and its bearer's player wins. Dark QuarrelsTYPE: ResourceRARITY: CA2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Randy Gallegos RANDOM#: 2 Cancel one attack by Orcs, Trolls, or Men. Alternatively, if Gates of Morning is in play, the number of strikes from any attack is reduced to half of its original number, rounded up. DodgeTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Ron Rousselle II RANDOM#: 12 Target character does not tap agains one strike (unless he is wounded by the strike). If wounded by the strike, his body is modified by -1 for the resulting body check. Dreams of LoreTYPE: ResourceRARITY: CA2 CLASS: Permanent-event MP: 2 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 11 Sage only during the site phase at an untapped site where "Information" is playable. Tap the sage and the site. Sage may not untap until Dreams of Lore is stored at a Haven [H] during his organization phase. May not be transferred. Eagle-mountsTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Ron Rousselle II RANDOM#: 7 Playable only at the end of the organization phase on a company with a diplomat that begins the turn at Eagles' Eyrie. Company may move to any site that is not a Shadow-hold [S] or a Dark-hold [D]. Opponent may only play hazard creatures that are keyed to the company's site. Elf-songTYPE: ResourceRARITY: R CLASS: Long-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Stefano Baldo RANDOM#: 10 When Elf-song comes into play, each character at a Haven may immediately remove one corruption card. While Elf-song is in play, no character at a Haven may be discarded or returned to its owner's hand for any reason. EscapeTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Eric David Anderson RANDOM#: 10 Cancels an attack against a company. One character of your choice in the company is wounded (no body check is required). Fair SailingTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Mark Poole RANDOM#: 7 Playable at the end of the organization phase if target company plays a new site card. The hazard limit for the target company decreases by one for every Coastal Sea [c] in its site path (to a minimum of two). Cannot be duplicated on the same company. Fair Travels in Border-landsTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Rob Alexander RANDOM#: 8 Playable at the end of the organization phase if target company plays a new site card. The hazard limit for the target company decreases by one for every Border-land [b] in its site path (to a minimum of two). Cannot be duplicated on the same company. Fair Travels in Dark-domainsTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 8 Playable at the end of the organization phase if target company plays a new site card. If the site path has at least one Dark-domain [d], the hazard limit for the target company decreases by one (or by two if Gates of Morning is in play) to a minimum of two. Cannot be duplicated on the same company. Fair Travels in Free-domainsTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Mark Poole RANDOM#: 8 Playable at the end of the organization phase if target company plays a new site card. The hazard limit for the target company decreases by one for every Free-domain [f] in its site path (to a minimum of two). Cannot be duplicated on the same company. Fair Travels in Shadow-landsTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Mark Poole RANDOM#: 8 Playable at the end of the organization phase if target company plays a new site card. If the site path has at least one Shadow-land [s], the hazard limit for the target company decreases by one (or by two if Gates of Morning is in play) to a minimum of two. Cannot be duplicated on the same company. Fair Travels in WildernessTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Mark Poole RANDOM#: 8 Playable at the end of the organization phase if target company plays a new site card. The hazard limit for the target company decreases by one for every Wilderness [w] in its site path (to a minimum of two). Cannot be duplicated on the same company. Far-sightTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 11 Sage only during the site phase at an untapped site where "Information" is playable. Tap the sage and the site to search through your play deck and choose an item that you must reveal to your opponent. This item is placed in your hand and the play deck is reshuffled. The sage makes a corruption check. Favor of the ValarTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: David Deitrick RANDOM#: 9 Unique. Playable during your organization phase. Shuffle your hand and your discard pile into you play deck (site cards remain in the discard pile). Draw a new hand of 8 cards. Remove Favor of the Valar from the game. FellowshipTYPE: ResourceRARITY: CA2 CLASS: Permanent-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 1 BODY: 0 CORRUPT: 1 ARTIST: Angus McBride RANDOM#: 10 Only playable at a Haven [H] during the organization phase on a company that has four or more characters and allies. +1 to prowess and +1 to corruption checks for all characters and allies inthe company. Discard this card if a character of ally joins or leaves the company for any reason. FogTYPE: ResourceRARITY: U CLASS: Long-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angelo Montanini RANDOM#: 9 Environment. Playable only if Gates of Morning is in play. Treat all Free-domains [f] as Border-lands [b] and all Border-lands [b] as Wildernesses [w] and all Shadow-lands [s] as Wildernesses [w] and all Dark-domains [d] as Shadow-lands [s]. Cannot be duplicated. FordTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Dameon Willich RANDOM#: 7 Playable only at the end of the organization phase. Tap a ranger to prevent opponent from playing hazard creatures keyed to Wilderness [w] against the ranger's company. Gates of MorningTYPE: ResourceRARITY: F5 CLASS: Permanent-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Melissa Benson RANDOM#: 9 Environment. All environment hazard cards in play are immediately discarded, and all hazard environment effects are canceled. Cannot be duplicated. Gollum's FateTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Randy Gallegos RANDOM#: 9 Unique. Only playable if The One Ring and Gollum are both at Mount Doom diring the site phase. The One Ring is destroyed and its bearer's player wins. Great ShipTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Audrey Corman RANDOM#: 5 If company's current site path contains a coastal sea region, until the end of the turn and character in the company may tap to cancel the effects of one hazard that targets the company. Great-roadTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Pat Morrissey RANDOM#: 7 Playable only at the end of the organization phase on a company that starts at a Haven [H]. Opponent may draw up to twice the normal number of cards for this company during the movement/hazard phase. At the end of the turn, the company may replace its site card with the Haven card at which it began the turn. Halfling StealthTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Quinton Hoover RANDOM#: 9 Hobbit only. Cancel one strike against the Hobbit. Halfling StrengthTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 9 Hobbit only. The Hobbit may untap or he may move from wounded status to well and untapped during his organization phase or he may receive a +4 modification to one corruption check. HidingTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Quinton Hoover RANDOM#: 9 Scout only at the end of the organization phase. Scout's company may not move to another site this turn. Cancels all hazard creature attacks against the scout's company this turn. HorsesTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Margaret Organ-Kean RANDOM#: 7 Playable only at the end of the organization phase. Hazard limit for a company is decreased by two (to a minimum of 2). The prowess of any hazard creatures played against this company is modified by +2. Kindling of the SpiritTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Edward Beard, Jr. RANDOM#: 8 Spell. Wizard only. +2 prowess against one attack for all characters in the same company as the Wizard. Wizard makes a corruption check modified by -2. Lapse of WillTYPE: ResourceRARITY: U CLASS: Long-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: David Deitrick RANDOM#: 8 The prowess of each attack is modified by -1. The prowess of each Nazgul attack is modified by -3. Lordly PresenceTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 8 Diplomat only. +5 to an influence check against a faction. If the influence check is successful, draw a card. Lucky SearchTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Ron Rousselle II RANDOM#: 8 Scout only. During the site phase, tap a scout at a Shadow-hold [S] or Dark-hold [D]. Turn over cards from your play deck one at a time until you reveal a non-special item or reach the end. If you reveal a non-special item, the scout takes control of it. In any case, the scout must face a single strike attack with a prowess equal to 3 plus the number of cards revealed; this attack/strike cannot be cancelled. Reshuffle all revealed cards except the item back into play deck. Lucky StrikeTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angus McBride RANDOM#: 8 Warrior only. Make two rolls (or draw two #'s) against a strike and shoose one of the two results to use. Mirror of GaladrielTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angus McBride RANDOM#: 7 Only playable at Lorien. You may look at your opponent's hand and choose to look at either the top five cards of his play deck or your play deck. Shuffle those 5 cards and return them to the top of their play deck. Misty MountainsTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Rob Alexander RANDOM#: 7 Playable at the end of the organization phase on a company containing a ranger. If the company uses region cards for its site path, tap the ranger to move as if the following pairs of regions were adjacent: Rhudaur and Anduin Vales, Rhudaur and Wold & Foothills, Hollin and Wold & Foothills, Hollin and Fangorn, Dunland and Fangorn. Otherwise, if the site moved to is in one of the regions listed above, the hazard limit is reduced by two (to a minimum of two). Cannot be duplicated on a given company. MoonTYPE: ResourceRARITY: U CLASS: Long-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Darryl Elliott RANDOM#: 9 Environment. If Gates of Morning is in play, treat all Wildernesses [w] as Border-lands [b] and all Border-lands [b] as Free-domains [f] for the purposes of playing hazards. If Doors of Night is in play, treat all Dark-domains [d] as Shadow-lands [s] and all Shadow-lands [s] as Wildernesses [w] for the purposes of playing hazards. Cannot be duplicated. MorannonTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: David Martin RANDOM#: 6 Playable at the end of the organization phase on a company that has a size of less than three, contains a scout, and begins the turn at a site in Dagorlad. This card is used as a Dark-hold [D] site card in the region of Udun that is moved to using the following site-path: Shadow-lands [s], Dark-lands [d] (the moving player draws 2 cards and his opponent draws 5 cards). The company can later leave this site using region cards or by using the following site path to Lorien: 2x Dark-lands [d], Shadow-lands [s], 2x Wilderness [w], Free-lands [f], Border-lands [b]. Discard Morannon when the company successfully plays a new site card. Mountains of ShadowTYPE: ResourceRARITY: CB CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Rob Alexander RANDOM#: 6 Playable at the end of the organization phase on a company containing a ranger. If the company uses region cards for its site path, tap the ranger to move as if the following pairs of regions were adjacent: Ithilien and Gorgoroth, Ithilien and Nurn, Harondor and Nurn. The company faces an attack at the beginning of its movement/hazard phase: Orcs - 4 strikes with 9 prowess. Otherwise, if the site moved to is in one of the regions listed above, the hazard limit is reduced by 2 (to a minimum of 2). Cannot be duplicated on a given company. MusterTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: David Deitrick RANDOM#: 7 Warrior only. An influence check against a faction is automatically successful; no roll (or draw) is necessary. NaryaTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Jeffrey Reitz RANDOM#: 7 Gandalf only. +4 prowess, +1 body, +2 direct influence for the rest of the turn. Immediately untap all unwounded characters in Gandalf's company. Gandalf makes a corruption check modified by -5. NenyaTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angelo Montanini RANDOM#: 7 Galadriel only. +2 prowess, +2 body, +2 direct influence for the rest of the turn. Galadriel makes a corruption check modified by -3, by -1 if in a Haven [H]. Any one corruption check made by a character not in a Shadow-hold [S] or Dark-hold [D] is automatically successful. New FriendshipTYPE: ResourceRARITY: CB CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 7 Diplomat only. +3 to any one influence check or +2 to a corruption check made by a character in the same company. Old FriendshipTYPE: ResourceRARITY: CB CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 7 Diplomat only. +5 to an influence check against a character or +4 to a corruption check made by a character in the same company. Old RoadTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 6 Allows a character at a Haven [H] to attempt to bring a faction into play. The length of the site path from this Haven to the site at which the faction can be played must be two or less (this must be verified by an available site card). The influence check for this attempt is modified by -1 and is not modified by the influencing character's direct influence. Paths of the DeadTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Edward Beard, Jr. RANDOM#: 6 Playable only at the end of the organization phase. For its movement, a company that starts at the Dunharrow site and contains Aragorn II may move to the Vale of Erech site. The only hazard creatures that may be played on this company are Undead, but any Undead may be played on the company. Persuasive WordsTYPE: ResourceRARITY: CB CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 6 Diplomat only. Make two rolls (or draw two #'s) when making an influence check and choose one result to use. Praise to ElberethTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 6 For each of your characters in play that you choose to tap, cancel one Nazgul event or one Nazgul attack. Additionally, if Doors of Night is in play, characters gain +1 prowess until the end of the turn. Quiet LandsTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Douglas Chaffee RANDOM#: 9 Environment. Until the end of the turn, the number of strikes for one automatic-attack at a Shadow-hold [S] or Ruins & Lairs [R] is reduced by half (round up). Alternatively, if Gates of Morning is in play, treat one Shadow-land [s] as a Wilderness [w], or one Shadow-hold [S] as a Ruins & Lairs [R] until the end of the turn. Cannot be duplicated. ReforgingTYPE: ResourceRARITY: CA CLASS: Permanent-event MP: 1 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Ron Spencer RANDOM#: 6 Sage only during the site phase at an untapped site where "Information" is playable. Tap the sage and the site. Sage may not untap until Reforging is stored at a Haven [H]. During your organization phase, you may tap a sage at a Haven and discard a stored Reforging to retrieve any minor or major weapon, armor, or shield from your discard pile. The item must be placed under the control of a character in the sage's company. Rescue PrisonersTYPE: ResourceRARITY: CA2 CLASS: Permanent-event MP: 3 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Darryl Elliott RANDOM#: 6 Playable at an already tapped Dark-hold [D] or Shadow-hold [S] during the site phase. The company faces a spider attack (2 strikes with 7 prowess). If no characters are untapped after the attack, discard Rescue Prisoners. Otherwise, you may tap 1 character in the company and put Rescue Prisoners under his control. That character may not untap until Rescue Prisoners is stored at a Haven [H], Border-hold [B], or Free-hold [F] during his organization phase. Cannot be duplicated at a given site. Return of the KingTYPE: ResourceRARITY: R CLASS: Permanent-event MP: 3 MIND: 0 INFLUENCE: 3 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Rob Alexander RANDOM#: 3 Unique. Aragorn II only. Only playable in Minas Tirith and only if Denethor II is not in play. Aragorn II's direct influence is modified by +3. Keep this card with Aragorn II; discard if he leaves play. RingloreTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angus McBride RANDOM#: 5 Sage only, only playable at a site where "Information" is playable, and only if a character in his company has a Gold Ring. Play to test a Gold Ring. No roll (or draw) is used. The player may replace the Gold Ring with any ring from his hand (except for The One Ring). Playable only during site phase. Tap the sage and the site. Risky BlowTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angus McBride RANDOM#: 5 Warrior only against one strike. +3 to prowess and -1 to body. Sacrifice of FormTYPE: ResourceRARITY: R CLASS: Permanent-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Rob Alexander RANDOM#: 3 Spell. Wizard only. All of the strikes from one attack against your Wizard's company fail; -3 to any body checks made to determine if the attack is defeated. Discard the Wizard (i.e. he becomes unrevealed) and any non-item cards he controls. Place any items he controls under his card and keep these off to the side (these items are considered to still be in play). If the Wizard is put back into play, return his items to him and place Sacrifice of Form with him. Wizard receives +1 to his prowess, body and direct influence. May not be duplicated on a given Wizard. Secret EntranceTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Randy Asplund-Faith RANDOM#: 7 Only playable at the end of the organization phase; may not be played on a company that is moving to a site in a Dark-domain [d]. Tap a sage in the company, and no hazard creatures keyed to the site may be played on the company. Secret PassageTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 6 Playable only at the end of the organization phase. If the company that it is played on moves to a Ruins & Lairs [R] site, opponent may only play hazard creatures that are keyed to the company's site. StarsTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Douglas Chaffee RANDOM#: 8 Environment. Modify the prowess of one Undead attack by -1. Alternatively, if Gates of Morning is in play, until the end of the turn, treat one Dark-domain [d] as a Shadow-land [s] or one Shadow-land [s] as a Wilderness [w]. Cannot be duplicated. StealthTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Quinton Hoover RANDOM#: 5 Scout only. Tap a scout to play at the end of the organization phase only if the scout's company size is less than three. No creature hazards may be played on his company this turn. Stone of ErechTYPE: ResourceRARITY: R CLASS: Permanent-event MP: 2 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: J. Wallace Jones RANDOM#: 5 Unique. Playable at the Vale of Erech and if the Men of Lamedon are already in play. Discard if the Men of Lamedon leave play. SunTYPE: ResourceRARITY: U CLASS: Long-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Darryl Elliott RANDOM#: 8 Environment. The prowess of each Dunadan is modified by +1. Additionally, if Gates of Morning is in play, the prowess of each automatic-attack and hazard creature is modified by -1 and the prowess of each Man and Dunadan is modified by +1. Cannot be duplicated. Tempering FriendshipTYPE: ResourceRARITY: CB2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: David Deitrick RANDOM#: 4 +4 to an influence attempt against a faction. Test of FormTYPE: ResourceRARITY: CA2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Darryl Elliott RANDOM#: 4 Sage only, and only if a character in his company has a Gold Ring. Play to test a Gold Ring. Test of LoreTYPE: ResourceRARITY: CA2 CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 4 Sage only, and only if a character in his company has a Gold Ring. Play to test a Gold Ring; subtract one from the result of the roll (or draw). The Cock CrowsTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: April Lee RANDOM#: 4 Cancels a Troll attack. Alternatively, if Gates of Morning is in play, it forces the discard of one hazard permanent-event. The EvenstarTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Darryl Elliott RANDOM#: 10 Environment. The prowess of one Elf is modified by +1 until the end of the turn. Additionally, if Gates of Morning is in play, until the end of the turn, the prowess of each Elf is modified by +1 and treat one Wilderness [w] as a Border-land [b], or one Border-land [b] as a Free-domain [f]. Cannot be duplicated. The Old ThrushTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Mark Poole RANDOM#: 6 -3 to the prowess and body of a non-Nazgul attack with a prowess of 13 or more. The White TreeTYPE: ResourceRARITY: R CLASS: Permanent-event MP: 5 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Kevin Ward RANDOM#: 11 Unique. Sage only at Minas Tirith. Playable only if a Sapling of the White Tree is at Minas Tirith. Minas Tirith becomes a Haven [H] for the purposes of healing and playing hazards. Discard the Sapling of the White Tree. Thorough SearchTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Donato Giancola RANDOM#: 3 Scout only. Tap a scout during the site phase to allow another character in his company to play any item normally found at its current site. The company must face any automatic-attack for its current site at least once diring this site phase. This does not tap the site, and Thorough Search can be played at a site that is already tapped. True FanaTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: David Cherry RANDOM#: 9 Spell. Wizard only. Before resolving an attack against the Wizard's company, make a roll (or draw a #) and add the Wizard's prowess to the result. If the total is greater than the attack's prowess, all of the attack's strikes fail (if the attack has a body, make body checks to determine if the attack is defeated). Otherwise, the attack proceeds normally. Wizard makes a corruption check modified by -3. Use PalantirTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Darryl Elliott RANDOM#: 3 Sage only. Tap sage to enable him to use one Palantir he bears for the rest of the turn. VanishmentTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angus McBride RANDOM#: 2 Spell. Wizard only. Cancels an attack against the Wizard's company. Wizard makes a corruption check modified by -2. VilyaTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Darryl Elliott RANDOM#: 12 Elrond only. +4 prowess, +2 body, +6 direct influence until the end of the turn. If your play deck has at least 5 cards in it, you may take 5 resource cards of your choice from your discard pile and shuffle them into your play deck. Elrond makes a corruption check modified by -3. White MountainsTYPE: ResourceRARITY: CB CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: David Martin RANDOM#: 5 Playable at the end of the organization phase on a company containing a ranger. If the company uses region cards for its site path, tap the ranger to move as if the following pairs of regions were adjacent: Old Pukel-land and Anfalas, Rohan and Lamedon, Rohan and Anfalas, Anorien and Lamedon. Otherwise, if the site moved to is in one of the regions listed above, the hazard limit is reduced by two (to a minimum of two). Cannot be duplicated on a given company. Wizard's FireTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Edward Beard, Jr. RANDOM#: 11 Spell. Wizard only. +5 prowess for the Wizard against one attack. Wizard makes a corruption check modified by -4. Wizard's FlameTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Lori Deitrick RANDOM#: 10 Spell. Wizard only. All attacks against Wizard's company suffer a -2 modification to prowess for the rest of the turn. Wizard makes a corruption check modified by -3. Wizard's LaughterTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Edward Beard, Jr. RANDOM#: 10 Spell. Wizard only during opponent's site phase. Automatically cancels an influence check against one of the Wizard's player's characters, followers, factions, allies, or items. Wizard makes a corruption check modified by -2. Wizard's River-horsesTYPE: ResourceRARITY: U CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Rob Alexander RANDOM#: 10 Spell. Wizard only. All Nazgul events are discarded or cancels an attack against a Wizard if he is the only character in the company. Wizard makes a corruption check modified by -2. Wizard's TestTYPE: ResourceRARITY: CA CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Angus McBride RANDOM#: 9 Spell. Wizard only, and only if a character in his company has a Gold Ring. Play to test a Gold Ring; make two rolls (or draw two #'s) and choose one result to use for the test. Wizard makes a corruption check modified by -1. Wizard's VoiceTYPE: ResourceRARITY: R CLASS: Short-event MP: 0 MIND: 0 INFLUENCE: 0 PROWESS: 0 BODY: 0 CORRUPT: 0 ARTIST: Ron Spencer RANDOM#: 9 Spell. Wizard only. +6 to direct influence for the Wizard for the rest of the turn. Wizard makes a corruption check modified by -3. May not be duplicated on a given Wizard. |
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