Marble Map
Selects the Marble map type and adds it to the current material in the Material Editor sample window.
The Marble map produces a marbled surface with colored veins against a colored background. A third color is automatically generated.
Marble Coordinates
Marble Parameters
Note: Another way to create marble is to use the Perlin Marble Map.
How To
To create a Marble map:
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Click a map button to assign a map.
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Choose Marble in the Material/Map browser, and then click OK.
To adjust the size of Marble veins:
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In the Marble Parameters rollout, change the Size value to change the overall scale of the vein pattern, and change Vein Width to change the width of veins relative to the overall scale.
The larger the Size value, the wider the veins.
The larger the Vein Width value, the more veins appear relative to the overall pattern.
To change vein color:
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In the Marble Parameters rollout, click a color swatch to display the Color Selector dialog.
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Adjust the color.
Click OK to dismiss the dialog.
To use a map for a vein;
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In the Marble Parameters rollout, click a map button to assign a map to a color.
To swap the two vein colors:
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In the Marble Parameters rollout, click Swap.
To adjust mapping coordinates:
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In the coordinates rollout, adjust Offset, Tiling, or Angle.
These controls are comparable to the same controls for bitmapped materials. The differences are that 3D maps such as Marble have a W axis as well, and that mirroring is not available.
For mapping coordinates, Marble can use either world coordinates or an object's local mapping coordinates.