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WINDEUHL.H
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1995-03-05
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10KB
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319 lines
/*----------------------------------------------------------------------------*
| This file is part of WinDEU, the port of DEU to Windows. |
| WinDEU was created by the DEU team: |
| Renaud Paquay, Raphael Quinet, Brendon Wyber and others... |
| |
| DEU is an open project: if you think that you can contribute, please join |
| the DEU team. You will be credited for any code (or ideas) included in |
| the next version of the program. |
| |
| If you want to make any modifications and re-distribute them on your own, |
| you must follow the conditions of the WinDEU license. Read the file |
| LICENSE or README.TXT in the top directory. If do not have a copy of |
| these files, you can request them from any member of the DEU team, or by |
| mail: Raphael Quinet, Rue des Martyrs 9, B-4550 Nandrin (Belgium). |
| |
| This program comes with absolutely no warranty. Use it at your own risks! |
*----------------------------------------------------------------------------*
Project WinDEU
DEU team
Jul-Dec 1994, Jan-Mar 1995
FILE: windeuhl.h
*/
#define Contents 1
#define INTRODUCTION 2
#define Installing_WindDEU 3
#define WINDEU_FEATURES 4
#define STARTING_WINDEU 5
#define CMD_LINE_PARAMS 6
#define Preferences_settings 7
#define WINDEU_INI 8
#define Main_menu 9
#define FILE_POPUP 10
#define Open_WAD_file 11
#define Save_object 12
#define Build_new_main 13
#define Group_WAD_files 14
#define Insert_RAW_file 15
#define Extract_object 16
#define List_master_directory 17
#define Master_directory 18
#define List_opened_WAD_files 19
#define List_of_WAD_files 20
#define Entries_of_selected_file 21
#define Show_levels_only 22
#define Exit 23
#define EDITOR_POPUP 24
#define Edit_level 25
#define Create_level 26
#define Dump_entry 27
#define Entries 28
#define Hexadecimal_dump 29
#define View_Sprites 30
#define View_Wall_textures 31
#define View_Floor_Ceiling_textures 32
#define Selecting_level_to_edit 33
#define Doom_2 34
#define Episode_number 35
#define Mission_number 36
#define Doom_2_map_number 37
#define Viewing_pictures 38
#define Select_picture_name 39
#define Picture_display 40
#define Select_zoom_factor 41
#define Select_gamma_correction 42
#define Level_editor 43
#define KEYBOARD_REF 44
#define Quit_key 45
#define Escape_key 46
#define Scroll_lock_key 47
#define Space_key 48
#define Zoom_keys 49
#define Change_edit_mode_keys 50
#define Jump_to_object_keys 51
#define Mark_objects_keys 52
#define Copy_object_keys 53
#define Insert_object_keys 54
#define Delete_object_key 55
#define Grid_keys 56
#define Edit_key 57
#define Info_bar_key 58
#define Ruler_cursor_key 59
#define Ctrl_key 60
#define Help_key 61
#define Save_keys 62
#define Search_key 63
#define Preferences_key 64
#define Mouse_Commands 65
#define MENU_BAR 66
#define EDITOR_File 67
#define EDITOR_Save 68
#define EDITOR_Save_as 69
#define Quit_editor 70
#define Edit 71
#define Edit_objects 72
#define Copy_objects 73
#define Add_object 74
#define Insert_standard_object 75
#define Insert_Rectangle 76
#define Insert_Polygon 77
#define Delete_objects 78
#define Preferences 79
#define Wall_textures_list 80
#define Default_upper_texture 81
#define Transfer_default_upper_texture 82
#define Default_normal_texture 83
#define Transfer_default_normal_texture 84
#define Default_lower_texture 85
#define Transfer_default_lower_texture 86
#define Clear_default_texture 87
#define Floor_Ceiling_textures_list 88
#define Default_floor_texture 89
#define Transfer_default_floor_texture 90
#define Default_floor_height 91
#define Default_ceiling_texture 92
#define Transfer_default_ceiling_texture 93
#define Default_ceiling_height 94
#define Default_Builder_priority 95
#define Default_Split_factor 96
#define Default_Debug_option 97
#define Default_Quiet_option 98
#define Default_Quieter_option 99
#define Default_Expert_mode_option 100
#define Default_Info_bar_option 101
#define Default_Additive_selection_box_option 102
#define Default_Select_0_option 103
#define Default_3D_Controls_option 104
#define Default_Draw_LineDef_length_option 105
#define Search 106
#define Find_and_change 107
#define Repeat_last_find 108
#define Next_object 109
#define Previous_object 110
#define Jump_to_object 111
#define Miscelaneous 112
#define Free_tag_number 113
#define Things_miscelaneous 114
#define Rotate_and_scale_Things 115
#define Vertices_miscelaneous 116
#define Rotate_and_scale_Vertices 117
#define Delete_Vertex_and_join_LineDefs 118
#define Merge_several_Vertices_into_one 119
#define Add_a_LineDef_and_split_Sector 120
#define LineDefs_and_SideDefs_miscelaneous 121
#define Rotate_and_scale_LineDefs 122
#define Split_LineDef_and_Add_new_Vertex 123
#define Split_LineDefs_and_Sectors 124
#define Delete_LineDefs_and_join_Sectors 125
#define Flip_LineDef 126
#define Swap_LineDefs 127
#define Align_textures_Y_offset 128
#define Align_textures_X_offset 129
#define SideDef_1_Check_name 130
#define SideDef_1_Check_name_and_initial_offset 131
#define SideDef_1_Do_not_Check_name 132
#define SideDef_1_Do_not_Check_name_and_Initial_offset 133
#define SideDef_2_Check_name 134
#define SideDef_2_Check_name_and_Initial_offset 135
#define SideDef_2_Do_not_Check_name_and_Initial_offset 136
#define SideDef_2_Do_not_Check_name 137
#define Sectors_miscelaneous 138
#define Rotate_and_scale_Sectors 139
#define Make_door_from_Sector 140
#define Make_lift_from_Sector 141
#define Distribute_Sector_floor_heights 142
#define Distributes_Sector_ceiling_heights 143
#define Modes 144
#define Things_edit_mode 145
#define Thing_X_position 146
#define Thing_Y_position 147
#define Thing_type_set 148
#define Thing_type 149
#define Thing_appearence_attributes 150
#define Thing_angle 151
#define Thing_preview 152
#define Confirming_copy_of_Thing_attributes 153
#define Copy_thing_attributes 154
#define LineDefs_edit_mode 155
#define LineDef_flags 156
#define LineDef_type_set 157
#define LineDef_type 158
#define LineDef_sector_tag 159
#define LineDef_new_sector_tag 160
#define LineDef_vertex_number 161
#define LineDef_SideDef_number 162
#define LineDef_new_SideDef 163
#define SideDef_x_offset 164
#define SideDef_y_offset 165
#define SideDef_sector_number 166
#define SideDef_above_wall 167
#define SideDef_normal_wall 168
#define SideDef_below_wall 169
#define Clear_SideDef_texture_name 170
#define Transfer_SideDef_texture_name 171
#define SideDef_texture_names 172
#define Confirming_copy_of_LineDef_attributes 173
#define Copy_LineDef_attributes 174
#define Copy_SideDef_attributes 175
#define Copy_LineDef_flags 176
#define Vertices_edit_mode 177
#define Vertex_X_position 178
#define Vertex_Y_position 179
#define Confirming_copy_of_Vertex_attributes 180
#define Copy_vertex_attributes 181
#define Sectors_edit_mode 182
#define Sector_special 183
#define Light_level 184
#define LineDef_tag 185
#define New_LineDef_tag 186
#define Floor_and_Ceiling_textures_list 187
#define Floor_texture 188
#define Clear_Floor_texture 189
#define Transfer_Floor_texture 190
#define Floor_height 191
#define Ceiling_texture 192
#define Clear_Ceiling_texture 193
#define Transfer_Ceiling_texture 194
#define Ceiling_height 195
#define Confirming_copy_of_Sector_attributes 196
#define Copy_sector_attributes 197
#define Next_mode 198
#define Previous_mode 199
#define Check 200
#define Display_statistics 201
#define Check_all_sectors_are_closed 202
#define Check_all_cross_references 203
#define Check_for_missing_textures 204
#define Check_textures_names 205
#define Window_popup 206
#define Center_Map 207
#define Zoom_In 208
#define Zoom_Out 209
#define Snap_to_grid 210
#define Show_grid 211
#define Increase_grid_scale 212
#define Decrease_grid_scale 213
#define Info_windows 214
#define Layout_now 215
#define Automatic_layout 216
#define Info_bar 217
#define Help 218
#define Help_contents 219
#define HELP_Level_editor 220
#define HELP_Tutorial 221
#define HELP_Keyboard 222
#define HELP_Mouse 223
#define Search_help_on 224
#define Using_help 225
#define About_WinDEU 226
#define WAD_FILE 227
#define VERTICES_DESCR 228
#define LINEDEFS_DESCR 229
#define SIDEDEFS_DESCR 230
#define SECTORS_DESCR 231
#define THINGS_DESCR 232
#define LINEDEF_ATTRIBUTES 233
#define Types_of_LineDefs 234
#define NOUPLO_TEXTURES 235
#define SPECIAL_DOOM_AREAS 236
#define DOORS 237
#define LIFTS 238
#define Teleporters 239
#define Rising_stairs 240
#define Secret_areas 241
#define Standard_rooms 242
#define TRY_NEW_LEVELS 243
#define TROUBLESHOOTING 244
#define HOM_EFFECT 245
#define WinDEU_bug 246
#define DOOM_RELAX 247
#define Tutorial 248
#define Making_your_first_level 249
#define Step_1 250
#define Step_2 251
#define Step_3 252
#define Step_4 253
#define Step_5 254
#define Step_6 255
#define Step_7 256
#define Step_8 257
#define Step_9 258
#define Step_10 259
#define Step_11 260
#define Step_12 261
#define Step_13 262
#define Step_14 263
#define Adding_a_door 264
#define Door_step_1 265
#define Door_step_2 266
#define Adding_a_stairway 267
#define Stairway_step_1 268
#define Stairway_step_2 269
#define Stairway_step_3 270
#define Stairway_step_4 271
#define Adding_a_lift 272
#define Lift_step_1 273
#define Lift_step_2 274
#define Lift_step_3 275
#define Lift_step_4 276
#define Lift_step_5 277
#define Lift_step_6 278
#define Lift_step_7 279
#define Lift_step_8 280
#define Lift_step_9 281
#define Adding_a_transporter 282
#define Transporter_step_1 283
#define Transporter_step_2 284
#define Transporter_step_3 285
#define Transporter_step_4 286
#define Transporter_step_5 287
#define Transporter_step_6 288
#define Texture_alignment_basis 289
#define Complex_texture_alignment 290
#define Upper_and_lower_textures_alignment 291
#define Tips 292
#define Editing_tips 293
#define DOOM_LIMITS 294