home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2003 March
/
Gamestar_49_2003-03_cd2.bin
/
data
/
mission
/
RM10Med.mdf
< prev
next >
Wrap
Text File
|
1999-11-30
|
21KB
|
970 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondRM10.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
6 // Number of landmarks
"landmark5"
34647.1 32777 31985.3
0 // Is Primary Objective
"landmark4"
33195.7 33157 30127.3
0 // Is Primary Objective
"landmark3"
29743 32757 32457.6
0 // Is Primary Objective
"landmark2"
38003.6 31779.1 30232.4
0 // Is Primary Objective
"landmark1"
35988.9 32177 28925.3
0 // Is Primary Objective
"landmark0"
38210.2 31797 30933.1
0 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
3 // Number of mission objective objects
"Disarm Bomb"
"~Manipulate_Explosives"
"rm10c4.mso"
33270.6 33257 30323.5
0 0 0 1
0
"Switch"
"Detonator"
"rm10switch.mso"
33596.1 33268 29929.6
0 0.707107 0 0.707107
1
"~Manipulate_Explosives"
"Download Files"
"Keyboard"
"keyboard.mso"
33188.6 33249 30248.8
0 1 0 -0.00163607
0
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"Samed Leader" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"Samed Leader" // Character Name
"TER_sam_lead.ter" // Actor file
"TER_sam_lead.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
33240 33157 30082.9 119
BeginPlan
ROE Advance
ROE Blitz
GuardSpot plus 10000 0
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger DeadlyThreat
EndTriggers
BeginPlan
MoveTo 33269.6 33157 29968.7 0
MoveTo 33530.4 33157 30013.5 0
PlaySound YouAskedForIt
GuardSpot plus 1 0
ManipulateObject "Detonator"
ROE Defend
ROE Cautious
EndPlan
EndTriggerPlan
EndTeamPlan
"Mafia Leader" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"Mafia Leader" // Character Name
"TER_maf_lead.ter" // Actor file
"TER_maf_lead_scorp.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
35307.7 32777 32003.2 188
BeginPlan
ROE Advance
ROE Normal
GuardSpot plus 10000 0
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 3
Trigger GloballyAware
EndTriggers
BeginPlan
MoveTo 35127.9 32777 32070.3 0
MoveTo 34924.4 32777 32363.8 1
Cover 34985.3 32767 32020.5 34887.2 32777 32374.4 -1
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "Trigger 3"
Priority 0
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34676.6 32777 32230.8 0
MoveTo 34677.3 32777 32903.3 0
MoveTo 34667 32777 32887 1
MoveTo 34667 32777 33007 1
MoveTo 35136.9 32777 33118.1 0
MoveTo 35388 32777 33067.8 1
MoveTo 35486 32777 33048.1 1
MoveTo 35643.2 32757 33016.6 0
MoveTo 36122.8 32757 30666.8 0
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"MafiaLeaderGuard" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"MafiaLeaderGuard" // Character Name
"TER_maf_int1_02.ter" // Actor file
"TER_maf_int1_shotgun.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
34746.1 32777 32179.4 176
34755.1 32777 31815.4 206
BeginPlan
ROE Advance
ROE Normal
GuardSpot plus 10000 0
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 3
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34752 32777 31973.4 0
MoveTo 34747.2 32777 31973 1
MoveTo 34846.8 32777 31981.3 1
Snipe 34591.4 32767 31933 35289.4 32777 32018.2 -1
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "Trigger 3"
Priority 0
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34642.3 32777 32772.3 0
MoveTo 34667 32777 32887 1
MoveTo 34667 32777 33007 1
MoveTo 35061.6 32777 33128.5 0
MoveTo 35377 32777 33072 1
MoveTo 35497 32777 33072 1
MoveTo 35564.3 32777 32807.1 0
MoveTo 35813.2 32757 31277.2 0
MoveTo 35831.7 32757 30941.9 0
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"Mafia Interior Patrol" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Mafia Interior Patrol" // Character Name
"TER_maf_int2_02.ter" // Actor file
"TER_maf_int2_uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"Mafia Interior #2" // Character Name
"TER_maf_int1_02.ter" // Actor file
"TER_maf_int1_Uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
34685.7 32777 31274.6 0
34197.3 32777 33094.7 0
35099.8 32777 33055.3 0
BeginPlan
ROE Defend
ROE Normal
AddZone 5
PatrolZones
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ClearZones
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "Trigger 3"
Priority 1
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 3
EndTriggers
BeginPlan
ClearZones
AddZone 2
AddZone 3
PatrolZones
EndPlan
EndTriggerPlan
EndTeamPlan
"MafiaBedroom" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"MafiaSleeper" // Character Name
"TER_maf_int1_01.ter" // Actor file
"TER_maf_int1_9mm.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Slouch // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
35084.1 32777 32598.8 1
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 3
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"Mafia Exterior #1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Mafia Exterior Patrol #1" // Character Name
"TER_maf_ext2_03.ter" // Actor file
"TER_maf_ext2_shotgun.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
34096.2 32777 34060.6 0
35517.6 32777 33966.9 0
35513 32777 30565 0
35510.1 32777 32751.8 0
BeginPlan
ROE Defend
ROE Normal
PlanTrack
MoveTo 33985.3 32777 34041.2 0
MoveTo 35387 32777 34045.3 1
MoveTo 35487 32777 34045.6 1
MoveTo 35520.7 32777 34045.7 0
MoveTo 35517.4 32777 32415.4 0
MoveTo 35523.8 32777 30677 1
MoveTo 35524.2 32777 30577 1
MoveTo 35524.2 32777 30559.4 0
MoveTo 34702.5 32777 30528.9 0
EndTrack
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ClearZones
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"SkinheadLeader" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"SkinheadLeader" // Character Name
"TER_skin_lead.ter" // Actor file
"TER_skin_lead_shot.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34023.4 32777 31300.1 73
BeginPlan
ROE Defend
ROE Cautious
Snipe 34631.2 32767 31182.9 34107.5 32777 31281.9 -1
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34655.7 32777 31135.6 0
MoveTo 34672.1 32777 30956.8 1
MoveTo 34681.3 32777 30857.2 1
MoveTo 34682.6 32777 30842.7 0
MoveTo 34066.9 32777 30807.4 1
MoveTo 33967.1 32777 30801.7 1
MoveTo 33526.9 32777 30780 1
MoveTo 33427.1 32777 30775.1 1
MoveTo 33165.3 32777 30762.3 0
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"SkinHeadBodyguard" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"SkinheadBodyguard" // Character Name
"TER_skin2_03.ter" // Actor file
"TER_skin2_uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Lean // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
34581.4 32777 31380 68
34581 32777 31110.9 70
BeginPlan
ROE Defend
ROE Normal
GuardSpot plus 10000 0
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 3
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
MoveTo 34415.9 32777 31249.5 0
Cover 34518.6 32767 31236.3 34010.8 32777 31608.8 -1
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "Trigger 3"
Priority 0
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34648.2 32777 31073.4 0
MoveTo 34645.2 32777 30957 1
MoveTo 34642.7 32777 30857 1
MoveTo 34640.8 32777 30781 0
MoveTo 34067 32777 30778.9 1
MoveTo 33967 32777 30778.6 1
MoveTo 33527 32777 30780.3 1
MoveTo 33427 32777 30780.7 1
MoveTo 33357.5 32777 30781 0
ROE Advance
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"SkinheadDelegation" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Skinhead #1" // Character Name
"TER_skin2_01.ter" // Actor file
"TER_skin2_shotgun.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"Skinhead #2" // Character Name
"TER_skin1_03.ter" // Actor file
"TER_skin1_Skorp.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34089.5 32777 32212.1 75
BeginPlan
ROE Defend
ROE Normal
Cover 34675.8 32767 31904.4 34246.1 32777 32016.1 -1
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"SamedResponse #1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"OffDuty #1" // Character Name
"TER_sam_int1_02.ter" // Actor file
"TER_sam_int1_skorp.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"OffDuty #2" // Character Name
"TER_sam_int1_03.ter" // Actor file
"TER_sam_int1_shotgun.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
29501.3 32787 32172.3 86
BeginPlan
ROE Advance
ROE Blitz
MoveTo 29509.7 32787 32153.8 0
MoveTo 29636.3 32787 32066.3 0
GuardSpot plus 10000 0
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
MoveTo 29381.7 32787 32061.2 0
MoveTo 29362.8 32787 32237.4 1
MoveTo 29352.2 32757 32336.6 1
MoveTo 29336.9 32757 32479.7 0
MoveTo 30048.8 32757 32593.6 0
MoveTo 32302.8 32757 32256.8 0
MoveTo 32947 32757 31957 1
MoveTo 33056.9 32777 31594.8 1
MoveTo 33085.9 32777 31499.2 1
MoveTo 33088.7 32777 31490.3 0
MoveTo 32918.4 32777 30776.6 0
MoveTo 32487 32777 30707 1
MoveTo 32487 32837 30587 1
MoveTo 32498 33137 30122.2 1
MoveTo 32500.2 33157 30031.8 1
Defend 32503.5 33157 29890 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"Samed Response #2" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Offduty #3" // Character Name
"TER_sam_int1_03.ter" // Actor file
"TER_sam_int1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"OffDuty #4" // Character Name
"TER_sam_int1_02.ter" // Actor file
"TER_sam_int1_shotgun.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
29854.9 33157 31981.8 224
BeginPlan
ROE Advance
ROE Blitz
MoveTo 29851.1 33157 31991.5 0
MoveTo 29784.3 33157 32070.4 0
GuardSpot plus 10000 0
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger GloballySuspicious
Trigger GloballyAware
Trigger ThreatInZone 1
EndTriggers
BeginPlan
MoveTo 29908.2 33157 31891.8 0
MoveTo 29887 33157 31927 1
MoveTo 29887 33157 31807 1
MoveTo 29920.8 33157 31713.6 0
MoveTo 29844.7 33157 31701.5 1
MoveTo 29749.3 33157 31686.4 1
MoveTo 29628.5 33077 31667.3 0
MoveTo 29177 32787 31707 1
MoveTo 29147 32787 31847 1
MoveTo 29291.9 32787 31917.1 0
MoveTo 29347 32787 32227 1
MoveTo 29347 32757 32347 1
MoveTo 29459.2 32757 32671.1 0
MoveTo 31484 32757 32606 0
MoveTo 32933.5 32757 32234.7 0
MoveTo 33028.7 32777 31596.4 1
MoveTo 33043.5 32777 31497.6 1
MoveTo 33121.7 32777 30973.4 0
MoveTo 33223.7 32777 30488.7 1
MoveTo 33244.3 32777 30390.8 1
MoveTo 33237.2 32777 30424.3 0
MoveTo 33552.1 32777 30199.5 0
MoveTo 33787.5 32777 30089.8 0
MoveTo 33847 32777 30007 1
MoveTo 33847 32837 29887 1
MoveTo 33847 32857 29857 1
MoveTo 33847 32897 29737 1
MoveTo 33747 32897 29607 1
MoveTo 33627 32957 29607 1
MoveTo 33369.9 33117 29607 1
MoveTo 33284.1 33157 29607 1
MoveTo 33277 33157 29607 0
Defend 33185.4 33157 29629.8 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"UpstairsPatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"UpstairsPatrol" // Character Name
"TER_sam_int1_02.ter" // Actor file
"TER_sam_int1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
33678 33157 29215.2 0
32772 33157 29215.2 0
32507.1 33157 29738.3 0
BeginPlan
ROE Defend
ROE Normal
AddZone 1
PatrolZones
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
Defend 33037.4 33157 29608.9 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"DownstairsPatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"DownstairsPatrol #1" // Character Name
"TER_sam_int1_03.ter" // Actor file
"TER_sam_int1_uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
5 // Number Starting Locations
33392.4 32777 29261.3 0
34326.4 32777 29968.8 0
34331.3 32777 30758 0
32959.2 32777 30667.9 0
32827.1 32777 30127.4 0
BeginPlan
ROE Investigate
ROE Normal
AddZone 2
AddZone 3
PatrolZones
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ClearZones
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"GaragePatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"GaragePatrol" // Character Name
"TER_sam_ext2_02.ter" // Actor file
"TER_sam_ext2_M16.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
33767.8 32397 29394.2 0
33612.9 32397 29995.6 0
32978.2 32397 30018.3 0
32710.5 32397 29476.5 0
BeginPlan
ROE Investigate
ROE Normal
AddZone 4
PatrolZones
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger ImmediateThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ClearZones
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"ExteriorPatrol #1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"ExteriorPatrol #1" // Character Name
"TER_sam_ext2_01.ter" // Actor file
"TER_sam_ext2_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
32244.9 32777 29850.6 0
32270.4 32777 30630.7 0
32232.1 32757 31772.6 115
BeginPlan
ROE Defend
ROE Normal
PlanTrack
MoveTo 32236.9 32757 31752.4 0
MoveTo 32242.7 32757 31597 1
MoveTo 32246.4 32757 31497 1
MoveTo 32279.6 32777 30601.2 0
MoveTo 32255.3 32777 28990.7 0
MoveTo 32297 32777 28892 1
MoveTo 32417 32776.3 28892 1
MoveTo 33280.7 32776.3 28908.6 0
MoveTo 34196.2 32776.3 28908.6 0
MoveTo 34497 32776.3 28887 1
MoveTo 34617 32777 28887 1
MoveTo 34634.9 32777 28964.6 0
MoveTo 34637.7 32777 30424.4 0
EndTrack
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"ExteriorPatrol #2" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Exterior Patrol #2" // Character Name
"TER_sam_ext2_03.ter" // Actor file
"TER_sam_ext2_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"ExteriorPatrol #2A" // Character Name
"TER_sam_ext1_03.ter" // Actor file
"TER_sam_ext1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
31272.5 32656.3 29850 0
32712.7 32757 32663.6 0
33449.3 32396.3 28447.2 63
36169.6 32757 32205.7 130
BeginPlan
ROE Investigate
ROE Normal
AddZone 9
PatrolZones
EndPlan
BeginTriggerPlan
Name "Trigger 2"
Priority 0
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ClearZones
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
37948.9 31787 31143.7
38483.9 31797 30761.5
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
1 // Extraction Zone Defined
0 // Extraction Zone Required for Game End
37817.6 31787 30720.8
38205.8 31906.4 29779.9
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?