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game_sounds_vehicles.txt
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2004-12-01
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// ******************************
// CRANE
"Crane_engine_idle"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_idle_loop3.wav"
}
"Crane_engine_start"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_startengine1.wav"
}
"Crane_engine_stop"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "common/null.wav"
}
"Crane_firstgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "90,120"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_turn_loop2.wav"
}
"Crane_throttleoff_slowspeed"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_slow_to_idle_loop4.wav"
}
"Crane_extend_start"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_extend_loop1.wav"
}
"Crane_extend_stop"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_extend_stop.wav"
}
"Crane_magnet_release"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_magnet_release.wav"
}
"Crane_magnet_reelin"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/Crane/crane_magnet_grab.wav"
}
"Crane_magnet_toggle"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "vehicles/Crane/crane_magnet_switchon.wav"
}
"Crane_magnet_creak"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "90, 110"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "vehicles/Crane/crane_creak1.wav"
"wave" "vehicles/Crane/crane_creak2.wav"
"wave" "vehicles/Crane/crane_creak3.wav"
"wave" "vehicles/Crane/crane_creak4.wav"
}
}
// ******************************
// JEEP
"ATV_engine_idle"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
//"wave" "vehicles/atv_idle_loop1.wav"
"wave" "vehicles/v8/v8_idle_loop1.wav"
}
"ATV_engine_null"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"wave" "common/null.wav"
}
"ATV_engine_start"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
//"wave" "vehicles/atv_start_loop1.wav"
"wave" "vehicles/v8/v8_start_loop1.wav"
}
"ATV_engine_stop"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
//"wave" "common/null.wav"
"wave" "vehicles/v8/v8_stop1.wav"
}
"ATV_rev"
{
"channel" "CHAN_STATIC"
"volume" "0.9"
"soundlevel" "SNDLVL_80dB"
"pitch" "98,105"
"wave" "vehicles/v8/v8_rev_short_loop1.wav"
// "rndwave"
// {
// "wave" "vehicles/v8/v8_rev_short_loop1.wav"
// "wave" "vehicles/v8/v8_rev_short_loop6.wav"
// }
}
"ATV_reverse"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "100"
"wave" "vehicles/v8/v8_firstgear_rev_loop1.wav"
}
"ATV_firstgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "100"
//"wave" "vehicles/v8/v8_firstgear_rev_loop1.wav"
"wave" "vehicles/v8/first.wav"
}
"ATV_secondgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,105"
//"wave" "vehicles/atv_secondgear_to_fullthrottle_loop1.wav"
//"wave" "vehicles/v8/v8_secondgear_loop1.wav"
"wave" "vehicles/v8/second.wav"
}
"ATV_thirdgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,105"
//"wave" "vehicles/atv_thirdgear_to_fullthrottle_loop1.wav"
//"wave" "vehicles/v8/v8_secondgear_loop1.wav"
"wave" "vehicles/v8/third.wav"
}
"ATV_fourthgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "105,105"
"wave" "vehicles/v8/fourth_cruise_loop2.wav"
}
"ATV_firstgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "105,105"
// NOTE: This needs to be a looping sound
"wave" "vehicles/v8/first.wav"
}
"ATV_secondgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "105,105"
// NOTE: This needs to be a looping sound
"wave" "vehicles/v8/first.wav"
}
"ATV_thirdgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "105,105"
// NOTE: This needs to be a looping sound
"wave" "vehicles/v8/first.wav"
}
"ATV_fourthgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "105,105"
// NOTE: This needs to be a looping sound
"wave" "vehicles/v8/fourth_cruise_loop2.wav"
}
"ATV_downshift_to_2nd"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,105"
//"wave" "vehicles/atv_downshift_to_2nd_loop1.wav"
"wave" "vehicles/v8/first_rev.wav"
//"wave" "vehicles/v8/downshift.wav"
//"wave" "common/null.wav"
}
"ATV_downshift_to_1st"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,105"
//"wave" "vehicles/atv_downshift_to_1st_loop1.wav"
"wave" "vehicles/v8/first_rev.wav"
//"wave" "vehicles/v8/downshift.wav"
//"wave" "common/null.wav"
}
"ATV_throttleoff_slowspeed"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,105"
"wave" "vehicles/v8/v8_throttle_off_slow_loop2.wav"
//"wave" "vehicles/v8/v8_idle_loop1.wav"
}
"ATV_throttleoff_fastspeed"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,105"
//"wave" "vehicles/atv_throttleoff_loop1.wav"
"wave" "vehicles/v8/v8_throttle_off_fast_loop1.wav"
//"wave" "common/null.wav"
}
"ATV_skid_lowfriction"
{
"channel" "CHAN_BODY"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
//"wave" "vehicles/atv_skid_lowfriction.wav"
"wave" "vehicles/v8/skid_lowfriction.wav"
}
"ATV_skid_normalfriction"
{
"channel" "CHAN_BODY"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
//"wave" "vehicles/atv_skid_normalfriction.wav"
"wave" "vehicles/v8/skid_normalfriction.wav"
}
"ATV_skid_highfriction"
{
"channel" "CHAN_BODY"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
//"wave" "vehicles/atv_skid_highfriction.wav"
"wave" "vehicles/v8/skid_highfriction.wav"
}
"ATV_impact_heavy"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "95,110"
"rndwave"
{
"wave" "vehicles/v8/vehicle_impact_heavy1.wav"
"wave" "vehicles/v8/vehicle_impact_heavy2.wav"
"wave" "vehicles/v8/vehicle_impact_heavy3.wav"
"wave" "vehicles/v8/vehicle_impact_heavy4.wav"
}
}
"ATV_impact_medium"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "95,110"
"rndwave"
{
"wave" "vehicles/v8/vehicle_impact_medium1.wav"
"wave" "vehicles/v8/vehicle_impact_medium2.wav"
"wave" "vehicles/v8/vehicle_impact_medium3.wav"
"wave" "vehicles/v8/vehicle_impact_medium4.wav"
}
}
"ATV_rollover"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "95,110"
"rndwave"
{
"wave" "vehicles/v8/vehicle_rollover1.wav"
"wave" "vehicles/v8/vehicle_rollover2.wav"
}
}
"ATV_turbo_on"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
//"wave" "vehicles/vehicle_turbo_loop3.wav"
"wave" "vehicles/v8/v8_turbo_on_loop1.wav"
}
"ATV_turbo_off"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
//"wave" "vehicles/vehicle_turbo_off1.wav"
"wave" "vehicles/v8/v8_turbo_off.wav"
}
"ATV_start_in_water"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "100"
"wave" "vehicles/jetski/jetski_no_gas_start.wav"
}
"ATV_stall_in_water"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "100"
"wave" "vehicles/jetski/jetski_off.wav"
}
"Jeep.GaussCharge"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "weapons/gauss/chargeloop.wav"
}
"PropJeep.FireCannon"
{
"channel" "CHAN_AUTO"
"volume" "0.750, 1.000"
"pitch" "95, 105"
"soundlevel" "SNDLVL_NORM"
"wave" "weapons/gauss/fire1.wav"
}
"PropJeep.FireChargedCannon"
{
"channel" "CHAN_AUTO"
"volume" "0.750, 1.000"
"pitch" "95, 105"
"soundlevel" "SNDLVL_NORM"
"wave" "weapons/gauss/fire1.wav"
}
"PropJeep.AmmoOpen"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
"wave" "vehicles/atv_ammo_open.wav"
}
"PropJeep.AmmoClose"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
"wave" "vehicles/atv_ammo_close.wav"
}
// **********************************
// APC
"PropAPC.FireCannon"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_130dB"
"wave" "weapons/stinger_fire1.wav"
}
"PropAPC.FireRocket"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_130dB"
"wave" "weapons/stinger_fire1.wav"
}
// ******************************
// AIRBOAT
// NOTE: play engine idle 3.15 seconds after engine start
// NOTE: if you change the volume of the start sound here, you need to change ENGINE_MAX_VOLUME in vehicle_airboat.cpp!
"Airboat_engine_start"
{
"channel" "CHAN_STATIC"
"volume" "0.8"
"soundlevel" "SNDLVL_NORM"
"pitch" "95,105"
"wave" "vehicles/airboat/fan_motor_start1.wav"
}
// kill all engine loops and play this
"Airboat_engine_stop"
{
"channel" "CHAN_STATIC"
"volume" "0.8"
"pitch" "95, 105"
"soundlevel" "SNDLVL_NORM"
"wave" "vehicles/airboat/fan_motor_shut_off1.wav"
}
// pitch shift between max & min pitch, based on speed
"Airboat_engine_idle"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "100,160"
"soundlevel" "SNDLVL_NORM"
"wave" "vehicles/airboat/fan_motor_idle_loop1.wav"
}
"Airboat_engine_fullthrottle"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "80,130"
"soundlevel" "SNDLVL_NORM"
"wave" "vehicles/airboat/fan_motor_fullthrottle_loop1.wav"
}
// pitch shift between max & min based on throttle
"Airboat_fan_idle"
{
"channel" "CHAN_STATIC"
"volume" "0.9"
"pitch" "100,120"
"soundlevel" "SNDLVL_NORM"
"wave" "vehicles/airboat/fan_blade_idle_loop1.wav"
}
"Airboat_fan_fullthrottle"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "100,120"
"soundlevel" "SNDLVL_NORM"
"wave" "vehicles/airboat/fan_blade_fullthrottle_loop1.wav"
}
// one-shot, pontoon skid on rough surface
"Airboat_skid_rough"
{
"channel" "CHAN_BODY"
"volume" "1.0"
"pitch" "80, 120"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "vehicles/airboat/pontoon_scrape_rough1.wav"
"wave" "vehicles/airboat/pontoon_scrape_rough2.wav"
"wave" "vehicles/airboat/pontoon_scrape_rough3.wav"
}
}
// one-shot, pontoon skid on smooth surface
"Airboat_skid_smooth"
{
"channel" "CHAN_BODY"
"volume" "1.0"
"pitch" "80, 120"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "vehicles/airboat/pontoon_scrape_smooth1.wav"
"wave" "vehicles/airboat/pontoon_scrape_smooth2.wav"
"wave" "vehicles/airboat/pontoon_scrape_smooth3.wav"
}
}
// hard landing
"Airboat_impact_hard"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"pitch" "95, 105"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "vehicles/airboat/pontoon_impact_hard1.wav"
"wave" "vehicles/airboat/pontoon_impact_hard2.wav"
}
}
// soft landing
"Airboat_impact_soft"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"pitch" "95, 105"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/airboat/pontoon_impact_soft1.wav"
}
// hard landing in water. Also play Airboat_impact_hard.
"Airboat_impact_splash"
{
"channel" "CHAN_STATIC"
"volume" "0.6"
"pitch" "95, 105"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "vehicles/airboat/pontoon_splash1.wav"
"wave" "vehicles/airboat/pontoon_splash2.wav"
}
}
// water lapping on pontoons (loop)
// fade out in 2 seconds when moving, fade in in 2 seconds when stopped
"Airboat_water_stopped"
{
"channel" "CHAN_STATIC"
"volume" "0.5"
"pitch" "100"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/airboat/pontoon_stopped_water_loop1.wav"
}
// under way - water splashing on pontoons (loop)
// fade in from 0 volume, based on speed
"Airboat_water_fast"
{
"channel" "CHAN_STATIC"
"volume" "0.6"
"pitch" "100"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/airboat/pontoon_fast_water_loop2.wav"
}
"Airboat_gun_charge"
{
"channel" "CHAN_STATIC"
"volume" "0.6"
"pitch" "100"
"soundlevel" "SNDLVL_90dB"
"wave" "weapons/airboat/chargeloop.wav"
}
"Airboat_gun_shoot"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"pitch" "98,101"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "weapons/airboat/shoot.wav"
}
"Airboat.FireGunLoop"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "weapons/airboat/airboat_gun_loop2.wav"
}
"Airboat.FireGunRevDown"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_GUNFIRE"
"rndwave"
{
"wave" "weapons/airboat/airboat_gun_lastshot1.wav"
"wave" "weapons/airboat/airboat_gun_lastshot2.wav"
}
}
"Airboat.FireGunHeavy"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_GUNFIRE"
"rndwave"
{
"wave" "weapons/airboat/airboat_gun_energy1.wav"
"wave" "weapons/airboat/airboat_gun_energy2.wav"
}
}
"Airboat_NoSound"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "100"
"soundlevel" "SNDLVL_NORM"
"wave" "common/null.wav"
}
"Airboat_headlight_on"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"soundlevel" "SNDLVL_75dB"
"pitch" "PITCH_NORM"
"wave" "items/flashlight1.wav"
}
"Airboat_headlight_off"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"soundlevel" "SNDLVL_75dB"
"pitch" "PITCH_NORM"
"wave" "items/flashlight1.wav"
}
// **********************************
// Prisoner pod
"PrisonerPod.NoSound"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"pitch" "100"
"soundlevel" "SNDLVL_NORM"
"wave" "common/null.wav"
}
// ******************************
// Combine APC
"apc_engine_idle"
{
"channel" "CHAN_STATIC"
"volume" "0.7"
"soundlevel" "SNDLVL_75db"
"wave" "vehicles/apc/apc_idle1.wav"
}
"apc_engine_start"
{
"channel" "CHAN_STATIC"
"volume" "0.85"
"soundlevel" "SNDLVL_95db"
"wave" "vehicles/apc/apc_start_loop3.wav"
}
"apc_engine_stop"
{
"channel" "CHAN_STATIC"
"volume" "0.85"
"soundlevel" "SNDLVL_95db"
"wave" "vehicles/apc/apc_shutdown.wav"
}
"apc_firstgear"
{
"channel" "CHAN_STATIC"
"volume" "0.85"
"soundlevel" "SNDLVL_95db"
"pitch" "100"
"wave" "vehicles/apc/apc_firstgear_loop1.wav"
}
"apc_firstgear_resume"
{
"channel" "CHAN_STATIC"
"volume" "0.85"
"soundlevel" "SNDLVL_95db"
"pitch" "100"
"wave" "vehicles/apc/apc_cruise_loop3.wav"
}
"apc_throttleoff_slowspeed"
{
"channel" "CHAN_STATIC"
"volume" "0.85"
"soundlevel" "SNDLVL_95db"
"pitch" "100"
"wave" "vehicles/apc/apc_idle1.wav"
}
"apc_throttleoff_fastspeed"
{
"channel" "CHAN_STATIC"
"volume" "0.68"
"soundlevel" "SNDLVL_95db"
"pitch" "100"
"wave" "vehicles/apc/apc_slowdown_fast_loop5.wav"
}