Perlin Marble Map

Selects the Perlin Marble map type and adds it to the current material in the Material Editor sample window.

This map procedurally generates a marble pattern, using the Perline Turbulence algorithm. It is an alternative to Marble, which is also a 3D material.

The following rollout for the Perlin Marble map is identical to the rollout for Marble maps:

Coordinates

Reference

These are the controls in the Marble Parameters rollout:

Size: The size of the marble pattern. Change this to change the scale of marble, relative to the object’s geometry. Default = 50.

Levels: The number of times the turbulence algorithm is applied. Can range from 1.0 to 10.0. The higher the value, the more complicated the marble pattern. Default = 8.0.

Color 1 and Color 2

These two areas control the two main colors of the marble.

Click the color swatch to display a color selector and change the color. Click the Map button to assign a map instead of a solid color. The check box turns the map on or off.

Saturation: Controls the saturation of the color in the map, without altering the color displayed in the color swatch. Can range from 1 to 100. Lower values darken the color, and higher values lighten it. Default = 70.

Swap: Click to swap color 1 and color 2.