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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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RM15Easy.mdf
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1999-11-30
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14KB
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635 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondrm15.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
3 // Number of landmarks
"insertion_zone"
27419.4 30077 25160.4
0 // Is Primary Objective
"machining_explosives"
24172.5 28457 34534.5
1 // Is Primary Objective
"generator_explosives"
20066.4 28537 36515.3
1 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
2 // Number of mission objective objects
"Place Explosives"
"inside_explosives_panel"
"sb2panel.mso"
24167.5 28587 34522.2
0 0 0 1
0
"Place Explosives"
"outside_explosives_panel"
"sb2panel.mso"
20066.8 28607 36526
-0.705946 0.00234432 0.708259 0.00228375
0
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"oustide_guard" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"outside_guard" // Character Name
"TER_rus_ext2_03.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
21359.9 28777 28942.4 0
21688.2 28777 28659.4 0
21381.7 28777 28686.7 0
21556.6 28777 28855.2 100
BeginPlan
ROE Investigate
ROE Normal
EndPlan
EndTeamPlan
"machining_scientists" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"scientist1" // Character Name
"NPC_scientist_01.hst" // Actor file
"NPC_scientist.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"scientist2" // Character Name
"NPC_scientist_02.hst" // Actor file
"NPC_scientist.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
24158.1 28457 34965.3 0
23852.3 28457 34620.9 0
24128.9 28537 35447.6 0
BeginPlan
ROE Defend
ROE Cautious
EndPlan
EndTeamPlan
"machining_guards" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"machining_guard1" // Character Name
"TER_rus_int1_03.ter" // Actor file
"TER_rus_int1_ak74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
6 // Number Starting Locations
24199.8 28537 36613.5 0
23847 28537 36628.9 0
24156.4 28537 36874.2 125
23740 28537 36777.7 87
24157 28537 36554.2 136
23738.1 28537 36584.3 118
BeginPlan
ROE Defend
ROE Blitz
EndPlan
BeginTriggerPlan
Name "machining_room_alert"
Priority 0
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
AddZone 1
ClearZones
EndPlan
EndTriggerPlan
EndTeamPlan
"tower_guard1" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"tower_guard1" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_AK74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
25598.3 29257 31549.4 136
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"storage_roaming" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"storage_roaming_guard" // Character Name
"TER_rus_ext1_03.ter" // Actor file
"TER_rus_ext1_AK74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
9 // Number Starting Locations
27365.6 28777 33504.7 0
26779.4 28777 33874.4 0
27400 28777 34329.9 0
26923.4 28777 35543.6 0
27375.7 28777 36258.4 0
26635.6 28777 37425 0
25488.8 28777 36945.9 0
25358.7 28777 37543.4 0
27347.9 28777 37339.3 0
BeginPlan
ROE Advance
ROE Normal
AddZone 2
PatrolZones
EndPlan
BeginTriggerPlan
Name "storage_roaming_reaction"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"general" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"general" // Character Name
"TER_Rus_gen.ter" // Actor file
"TER_Rus_gen_de.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
22204.6 28537 36300.1 126
BeginPlan
ROE Investigate
ROE Normal
EndPlan
BeginTriggerPlan
Name "general_react"
Priority 0
Trigger GloballyAware
Trigger SuspiciousThreat
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger Sound Combat
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"oustide_in_perimeter" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"in_perimeter1" // Character Name
"TER_rus_ext2_01.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"in_perimeter2" // Character Name
"TER_rus_ext2_02.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"in_perimeter3" // Character Name
"TER_rus_ext2_03.ter" // Actor file
"TER_rus_ext2_de.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
5 // Number Starting Locations
22313.6 28537 37428.9 105
19517.3 28537 37065.3 93
19525.9 28657 31662.7 29
22669.9 28657 31661.2 237
21913.3 28657 33730 0
BeginPlan
ROE Advance
ROE Normal
AddZone 3
PatrolZones
EndPlan
BeginTriggerPlan
Name "inside_exterior_react"
Priority 0
Trigger GloballyAware
Trigger SuspiciousThreat
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 3
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"r_and_r_1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"rnr1" // Character Name
"TER_rus_int1_01.ter" // Actor file
"TER_rus_int1_9mm.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
20768.5 28537 33748.7 197
20087.1 28537 34080.7 93
20849.3 28537 34315.5 154
BeginPlan
ROE Investigate
ROE Normal
EndPlan
EndTeamPlan
"rnr2" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"rnr2" // Character Name
"TER_rus_int1_02.ter" // Actor file
"TER_rus_int1_9mm.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
20122.3 28537 33453.7 88
20750.9 28537 32675.2 220
20167.9 28537 32722.5 29
BeginPlan
ROE Investigate
ROE Normal
EndPlan
EndTeamPlan
"interior_patrol" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"int_patrol1" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_AK74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
23130 28457 33172.9 0
BeginPlan
ROE Advance
ROE Normal
PlanLoop
MoveTo 23233.9 28457 33130.8 0
MoveTo 23387 28457 32847 1
MoveTo 23507 28457 32847 1
MoveTo 23735.6 28457 32867.4 0
MoveTo 23927 28457 33157 1
MoveTo 23927 28457 33277 1
MoveTo 23926.4 28457 33867 1
MoveTo 23926.3 28457 33967 1
MoveTo 23926.1 28457 34091.5 0
MoveTo 24012.5 28457 34135.5 1
MoveTo 24101.5 28457 34180.9 1
MoveTo 24447 28457 34357 1
MoveTo 24489 28457 35237 0
MoveTo 24537.6 28457 35557.6 1
MoveTo 24552.6 28457 35656.4 1
MoveTo 24627 28457 36147 1
MoveTo 24747 28475 36147 1
MoveTo 25163.1 28577 36123.9 0
MoveTo 26135.4 28577 36123.9 0
MoveTo 26145 28577 35986.9 1
MoveTo 26152 28577 35887.1 1
MoveTo 26182.3 28577 35236.9 1
MoveTo 26186.9 28577 35137.1 1
MoveTo 26189.5 28577 35081.6 0
MoveTo 26177 28577 34857 1
MoveTo 25913 28457 34518.7 1
MoveTo 26021 28457 34374.7 1
MoveTo 25956.3 28457 34114.6 0
MoveTo 25667.3 28457 33906 1
MoveTo 25055.3 28457 33625.9 0
MoveTo 24899.2 28457 34220.2 0
MoveTo 25257 28457 34273 1
MoveTo 26045.8 28577 35031.7 0
MoveTo 26197 28577 35127 1
MoveTo 26197 28577 35247 1
MoveTo 26182.2 28577 35887 1
MoveTo 26179.9 28577 35987 1
MoveTo 26174 28577 36244 0
MoveTo 24736.7 28471.9 36117.8 1
MoveTo 24637.3 28457 36109.1 1
MoveTo 24641.7 28457 36109.4 0
MoveTo 24594.8 28457 35656.7 1
MoveTo 24584.5 28457 35557.3 1
MoveTo 24458.4 28457 34340.6 0
MoveTo 24105.3 28457 34245.8 1
MoveTo 24008.7 28457 34219.9 1
MoveTo 23919.5 28457 34195.9 0
MoveTo 23921.4 28457 33967 1
MoveTo 23922.2 28457 33867 1
MoveTo 23927 28457 33277 1
MoveTo 23927 28457 33157 1
MoveTo 23886.9 28457 33010.9 0
MoveTo 23507 28457 32847 1
MoveTo 23387 28457 32847 1
MoveTo 23326.9 28457 32868.4 0
MoveTo 23238.8 28457 32728.8 0
MoveTo 23107.5 28457 32975 0
EndLoop
EndPlan
BeginTriggerPlan
Name "interior_patrol_react"
Priority 0
Trigger GloballySuspicious
Trigger GloballyAware
Trigger SuspiciousThreat
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger Sound Combat
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"cp_guard" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"cp_guard1" // Character Name
"TER_rus_int1_03.ter" // Actor file
"TER_rus_int1_AK74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
23625.9 28457 33738.6 63
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"catwalk_guard" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"catwalk_guard" // Character Name
"TER_rus_ext2_03.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Alert // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
24742.5 29257 31643.5 0
BeginPlan
ROE Defend
ROE Normal
PlanTrack
MoveTo 24734.5 29257 31647.2 0
MoveTo 25417 29257 31637 1
MoveTo 25537 29257 31637 1
MoveTo 25557 29257 31607 1
MoveTo 25667 29257 31625.2 0
EndTrack
EndPlan
BeginTriggerPlan
Name "catwalk_reaction"
Priority 0
Trigger GloballyAware
Trigger SuspiciousThreat
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"machining_guard" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"machining_guard" // Character Name
"TER_rus_int1_02.ter" // Actor file
"TER_rus_int1_AK74.kit" // Kit file
0 // Is Primary Objective
Alert // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
24156.3 28457 34964.8 153
BeginPlan
ROE Investigate
ROE Normal
Cover 23839.9 28447 34617.9 24156.3 28457 34964.8 -1
EndPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
27756.9 30067 24873.7
27089.4 30077 25439.9
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?