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Text File  |  2004-12-01  |  16KB  |  872 lines

  1. // ******************************
  2. // CRANE
  3.  
  4.  
  5. "Crane_engine_idle"
  6. {
  7.     "channel"        "CHAN_STATIC"
  8.     "volume"        "1.0"
  9.     "pitch"        "PITCH_NORM"
  10.  
  11.     "soundlevel"    "SNDLVL_90dB"
  12.  
  13.     "wave"        "vehicles/Crane/crane_idle_loop3.wav"
  14. }
  15.  
  16. "Crane_engine_start"
  17. {
  18.     "channel"        "CHAN_STATIC"
  19.     "volume"        "1.0"
  20.     "pitch"        "PITCH_NORM"
  21.  
  22.     "soundlevel"    "SNDLVL_90dB"
  23.  
  24.     "wave"        "vehicles/Crane/crane_startengine1.wav"
  25. }
  26.  
  27. "Crane_engine_stop"
  28. {
  29.     "channel"        "CHAN_STATIC"
  30.     "volume"        "1.0"
  31.     "pitch"        "PITCH_NORM"
  32.  
  33.     "soundlevel"    "SNDLVL_90dB"
  34.  
  35.     "wave"        "common/null.wav"
  36. }
  37.  
  38. "Crane_firstgear"
  39. {
  40.     "channel"        "CHAN_STATIC"
  41.     "volume"        "1.0"
  42.     "pitch"        "90,120"
  43.  
  44.     "soundlevel"    "SNDLVL_90dB"
  45.  
  46.     "wave"        "vehicles/Crane/crane_turn_loop2.wav"
  47. }
  48.  
  49. "Crane_throttleoff_slowspeed"
  50. {
  51.     "channel"        "CHAN_STATIC"
  52.     "volume"        "1.0"
  53.     "pitch"        "PITCH_NORM"
  54.  
  55.     "soundlevel"    "SNDLVL_90dB"
  56.  
  57.     "wave"        "vehicles/Crane/crane_slow_to_idle_loop4.wav"
  58. }
  59.  
  60. "Crane_extend_start"
  61. {
  62.     "channel"        "CHAN_STATIC"
  63.     "volume"        "1.0"
  64.     "pitch"        "PITCH_NORM"
  65.  
  66.     "soundlevel"    "SNDLVL_90dB"
  67.  
  68.     "wave"            "vehicles/Crane/crane_extend_loop1.wav"
  69. }
  70.  
  71. "Crane_extend_stop"
  72. {
  73.     "channel"        "CHAN_STATIC"
  74.     "volume"        "1.0"
  75.     "pitch"        "PITCH_NORM"
  76.  
  77.     "soundlevel"    "SNDLVL_90dB"
  78.  
  79.     "wave"            "vehicles/Crane/crane_extend_stop.wav"
  80. }
  81.  
  82. "Crane_magnet_release"
  83. {
  84.     "channel"        "CHAN_STATIC"
  85.     "volume"        "1.0"
  86.     "pitch"        "PITCH_NORM"
  87.  
  88.     "soundlevel"    "SNDLVL_90dB"
  89.  
  90.     "wave"            "vehicles/Crane/crane_magnet_release.wav"
  91. }
  92.  
  93. "Crane_magnet_reelin"
  94. {
  95.     "channel"        "CHAN_STATIC"
  96.     "volume"        "1.0"
  97.     "pitch"        "PITCH_NORM"
  98.  
  99.     "soundlevel"    "SNDLVL_90dB"
  100.  
  101.     "wave"        "vehicles/Crane/crane_magnet_grab.wav"
  102. }
  103.  
  104.  
  105. "Crane_magnet_toggle"
  106. {
  107.     "channel"        "CHAN_STATIC"
  108.     "volume"        "1.0"
  109.     "pitch"        "PITCH_NORM"
  110.  
  111.     "soundlevel"    "SNDLVL_NORM"
  112.  
  113.     "wave"        "vehicles/Crane/crane_magnet_switchon.wav"
  114. }
  115.  
  116. "Crane_magnet_creak"
  117. {
  118.     "channel"        "CHAN_STATIC"
  119.     "volume"        "1.0"
  120.     "pitch"        "90, 110"
  121.  
  122.     "soundlevel"    "SNDLVL_90dB"
  123.  
  124.     "rndwave"
  125.     {
  126.         "wave"    "vehicles/Crane/crane_creak1.wav"
  127.         "wave"    "vehicles/Crane/crane_creak2.wav"
  128.         "wave"    "vehicles/Crane/crane_creak3.wav"
  129.         "wave"    "vehicles/Crane/crane_creak4.wav"
  130.     }
  131. }
  132.  
  133.  
  134.  
  135. // ******************************
  136. // JEEP
  137.  
  138.  
  139. "ATV_engine_idle"
  140. {
  141.     "channel"        "CHAN_STATIC"
  142.     "volume"        "1.0"
  143.     "soundlevel"    "SNDLVL_80dB"
  144.  
  145.     //"wave"        "vehicles/atv_idle_loop1.wav"
  146.     "wave"        "vehicles/v8/v8_idle_loop1.wav"
  147. }
  148.  
  149. "ATV_engine_null"
  150. {
  151.     "channel"        "CHAN_STATIC"
  152.     "volume"        "1.0"
  153.     "soundlevel"    "SNDLVL_80dB"
  154.  
  155.     "wave"        "common/null.wav"
  156. }
  157.  
  158. "ATV_engine_start"
  159. {
  160.     "channel"        "CHAN_STATIC"
  161.     "volume"        "1.0"
  162.     "soundlevel"    "SNDLVL_80dB"
  163.     //"wave"        "vehicles/atv_start_loop1.wav"
  164.     "wave"        "vehicles/v8/v8_start_loop1.wav"
  165. }
  166.  
  167. "ATV_engine_stop"
  168. {
  169.     "channel"        "CHAN_STATIC"
  170.     "volume"        "1.0"
  171.     "soundlevel"    "SNDLVL_80dB"
  172.  
  173.     //"wave"        "common/null.wav"
  174.     "wave"        "vehicles/v8/v8_stop1.wav"
  175. }
  176.  
  177. "ATV_rev"
  178. {
  179.     "channel"        "CHAN_STATIC"
  180.     "volume"        "0.9"
  181.     "soundlevel"    "SNDLVL_80dB"
  182.     "pitch"        "98,105"
  183.     "wave"        "vehicles/v8/v8_rev_short_loop1.wav"
  184.  
  185. //    "rndwave"
  186. //    {
  187. //        "wave"        "vehicles/v8/v8_rev_short_loop1.wav"
  188. //        "wave"        "vehicles/v8/v8_rev_short_loop6.wav"
  189. //    }
  190. }
  191.  
  192. "ATV_reverse"
  193. {
  194.     "channel"        "CHAN_STATIC"
  195.     "volume"        "1.0"
  196.     "soundlevel"    "SNDLVL_80dB"
  197.     "pitch"            "100"
  198.     "wave"            "vehicles/v8/v8_firstgear_rev_loop1.wav"
  199. }
  200.  
  201.  
  202. "ATV_firstgear"
  203. {
  204.     "channel"        "CHAN_STATIC"
  205.     "volume"        "1.0"
  206.     "soundlevel"    "SNDLVL_80dB"
  207.     "pitch"        "100"
  208.     //"wave"        "vehicles/v8/v8_firstgear_rev_loop1.wav"
  209.     "wave"        "vehicles/v8/first.wav"
  210. }
  211.  
  212. "ATV_secondgear"
  213. {
  214.     "channel"        "CHAN_STATIC"
  215.     "volume"        "1.0"
  216.     "soundlevel"    "SNDLVL_80dB"
  217.     "pitch"        "90,105"
  218.     //"wave"        "vehicles/atv_secondgear_to_fullthrottle_loop1.wav"
  219.     //"wave"        "vehicles/v8/v8_secondgear_loop1.wav"
  220.     "wave"        "vehicles/v8/second.wav"
  221. }
  222.  
  223. "ATV_thirdgear"
  224. {
  225.     "channel"        "CHAN_STATIC"
  226.     "volume"        "1.0"
  227.     "soundlevel"    "SNDLVL_80dB"
  228.     "pitch"        "90,105"
  229.     //"wave"        "vehicles/atv_thirdgear_to_fullthrottle_loop1.wav"
  230.     //"wave"        "vehicles/v8/v8_secondgear_loop1.wav"
  231.     "wave"        "vehicles/v8/third.wav"
  232. }
  233.  
  234. "ATV_fourthgear"
  235. {
  236.     "channel"        "CHAN_STATIC"
  237.     "volume"        "1.0"
  238.     "soundlevel"    "SNDLVL_80dB"
  239.     "pitch"        "105,105"
  240.     "wave"        "vehicles/v8/fourth_cruise_loop2.wav"
  241. }
  242.  
  243. "ATV_firstgear_noshift"
  244. {
  245.     "channel"        "CHAN_STATIC"
  246.     "volume"        "1.0"
  247.     "soundlevel"    "SNDLVL_80dB"
  248.     "pitch"        "105,105"
  249.     // NOTE: This needs to be a looping sound
  250.     "wave"        "vehicles/v8/first.wav"
  251. }
  252. "ATV_secondgear_noshift"
  253. {
  254.     "channel"        "CHAN_STATIC"
  255.     "volume"        "1.0"
  256.     "soundlevel"    "SNDLVL_80dB"
  257.     "pitch"        "105,105"
  258.     // NOTE: This needs to be a looping sound
  259.     "wave"        "vehicles/v8/first.wav"
  260. }
  261. "ATV_thirdgear_noshift"
  262. {
  263.     "channel"        "CHAN_STATIC"
  264.     "volume"        "1.0"
  265.     "soundlevel"    "SNDLVL_80dB"
  266.     "pitch"        "105,105"
  267.     // NOTE: This needs to be a looping sound
  268.     "wave"        "vehicles/v8/first.wav"
  269. }
  270.  
  271. "ATV_fourthgear_noshift"
  272. {
  273.     "channel"        "CHAN_STATIC"
  274.     "volume"        "1.0"
  275.     "soundlevel"    "SNDLVL_80dB"
  276.     "pitch"        "105,105"
  277.     // NOTE: This needs to be a looping sound
  278.     "wave"        "vehicles/v8/fourth_cruise_loop2.wav"
  279. }
  280.  
  281. "ATV_downshift_to_2nd"
  282. {
  283.     "channel"        "CHAN_STATIC"
  284.     "volume"        "1.0"
  285.     "soundlevel"    "SNDLVL_80dB"
  286.     "pitch"        "90,105"
  287.     //"wave"        "vehicles/atv_downshift_to_2nd_loop1.wav"
  288.     "wave"        "vehicles/v8/first_rev.wav"
  289.     //"wave"        "vehicles/v8/downshift.wav"
  290.     //"wave"        "common/null.wav"
  291. }
  292.  
  293. "ATV_downshift_to_1st"
  294. {
  295.     "channel"        "CHAN_STATIC"
  296.     "volume"        "1.0"
  297.     "soundlevel"    "SNDLVL_80dB"
  298.     "pitch"        "90,105"
  299.     //"wave"        "vehicles/atv_downshift_to_1st_loop1.wav"
  300.     "wave"        "vehicles/v8/first_rev.wav"
  301.     //"wave"        "vehicles/v8/downshift.wav"
  302.     //"wave"        "common/null.wav"
  303. }
  304.  
  305. "ATV_throttleoff_slowspeed"
  306. {
  307.     "channel"        "CHAN_STATIC"
  308.     "volume"        "1.0"
  309.     "soundlevel"    "SNDLVL_80dB"
  310.     "pitch"        "90,105"
  311.     "wave"        "vehicles/v8/v8_throttle_off_slow_loop2.wav"
  312.     //"wave"        "vehicles/v8/v8_idle_loop1.wav"
  313. }
  314.  
  315. "ATV_throttleoff_fastspeed"
  316. {
  317.     "channel"        "CHAN_STATIC"
  318.     "volume"        "1.0"
  319.     "soundlevel"    "SNDLVL_80dB"
  320.     "pitch"        "90,105"
  321.     //"wave"        "vehicles/atv_throttleoff_loop1.wav"
  322.     "wave"        "vehicles/v8/v8_throttle_off_fast_loop1.wav"
  323.     //"wave"        "common/null.wav"
  324. }
  325.  
  326. "ATV_skid_lowfriction"
  327. {
  328.     "channel"        "CHAN_BODY"
  329.     "volume"        "1.0"
  330.     "soundlevel"    "SNDLVL_80dB"
  331.     "pitch"        "90,110"
  332.     //"wave"        "vehicles/atv_skid_lowfriction.wav"
  333.     "wave"        "vehicles/v8/skid_lowfriction.wav"
  334. }
  335.  
  336. "ATV_skid_normalfriction"
  337. {
  338.     "channel"        "CHAN_BODY"
  339.     "volume"        "1.0"
  340.     "soundlevel"    "SNDLVL_80dB"
  341.     "pitch"        "90,110"
  342.     //"wave"        "vehicles/atv_skid_normalfriction.wav"
  343.     "wave"        "vehicles/v8/skid_normalfriction.wav"
  344. }
  345.  
  346. "ATV_skid_highfriction"
  347. {
  348.     "channel"        "CHAN_BODY"
  349.     "volume"        "1.0"
  350.     "soundlevel"    "SNDLVL_80dB"
  351.     "pitch"        "90,110"
  352.     //"wave"        "vehicles/atv_skid_highfriction.wav"
  353.     "wave"        "vehicles/v8/skid_highfriction.wav"
  354. }
  355.  
  356. "ATV_impact_heavy"
  357. {
  358.     "channel"        "CHAN_STATIC"
  359.     "volume"        "1.0"
  360.     "soundlevel"    "SNDLVL_80dB"
  361.     "pitch"        "95,110"
  362.     "rndwave"
  363.     {
  364.         "wave"    "vehicles/v8/vehicle_impact_heavy1.wav"
  365.         "wave"    "vehicles/v8/vehicle_impact_heavy2.wav"
  366.         "wave"    "vehicles/v8/vehicle_impact_heavy3.wav"
  367.         "wave"    "vehicles/v8/vehicle_impact_heavy4.wav"
  368.     }
  369. }
  370.  
  371. "ATV_impact_medium"
  372. {
  373.     "channel"        "CHAN_STATIC"
  374.     "volume"        "1.0"
  375.     "soundlevel"    "SNDLVL_80dB"
  376.     "pitch"        "95,110"
  377.     "rndwave"
  378.     {
  379.         "wave"    "vehicles/v8/vehicle_impact_medium1.wav"
  380.         "wave"    "vehicles/v8/vehicle_impact_medium2.wav"
  381.         "wave"    "vehicles/v8/vehicle_impact_medium3.wav"
  382.         "wave"    "vehicles/v8/vehicle_impact_medium4.wav"
  383.     }
  384. }
  385.  
  386. "ATV_rollover"
  387. {
  388.     "channel"        "CHAN_STATIC"
  389.     "volume"        "1.0"
  390.     "soundlevel"    "SNDLVL_80dB"
  391.     "pitch"        "95,110"
  392.     "rndwave"
  393.     {
  394.         "wave"    "vehicles/v8/vehicle_rollover1.wav"
  395.         "wave"    "vehicles/v8/vehicle_rollover2.wav"
  396.     }
  397. }
  398.  
  399.  
  400. "ATV_turbo_on"
  401. {
  402.     "channel"        "CHAN_ITEM"
  403.     "volume"        "1.0"
  404.     "soundlevel"    "SNDLVL_80dB"
  405.     "pitch"        "90,110"
  406.     //"wave"        "vehicles/vehicle_turbo_loop3.wav"
  407.     "wave"        "vehicles/v8/v8_turbo_on_loop1.wav"
  408. }
  409.  
  410. "ATV_turbo_off"
  411. {
  412.     "channel"        "CHAN_ITEM"
  413.     "volume"        "1.0"
  414.     "soundlevel"    "SNDLVL_80dB"
  415.     "pitch"        "90,110"
  416.     //"wave"        "vehicles/vehicle_turbo_off1.wav"
  417.     "wave"        "vehicles/v8/v8_turbo_off.wav"
  418. }
  419.  
  420. "ATV_start_in_water"
  421. {
  422.     "channel"        "CHAN_VOICE"
  423.     "volume"        "1.0"
  424.     "soundlevel"    "SNDLVL_80dB"
  425.     "pitch"            "100"
  426.     "wave"            "vehicles/jetski/jetski_no_gas_start.wav"
  427. }
  428.  
  429. "ATV_stall_in_water"
  430. {
  431.     "channel"        "CHAN_VOICE"
  432.     "volume"        "1.0"
  433.     "soundlevel"    "SNDLVL_80dB"
  434.     "pitch"            "100"
  435.     "wave"            "vehicles/jetski/jetski_off.wav"
  436. }
  437.  
  438. "Jeep.GaussCharge"
  439. {
  440.     "channel"        "CHAN_STATIC"
  441.     "volume"        "VOL_NORM"
  442.     "soundlevel"    "SNDLVL_NORM"
  443.     "wave"        "weapons/gauss/chargeloop.wav"
  444. }
  445.  
  446. "PropJeep.FireCannon"
  447. {
  448.     "channel"        "CHAN_AUTO"
  449.     "volume"        "0.750, 1.000"
  450.     "pitch"            "95, 105"
  451.  
  452.     "soundlevel"    "SNDLVL_NORM"
  453.  
  454.     "wave"            "weapons/gauss/fire1.wav"
  455. }
  456.  
  457. "PropJeep.FireChargedCannon"
  458. {
  459.     "channel"        "CHAN_AUTO"
  460.     "volume"        "0.750, 1.000"
  461.     "pitch"            "95, 105"
  462.  
  463.     "soundlevel"    "SNDLVL_NORM"
  464.  
  465.     "wave"            "weapons/gauss/fire1.wav"
  466. }
  467.  
  468. "PropJeep.AmmoOpen"
  469. {
  470.     "channel"        "CHAN_ITEM"
  471.     "volume"        "1.0"
  472.     "soundlevel"    "SNDLVL_80dB"
  473.     "pitch"        "90,110"
  474.     "wave"        "vehicles/atv_ammo_open.wav"
  475. }
  476.  
  477. "PropJeep.AmmoClose"
  478. {
  479.     "channel"        "CHAN_ITEM"
  480.     "volume"        "1.0"
  481.     "soundlevel"    "SNDLVL_80dB"
  482.     "pitch"        "90,110"
  483.     "wave"        "vehicles/atv_ammo_close.wav"
  484. }
  485.  
  486. // **********************************
  487. // APC
  488.  
  489.  
  490. "PropAPC.FireCannon"
  491. {
  492.     "channel"        "CHAN_WEAPON"
  493.     "volume"        "VOL_NORM"
  494.     "pitch"            "PITCH_NORM"
  495.  
  496.     "soundlevel"    "SNDLVL_130dB"
  497.  
  498.     "wave"            "weapons/stinger_fire1.wav"
  499. }
  500.  
  501. "PropAPC.FireRocket"
  502. {
  503.     "channel"        "CHAN_WEAPON"
  504.     "volume"        "VOL_NORM"
  505.     "pitch"            "PITCH_NORM"
  506.  
  507.     "soundlevel"    "SNDLVL_130dB"
  508.  
  509.     "wave"            "weapons/stinger_fire1.wav"
  510. }
  511.  
  512. // ******************************
  513. // AIRBOAT
  514.  
  515. // NOTE: play engine idle 3.15 seconds after engine start
  516. // NOTE: if you change the volume of the start sound here, you need to change ENGINE_MAX_VOLUME in vehicle_airboat.cpp!
  517. "Airboat_engine_start"
  518. {
  519.     "channel"        "CHAN_STATIC"
  520.     "volume"        "0.8"
  521.     "soundlevel"    "SNDLVL_NORM"
  522.     "pitch"            "95,105"
  523.  
  524.     "wave"            "vehicles/airboat/fan_motor_start1.wav"
  525. }
  526.  
  527. // kill all engine loops and play this
  528.  
  529. "Airboat_engine_stop"
  530. {
  531.     "channel"        "CHAN_STATIC"
  532.     "volume"        "0.8"
  533.     "pitch"            "95, 105"
  534.  
  535.     "soundlevel"    "SNDLVL_NORM"
  536.  
  537.     "wave"            "vehicles/airboat/fan_motor_shut_off1.wav"
  538. }
  539.  
  540. // pitch shift between max & min pitch, based on speed
  541.  
  542. "Airboat_engine_idle"
  543. {
  544.     "channel"        "CHAN_STATIC"
  545.     "volume"        "1.0"
  546.     "pitch"            "100,160"
  547.  
  548.     "soundlevel"    "SNDLVL_NORM"
  549.  
  550.     "wave"            "vehicles/airboat/fan_motor_idle_loop1.wav"
  551. }
  552.  
  553. "Airboat_engine_fullthrottle"
  554. {
  555.     "channel"        "CHAN_STATIC"
  556.     "volume"        "1.0"
  557.     "pitch"            "80,130"
  558.  
  559.     "soundlevel"    "SNDLVL_NORM"
  560.  
  561.     "wave"        "vehicles/airboat/fan_motor_fullthrottle_loop1.wav"
  562. }
  563.  
  564. // pitch shift between max & min based on throttle
  565.  
  566. "Airboat_fan_idle"
  567. {
  568.     "channel"        "CHAN_STATIC"
  569.     "volume"        "0.9"
  570.     "pitch"            "100,120"
  571.  
  572.     "soundlevel"    "SNDLVL_NORM"
  573.  
  574.     "wave"            "vehicles/airboat/fan_blade_idle_loop1.wav"
  575. }
  576.  
  577. "Airboat_fan_fullthrottle"
  578. {
  579.     "channel"        "CHAN_STATIC"
  580.     "volume"        "1.0"
  581.     "pitch"        "100,120"
  582.  
  583.     "soundlevel"    "SNDLVL_NORM"
  584.  
  585.     "wave"        "vehicles/airboat/fan_blade_fullthrottle_loop1.wav"
  586. }
  587.  
  588. // one-shot, pontoon skid on rough surface
  589.  
  590. "Airboat_skid_rough"
  591. {
  592.     "channel"        "CHAN_BODY"
  593.     "volume"        "1.0"
  594.     "pitch"            "80, 120"
  595.  
  596.     "soundlevel"    "SNDLVL_90dB"
  597.  
  598.     "rndwave"
  599.     {
  600.         "wave"    "vehicles/airboat/pontoon_scrape_rough1.wav"
  601.         "wave"    "vehicles/airboat/pontoon_scrape_rough2.wav"
  602.         "wave"    "vehicles/airboat/pontoon_scrape_rough3.wav"
  603.     }
  604. }
  605.  
  606. // one-shot, pontoon skid on smooth surface
  607.  
  608. "Airboat_skid_smooth"
  609. {
  610.     "channel"        "CHAN_BODY"
  611.     "volume"        "1.0"
  612.     "pitch"            "80, 120"
  613.  
  614.     "soundlevel"    "SNDLVL_90dB"
  615.  
  616.     "rndwave"
  617.     {
  618.         "wave"    "vehicles/airboat/pontoon_scrape_smooth1.wav"
  619.         "wave"    "vehicles/airboat/pontoon_scrape_smooth2.wav"
  620.         "wave"    "vehicles/airboat/pontoon_scrape_smooth3.wav"
  621.     }
  622. }
  623.  
  624. // hard landing
  625.  
  626. "Airboat_impact_hard"
  627. {
  628.     "channel"        "CHAN_ITEM"
  629.     "volume"        "1.0"
  630.     "pitch"            "95, 105"
  631.  
  632.     "soundlevel"    "SNDLVL_90dB"
  633.  
  634.     "rndwave"
  635.     {
  636.         "wave"    "vehicles/airboat/pontoon_impact_hard1.wav"
  637.         "wave"    "vehicles/airboat/pontoon_impact_hard2.wav"
  638.     }
  639. }
  640.  
  641. // soft landing
  642.  
  643. "Airboat_impact_soft"
  644. {
  645.     "channel"        "CHAN_ITEM"
  646.     "volume"        "1.0"
  647.     "pitch"            "95, 105"
  648.  
  649.     "soundlevel"    "SNDLVL_90dB"
  650.  
  651.     "wave"    "vehicles/airboat/pontoon_impact_soft1.wav"
  652. }
  653.  
  654. // hard landing in water. Also play Airboat_impact_hard.
  655.  
  656. "Airboat_impact_splash"
  657. {
  658.     "channel"        "CHAN_STATIC"
  659.     "volume"        "0.6"
  660.     "pitch"            "95, 105"
  661.  
  662.     "soundlevel"    "SNDLVL_90dB"
  663.  
  664.     "rndwave"
  665.     {
  666.         "wave"    "vehicles/airboat/pontoon_splash1.wav"
  667.         "wave"    "vehicles/airboat/pontoon_splash2.wav"
  668.     }
  669. }
  670.  
  671. // water lapping on pontoons (loop)
  672. // fade out in 2 seconds when moving, fade in in 2 seconds when stopped
  673.  
  674. "Airboat_water_stopped"
  675. {
  676.     "channel"        "CHAN_STATIC"
  677.     "volume"        "0.5"
  678.     "pitch"            "100"
  679.  
  680.     "soundlevel"    "SNDLVL_90dB"
  681.  
  682.     "wave"    "vehicles/airboat/pontoon_stopped_water_loop1.wav"
  683. }
  684.  
  685. // under way - water splashing on pontoons (loop)
  686. // fade in from 0 volume, based on speed
  687.  
  688. "Airboat_water_fast"
  689. {
  690.     "channel"        "CHAN_STATIC"
  691.     "volume"        "0.6"
  692.     "pitch"            "100"
  693.  
  694.     "soundlevel"    "SNDLVL_90dB"
  695.  
  696.     "wave"    "vehicles/airboat/pontoon_fast_water_loop2.wav"
  697. }
  698.  
  699. "Airboat_gun_charge"
  700. {
  701.     "channel"        "CHAN_STATIC"
  702.     "volume"        "0.6"
  703.     "pitch"            "100"
  704.  
  705.     "soundlevel"    "SNDLVL_90dB"
  706.  
  707.     "wave"    "weapons/airboat/chargeloop.wav"
  708. }
  709.  
  710. "Airboat_gun_shoot"
  711. {
  712.     "channel"        "CHAN_WEAPON"
  713.     "volume"        "1.0"
  714.     "pitch"            "98,101"
  715.                              
  716.     "soundlevel"    "SNDLVL_GUNFIRE"
  717.  
  718.     "wave"    "weapons/airboat/shoot.wav"
  719. }
  720.  
  721. "Airboat.FireGunLoop"
  722. {
  723.     "channel"        "CHAN_STATIC"
  724.     "volume"        "VOL_NORM"
  725.     "pitch"            "PITCH_NORM"
  726.  
  727.     "soundlevel"    "SNDLVL_GUNFIRE"
  728.  
  729.     "wave"            "weapons/airboat/airboat_gun_loop2.wav"
  730. }
  731.  
  732. "Airboat.FireGunRevDown"
  733. {
  734.     "channel"        "CHAN_STATIC"
  735.     "volume"        "VOL_NORM"
  736.     "pitch"            "PITCH_NORM"
  737.  
  738.     "soundlevel"    "SNDLVL_GUNFIRE"
  739.  
  740.     "rndwave"
  741.     {
  742.         "wave"            "weapons/airboat/airboat_gun_lastshot1.wav"
  743.         "wave"            "weapons/airboat/airboat_gun_lastshot2.wav"
  744.     }
  745. }
  746.  
  747. "Airboat.FireGunHeavy"
  748. {
  749.     "channel"        "CHAN_STATIC"
  750.     "volume"        "VOL_NORM"
  751.     "pitch"            "PITCH_NORM"
  752.  
  753.     "soundlevel"    "SNDLVL_GUNFIRE"
  754.  
  755.     "rndwave"
  756.     {
  757.         "wave"            "weapons/airboat/airboat_gun_energy1.wav"
  758.         "wave"            "weapons/airboat/airboat_gun_energy2.wav"
  759.     }
  760. }
  761.  
  762. "Airboat_NoSound"
  763. {
  764.     "channel"        "CHAN_STATIC"
  765.     "volume"        "1.0"
  766.     "pitch"            "100"
  767.  
  768.     "soundlevel"    "SNDLVL_NORM"
  769.  
  770.     "wave"            "common/null.wav"
  771. }
  772.  
  773. "Airboat_headlight_on"
  774. {
  775.     "channel"    "CHAN_ITEM"
  776.     "volume"    "1.0"
  777.     "soundlevel"    "SNDLVL_75dB"
  778.     "pitch"    "PITCH_NORM"
  779.  
  780.     "wave" "items/flashlight1.wav"
  781. }
  782.  
  783. "Airboat_headlight_off"
  784. {
  785.     "channel"    "CHAN_ITEM"
  786.     "volume"    "1.0"
  787.     "soundlevel"  "SNDLVL_75dB"
  788.     "pitch"    "PITCH_NORM"
  789.  
  790.     "wave" "items/flashlight1.wav"
  791. }
  792.  
  793. // **********************************
  794. // Prisoner pod
  795.  
  796. "PrisonerPod.NoSound"
  797. {
  798.     "channel"        "CHAN_STATIC"
  799.     "volume"        "1.0"
  800.     "pitch"            "100"
  801.  
  802.     "soundlevel"    "SNDLVL_NORM"
  803.  
  804.     "wave"            "common/null.wav"
  805. }
  806.  
  807. // ******************************
  808. // Combine APC
  809.  
  810. "apc_engine_idle"
  811. {
  812.     "channel"        "CHAN_STATIC"
  813.     "volume"        "0.7"
  814.     "soundlevel"    "SNDLVL_75db"
  815.  
  816.     "wave"        "vehicles/apc/apc_idle1.wav"
  817. }
  818.  
  819. "apc_engine_start"
  820. {
  821.     "channel"        "CHAN_STATIC"
  822.     "volume"        "0.85"
  823.     "soundlevel"    "SNDLVL_95db"
  824.  
  825.     "wave"        "vehicles/apc/apc_start_loop3.wav"
  826. }
  827.  
  828. "apc_engine_stop"
  829. {
  830.     "channel"        "CHAN_STATIC"
  831.     "volume"        "0.85"
  832.     "soundlevel"    "SNDLVL_95db"
  833.  
  834.     "wave"        "vehicles/apc/apc_shutdown.wav"
  835. }
  836.  
  837. "apc_firstgear"
  838. {
  839.     "channel"        "CHAN_STATIC"
  840.     "volume"        "0.85"
  841.     "soundlevel"    "SNDLVL_95db"
  842.     "pitch"        "100"
  843.     "wave"        "vehicles/apc/apc_firstgear_loop1.wav"
  844. }
  845.  
  846. "apc_firstgear_resume"
  847. {
  848.     "channel"        "CHAN_STATIC"
  849.     "volume"        "0.85"
  850.     "soundlevel"    "SNDLVL_95db"
  851.     "pitch"        "100"
  852.     "wave"        "vehicles/apc/apc_cruise_loop3.wav"
  853. }
  854.  
  855. "apc_throttleoff_slowspeed"
  856. {
  857.     "channel"        "CHAN_STATIC"
  858.     "volume"        "0.85"
  859.     "soundlevel"    "SNDLVL_95db"
  860.     "pitch"        "100"
  861.     "wave"        "vehicles/apc/apc_idle1.wav"
  862. }
  863.  
  864. "apc_throttleoff_fastspeed"
  865. {
  866.     "channel"        "CHAN_STATIC"
  867.     "volume"        "0.68"
  868.     "soundlevel"    "SNDLVL_95db"
  869.     "pitch"        "100"
  870.     "wave"        "vehicles/apc/apc_slowdown_fast_loop5.wav"
  871. }
  872.