00001 00002 #ifndef __PEONMAIN_H_ 00003 #define __PEONMAIN_H_ 00004 /* 00005 Peon - Win32 Games Programming Library 00006 Copyright (C) 2002-2005 Erik Yuzwa 00007 00008 This library is free software; you can redistribute it and/or 00009 modify it under the terms of the GNU Library General Public 00010 License as published by the Free Software Foundation; either 00011 version 2 of the License, or (at your option) any later version. 00012 00013 This library is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00016 Library General Public License for more details. 00017 00018 You should have received a copy of the GNU Library General Public 00019 License along with this library; if not, write to the Free 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 00022 Erik Yuzwa 00023 peon AT wazooinc DOT com 00024 */ 00025 00135 #include "Peonstdafx.h" 00136 00137 #include "AudioEngine.h" 00138 #include "Billboard.h" 00139 #include "IApplication.h" 00140 #include "IActor.h" 00141 #include "EngineCore.h" 00142 #include "IniConfigReader.h" 00143 #include "FileLogger.h" 00144 #include "SceneCamera.h" 00145 #include "SceneFont.h" 00146 #include "SceneRenderer.h" 00147 #include "SceneTexture.h" 00148 #include "Quaternion.h" 00149 #include "Matrix44.h" 00150 #include "Vector3.h" 00151 #include "Vector4.h" 00152 #include "PrimTypes.h" 00153 00154 /* 00155 // This class is exported from the PeonMain.dll 00156 class PEONMAIN_API CPeonMain { 00157 public: 00158 CPeonMain(void); 00159 // TODO: add your methods here. 00160 }; 00161 00162 extern PEONMAIN_API int nPeonMain; 00163 00164 PEONMAIN_API int fnPeonMain(void); 00165 */ 00166 00167 #endif 00168