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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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data
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mission
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RM06.tht
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Text File
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1999-11-30
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6KB
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227 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"RM06.map" // Map file name
"RM06" // Map directory
"MSN_NAME_RM06THT" // Name of mission
RM06.pln // Default plan file name
"[None]" // Sound to play at mission start
// Renderer options
10 // Near hardware clipping distance
50000 // Far hardware clipping distance
5 // Near software clipping distance
30000 // Far software clipping distance
0 // Is fog on?
15 15 20 // Fog Color
6000 // Fog Start
10000 // Fog End
30 30 30 // Ambient light color
15 15 20 // Background color
// Skybox information
1 // Skybox Exists?
sky_night_cloudy_mountains.qob // Skybox Filename
0 // Satellite Exists?
RoomFlags
2 1
30 3
47 2
46 2
32 2
33 2
34 2
35 2
36 2
37 2
44 2
48 2
49 2
50 2
End
BackgroundColors
End
EAXRooms
1 ROOM
2 LIVINGROOM
3 BATHROOM
4 HALLWAY
5 ROOM
6 ROOM
7 ROOM
8 HALLWAY
9 ROOM
10 ROOM
11 ROOM
12 ROOM
13 HALLWAY
14 HALLWAY
15 ROOM
16 ROOM
17 ROOM
30 ROOM
18 ROOM
19 HALLWAY
20 ROOM
21 ROOM
22 ROOM
23 ROOM
25 HALLWAY
24 ROOM
27 ROOM
28 ROOM
26 ROOM
29 ROOM
31 HALLWAY
42 HALLWAY
38 ROOM
43 ROOM
41 HALLWAY
40 ROOM
39 ROOM
45 ROOM
47 MOUNTAINS
46 MOUNTAINS
32 MOUNTAINS
33 MOUNTAINS
34 MOUNTAINS
35 MOUNTAINS
36 MOUNTAINS
37 MOUNTAINS
44 MOUNTAINS
End
ZoneRooms
End
DoorStates
End
// Rain or Snow direction
0 -1 0
// AI Info
4000 // Max LOS Distance
1 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
2000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
4000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
1 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
0
1
2
3
4
5
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // number of operatives to activate this mission
0 // number of operatives that become unavailable this mission
0 // Difficulty Settings Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"VicCondTHT.txt" // Victory Conditions file name
0 // Number of landmarks
// Specific Action Objects
0 // Number of action objects
//---------------------------------------------------------
// CHARACTER DATA
//---------------------------------------------------------
BeginTeams
"Random1Team" "TER_sam_ext1_01.ter" "TER_sam_ext1_AK47.kit"
"Random2Team" "TER_sam_ext1_02.ter" "TER_sam_ext1_Shotgun.kit"
"Random3Team" "TER_sam_ext1_03.ter" "TER_sam_ext1_AK47.kit"
"Random4Team" "TER_sam_ext1_01.ter" "TER_sam_ext1_Shotgun.kit"
"Random5Team" "TER_sam_ext1_02.ter" "TER_sam_ext1_AK47.kit"
"Random6Team" "TER_sam_ext1_03.ter" "TER_sam_ext1_Shotgun.kit"
"Random7Team" "TER_sam_ext1_01.ter" "TER_sam_ext1_AK47.kit"
"Random8Team" "TER_sam_ext1_02.ter" "TER_sam_ext1_Shotgun.kit"
"Random9Team" "TER_sam_ext1_03.ter" "TER_sam_ext1_AK47.kit"
"Random10Team" "TER_sam_ext1_01.ter" "TER_sam_ext1_Shotgun.kit"
"Random11Team" "TER_sam_ext2_01.ter" "TER_sam_ext2_AK47.kit"
"Random12Team" "TER_sam_ext2_02.ter" "TER_sam_ext2_Uzi.kit"
"Random13Team" "TER_sam_ext2_03.ter" "TER_sam_ext2_AK47.kit"
"Random14Team" "TER_sam_ext2_01.ter" "TER_sam_ext2_Uzi.kit"
"Random15Team" "TER_sam_ext2_02.ter" "TER_sam_ext2_AK47.kit"
"Random16Team" "TER_sam_ext2_03.ter" "TER_sam_ext2_Uzi.kit"
"Random17Team" "TER_sam_ext2_01.ter" "TER_sam_ext2_AK47.kit"
"Random18Team" "TER_sam_ext2_02.ter" "TER_sam_ext2_Uzi.kit"
"Random19Team" "TER_sam_ext2_03.ter" "TER_sam_ext2_AK47.kit"
"Random20Team" "TER_sam_ext2_01.ter" "TER_sam_ext2_Uzi.kit"
"Random21Team" "TER_sam_int1_01.ter" "TER_sam_int1_AK47.kit"
"Random22Team" "TER_sam_int1_02.ter" "TER_sam_int1_shotgun.kit"
"Random23Team" "TER_sam_int1_03.ter" "TER_sam_int1_AK47.kit"
"Random24Team" "TER_sam_int1_01.ter" "TER_sam_int1_shotgun.kit"
"Random25Team" "TER_sam_int1_02.ter" "TER_sam_int1_AK47.kit"
"Random26Team" "TER_sam_int1_03.ter" "TER_sam_int1_shotgun.kit"
"Random27Team" "TER_sam_int1_01.ter" "TER_sam_int1_AK47.kit"
"Random28Team" "TER_sam_int1_02.ter" "TER_sam_int1_shotgun.kit"
"Random29Team" "TER_sam_int1_03.ter" "TER_sam_int1_AK47.kit"
"Random30Team" "TER_sam_int1_01.ter" "TER_sam_int1_shotgun.kit"
EndTeams
//---------------------------------------------------------
// VEHICLE DATA
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
// TOUCHPLATE DATA
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
// Sound Emitter DATA
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
// SINGLE PLAYER INSERTION ZONES
//---------------------------------------------------------
1 // Number of Insertion Zones
30329.2 32747 32488.9
29437.8 32757 32763.8
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
0 // Extraction Zone Required for Game End
//---------------------------------------------------------
// ADVERSARIAL DATA
//---------------------------------------------------------
0 // This is an adversarial mission