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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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mission
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RM08Easy.mdf
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Text File
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1999-11-30
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13KB
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555 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondRM08Easy.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
4 // Number of landmarks
"InsertionZone"
33721.3 31892 30650.1
0 // Is Primary Objective
"RussianVehicle"
36868.3 32312 32653.1
0 // Is Primary Objective
"Boat"
37282.9 31892 29913.6
0 // Is Primary Objective
"StorageBuilding"
36133.5 32412 31102.6
0 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
0 // Number of mission objective objects
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"RussianCommanderTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"RussianCommander" // Character Name
"TER_Rus_com.ter" // Actor file
"TER_rus_com_sc_de.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"RussianBodyGuard1" // Character Name
"TER_rus_ext2_01.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Alert // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
35747.7 32412 31371.2 101
BeginPlan
ROE Advance
ROE Normal
MoveTo 35771.3 32412 31359.4 0
MoveTo 35973.7 32412 31014.2 0
EndPlan
BeginTriggerPlan
Name "RunForIt"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
UseRadio
MoveTo 35604.4 32412 31554.9 0
MoveTo 35603.2 32412 31507.3 1
MoveTo 35605.7 32412 31606.7 1
MoveTo 35607 32412 31657 1
MoveTo 35607 32412 31777 1
MoveTo 35611.8 32412 31807.8 1
MoveTo 35627 32412 31906.2 1
MoveTo 35623.8 32412 31885.4 0
MoveTo 35819.9 32412 31955.8 1
MoveTo 35914.1 32412 31989.6 1
MoveTo 36029.6 32412 32031.1 0
MoveTo 36889.5 32312 32457.7 0
MoveTo 36855.8 32312 33066.3 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"MafiaLeaderTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"MafiaLeader" // Character Name
"TER_maf_lead.ter" // Actor file
"TER_maf_lead_sc_357.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
Earpiece // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
36058.5 32412 30915 223
BeginPlan
ROE Advance
ROE Normal
EndPlan
BeginTriggerPlan
Name "ThreatZone1_RunForIt"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 37352.8 32412 31463.6 0
MoveTo 37387 32412 31447 1
MoveTo 37507 32412 31447 1
MoveTo 37560.2 31992 30711.7 1
MoveTo 37566.6 31992 30622.3 1
MoveTo 37567 31992 30617 0
MoveTo 37266 31892 30225 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "ThreatZone2_RunForIt"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 37337.9 32412 31486.9 0
MoveTo 37387 32412 31447 1
MoveTo 37507 32412 31447 1
MoveTo 37560.2 31992 30711.7 1
MoveTo 37566.6 31992 30622.3 1
MoveTo 37567 31992 30617 0
MoveTo 37252.5 31892 30226.4 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "ThreatZone3_RunForIt"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 3
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 35078.3 32412 31165.7 0
MoveTo 35057 32412 31157 1
MoveTo 34937 32412 31157 1
MoveTo 34742 32412 30797 1
MoveTo 34742 32412 30677 1
MoveTo 34907 32412 30577 1
MoveTo 34907 32412 30457 1
MoveTo 34337 32412 30197 1
MoveTo 34357 32412 29647 1
MoveTo 34477 32412 29647 1
MoveTo 34517 32412 29667 1
MoveTo 34517 32352 29787 1
MoveTo 34524.7 32052 30080.2 1
MoveTo 34526.7 31992 30153.8 1
MoveTo 34527 31992 30167 0
MoveTo 34812.8 31992 30531.6 0
MoveTo 34967 31992 30532 1
MoveTo 35067 31992 30532.2 1
MoveTo 37167.3 31992 30537.2 0
MoveTo 37267.3 31892 30223.1 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "UnknownThreat_RunForIt"
Priority 1
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
UseRadio
MoveTo 37328.4 32412 31454.3 0
MoveTo 37387 32412 31447 1
MoveTo 37507 32412 31447 1
MoveTo 37560.2 31992 30711.7 1
MoveTo 37566.6 31992 30622.3 1
MoveTo 37567 31992 30617 0
MoveTo 37246.2 31892 30172.6 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"RussianPatrol1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"RussianPatrol1A" // Character Name
"TER_rus_ext2_02.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
36334.4 32412 31898 0
BeginPlan
ROE Defend
ROE Normal
PlanTrack
MoveTo 36467.3 32412 31915.4 0
MoveTo 37817.2 32412 31909.4 0
EndTrack
EndPlan
BeginTriggerPlan
Name "Protect"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
MoveTo 37895.1 32412 31586.5 0
MoveTo 37821.6 32412 30434.6 0
ROE Investigate
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"MafiaPatrol1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"MafiaPatrol1A" // Character Name
"TER_maf_ext1_01.ter" // Actor file
"TER_maf_ext1_shotgun.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
36028.9 32412 32366.4 0
BeginPlan
ROE Defend
ROE Normal
PlanTrack
MoveTo 36061.3 32412 32639.5 0
MoveTo 36058.6 32412 35189.3 0
EndTrack
EndPlan
BeginTriggerPlan
Name "Protect"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
MoveTo 35926 32412 35219.7 0
MoveTo 35917 32412 35220 1
MoveTo 35817 32412 35223.8 1
MoveTo 34667 32412 35212.8 1
MoveTo 34567 32412 35211.9 1
MoveTo 34479.8 32412 35211 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"MafiaBodyguardTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"MafiaBodyguard" // Character Name
"TER_maf_int1_01.ter" // Actor file
"TER_maf_int1_Uzi.kit" // Kit file
0 // Is Primary Objective
Alert // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
36146.3 32412 31034.9 220
BeginPlan
ROE Advance
ROE Normal
EndPlan
BeginTriggerPlan
Name "ThreatZone1_RunForIt"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 37352.8 32412 31463.6 0
MoveTo 37387 32412 31447 1
MoveTo 37507 32412 31447 1
MoveTo 37560.2 31992 30711.7 1
MoveTo 37566.6 31992 30622.3 1
MoveTo 37567 31992 30617 0
MoveTo 37266 31892 30225 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "ThreatZone2_RunForIt"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 37337.9 32412 31486.9 0
MoveTo 37387 32412 31447 1
MoveTo 37507 32412 31447 1
MoveTo 37560.2 31992 30711.7 1
MoveTo 37566.6 31992 30622.3 1
MoveTo 37567 31992 30617 0
MoveTo 37252.5 31892 30226.4 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "ThreatZone3_RunForIt"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 3
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 35078.3 32412 31165.7 0
MoveTo 35057 32412 31157 1
MoveTo 34937 32412 31157 1
MoveTo 34742 32412 30797 1
MoveTo 34742 32412 30677 1
MoveTo 34907 32412 30577 1
MoveTo 34907 32412 30457 1
MoveTo 34337 32412 30197 1
MoveTo 34357 32412 29647 1
MoveTo 34477 32412 29647 1
MoveTo 34517 32412 29667 1
MoveTo 34517 32352 29787 1
MoveTo 34524.7 32052 30080.2 1
MoveTo 34526.7 31992 30153.8 1
MoveTo 34527 31992 30167 0
MoveTo 34812.8 31992 30531.6 0
MoveTo 34967 31992 30532 1
MoveTo 35067 31992 30532.2 1
MoveTo 37167.3 31992 30537.2 0
MoveTo 37267.3 31892 30223.1 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "UnkownThreat_RunForIt"
Priority 1
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 37330.2 32412 31484 0
MoveTo 37387 32412 31447 1
MoveTo 37507 32412 31447 1
MoveTo 37560.2 31992 30711.7 1
MoveTo 37566.6 31992 30622.3 1
MoveTo 37567 31992 30617 0
MoveTo 37263.2 31892 30167.7 0
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
3 // Number of Vehicles
car
0 // Is icon shown
0 // Is primary objective
0 // Does avoid humans
"PropCar" "silver2seater.vcl"
0 // Number of actors passengers
NONE // Target vehicle name
0 // Time delay
35292.1 32412 32856.5 193
NONE //No SOP
1
PatrolPath Once 2
35292.1 32412 32856.5 0
35114.9 32412 32862.4 0
car
0 // Is icon shown
0 // Is primary objective
0 // Does avoid humans
"Car" "bigMafiaCar.vcl"
2 // Number of actors passengers
"RussianBodyGuard1"
"RussianCommander"
NONE // Target vehicle name
0 // Time delay
36882.1 32312 32649.9 63
NONE //No SOP
2
ChangeSpeed 1117.6
PatrolPath Once 11
36882.1 32312 32649.9 0
37568.1 32312 32653.8 0
40432.8 32312 32624 0
40884 32312 32639.7 0
41794.2 32312 32877.7 0
42450.6 32312 33461.8 0
42867.5 32312 34196.7 0
43264.3 32312 34776.6 0
43965.9 32312 34873.8 0
44759.5 32312 34865.7 0
45356.4 32312 34873.8 0
car
0 // Is icon shown
1 // Is primary objective
0 // Does avoid humans
"boat" "speedboat.vcl"
2 // Number of actors passengers
"MafiaBodyguard"
"MafiaLeader"
NONE // Target vehicle name
0 // Time delay
37288.6 31892 29921.1 64
NONE //No SOP
2
ChangeSpeed 894.082
PatrolPath Once 8
37288.6 31892 29921.1 0
37961.4 31892 29905.7 0
37967 31892 29905.7 1
38067 31892 29905.7 1
39500.6 31892 29905.7 0
43261.1 31892 29905.7 0
44743.2 31892 29855.9 0
45669.6 31892 29858.1 0
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
33566.4 31882 30832.9
33863.3 31892 30477.6
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?