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IApplicationState.h

00001 
00002 #ifndef __IAPPLICATIONSTATE_H_
00003 #define __IAPPLICATIONSTATE_H_
00004 /*
00005 Peon - Win32 Games Programming Library
00006 Copyright (C) 2002-2005 Erik Yuzwa
00007 
00008 This library is free software; you can redistribute it and/or
00009 modify it under the terms of the GNU Library General Public
00010 License as published by the Free Software Foundation; either
00011 version 2 of the License, or (at your option) any later version.
00012 
00013 This library is distributed in the hope that it will be useful,
00014 but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00016 Library General Public License for more details.
00017 
00018 You should have received a copy of the GNU Library General Public
00019 License along with this library; if not, write to the Free
00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 
00022 Erik Yuzwa
00023 peon AT wazooinc DOT com
00024 */
00025 
00026 #include "IUnknown.h"
00027 
00028 namespace peon
00029 {
00034         class PEONMAIN_API IApplicationState : public IUnknown
00035         {
00036         public:
00040                 IApplicationState(){}
00041 
00045                 virtual ~IApplicationState(){}
00046 
00052                 virtual bool onLoad() = 0;
00053 
00058                 virtual void onUnload() = 0;
00059 
00065                 virtual void onUpdate( float fElapsedTime ) = 0;
00066 
00071                 virtual void onRender(){}
00072         };
00073 }
00074 
00075 #endif

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