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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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mission
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RM15.tht
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Text File
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1999-11-30
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6KB
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222 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"RM15.map" // Map Filename
"RM15" // Map Directory
"MSN_NAME_RM15THT" // Mission Name
"[None]" // Default Plan
"[None]" // Sound to play at mission start
// Renderer options
15 // Near hardware clipping distance
35000 // Far hardware clipping distance
15 // Near software clipping distance
35000 // Far software clipping distance
1 // Is fog on?
216 216 216 // Fog Color
1000 // Fog Start
30000 // Fog End
15 15 20 // Ambient light color
0 0 0 // Background color
// Skybox information
1 // Skybox on?
"sky_dusk_snow_mountains.qob" // Skybox model filename
0
RoomFlags
504 1035
506 8
508 8
501 11
502 1035
507 1035
62 8
End
BackgroundColors
End
EAXRooms
504 MOUNTAINS
506 STONEROOM
508 STONEROOM
100 STONECORRIDOR
101 STONEROOM
102 STONEROOM
103 STONEROOM
104 STONEROOM
105 STONEROOM
106 STONEROOM
110 STONEROOM
200 STONECORRIDOR
201 STONECORRIDOR
202 STONECORRIDOR
203 STONEROOM
204 STONEROOM
205 STONEROOM
401 STONEROOM
402 STONEROOM
403 STONEROOM
405 STONECORRIDOR
406 STONEROOM
407 STONEROOM
410 STONEROOM
411 STONEROOM
420 STONEROOM
421 STONECORRIDOR
422 STONECORRIDOR
501 STONEROOM
502 MOUNTAINS
503 STONECORRIDOR
505 STONEROOM
600 STONEROOM
601 STONEROOM
400 STONEROOM
700 STONEROOM
701 STONECORRIDOR
702 STONEROOM
507 MOUNTAINS
50 STONEROOM
51 STONEROOM
60 STONEROOM
70 STONEROOM
80 STONEROOM
62 STONEROOM
90 STONEROOM
75 STONEROOM
416 STONEROOM
300 STONEROOM
End
ZoneRooms
End
DoorStates
End
// Rain or Snow direction
0.196116 -0.980581 0
// AI Info
4000 // Max LOS Distance
1 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
3000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
6000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
0 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
30
31
32
33
34
35
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // number of operatives to activate this mission
0 // number of operatives that become unavailable this mission
0 // Difficulty Settings Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"VicCondTHT.txt" // Victory Conditions file name
0 // Number of landmarks
// Specific Action Objects
0 // Number of action objects
//---------------------------------------------------------
// CHARACTER DATA
//---------------------------------------------------------
BeginTeams
"Random1Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_ak74.kit"
"Random2Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_ak74.kit"
"Random3Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_ak74.kit"
"Random4Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_ak74.kit"
"Random5Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_ak74.kit"
"Random6Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_ak74.kit"
"Random7Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_ak74.kit"
"Random8Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_ak74.kit"
"Random9Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_ak74.kit"
"Random10Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_ak74.kit"
"Random11Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_ak74.kit"
"Random12Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_ak74.kit"
"Random13Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_ak74.kit"
"Random14Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_ak74.kit"
"Random15Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_ak74.kit"
"Random16Team" "TER_rus_ext1_01.ter" "TER_rus_ext1_ak74.kit"
"Random17Team" "TER_rus_ext1_02.ter" "TER_rus_ext1_ak74.kit"
"Random18Team" "TER_rus_ext1_03.ter" "TER_rus_ext1_ak74.kit"
"Random19Team" "TER_rus_ext1_01.ter" "TER_rus_ext1_ak74.kit"
"Random20Team" "TER_rus_ext1_02.ter" "TER_rus_ext1_ak74.kit"
"Random21Team" "TER_rus_ext1_03.ter" "TER_rus_ext1_ak74.kit"
"Random22Team" "TER_rus_ext1_01.ter" "TER_rus_ext1_ak74.kit"
"Random23Team" "TER_rus_ext1_02.ter" "TER_rus_ext1_ak74.kit"
"Random24Team" "TER_rus_ext1_03.ter" "TER_rus_ext1_ak74.kit"
"Random25Team" "TER_rus_ext1_01.ter" "TER_rus_ext1_ak74.kit"
"Random26Team" "TER_rus_ext1_02.ter" "TER_rus_ext1_ak74.kit"
"Random27Team" "TER_rus_ext1_03.ter" "TER_rus_ext1_ak74.kit"
"Random28Team" "TER_rus_ext1_01.ter" "TER_rus_ext1_ak74.kit"
"Random29Team" "TER_rus_ext1_02.ter" "TER_rus_ext1_ak74.kit"
"Random30Team" "TER_rus_ext1_03.ter" "TER_rus_ext1_ak74.kit"
EndTeams
//---------------------------------------------------------
// VEHICLE DATA
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
// TOUCHPLATE DATA
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
// Sound Emitter DATA
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
// SINGLE PLAYER INSERTION ZONES
//---------------------------------------------------------
1 // Number of Insertion Zones
22631.9 28808.3 27906.3
22045.7 28777 28665.6
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
0 // Extraction Zone Required for Game End
//---------------------------------------------------------
// ADVERSARIAL DATA
//---------------------------------------------------------
0 // This is an adversarial mission