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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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mission
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RM17Easy.mdf
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Text File
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1999-11-30
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13KB
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562 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondRM17Easy.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
7 // Number of landmarks
"SamadVehicle"
37126.3 32777 29525
0 // Is Primary Objective
"MafiaVehicles"
37410.9 32777 31668.1
0 // Is Primary Objective
"ExchangeLocation"
35638.3 32777 31406.7
0 // Is Primary Objective
"WindowOverlook"
34904.5 33597 31380
0 // Is Primary Objective
"SniperSpot"
35066.7 33277 29971.6
0 // Is Primary Objective
"InsertionZone"
26295.3 32777 26935.8
0 // Is Primary Objective
"StealthBeware"
28283.6 32777 31105.4
0 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
0 // Number of mission objective objects
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"TrainPatrolTeam1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"TrainPatrol1" // Character Name
"TER_maf_ext1_03.ter" // Actor file
"TER_maf_ext1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
26971.3 32777 33505.6 126
26957.8 32777 33858.6 126
BeginPlan
ROE Investigate
ROE Normal
PlanLoop
MoveTo 26997.2 32777 33478.9 0
MoveTo 26987.5 32777 32490.2 1
MoveTo 26986.5 32777 32390.2 1
MoveTo 26965.8 32777 30285.3 0
MoveTo 26338 32777 30302.4 0
MoveTo 26314.9 32777 33800.7 0
MoveTo 26972.6 32777 33829.3 0
MoveTo 26964.7 32777 33541.4 0
EndLoop
EndPlan
BeginTriggerPlan
Name "AlertGroup"
Priority 2
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 28059.4 32777 31148.1 0
MoveTo 29407.6 32807 30890.9 0
MoveTo 31708.7 32777 32691.3 0
MoveTo 33317.7 32777 32968.8 1
MoveTo 33416.3 32777 32985.8 1
MoveTo 33607 32777 32989.5 1
MoveTo 33707 32777 32991.5 1
MoveTo 33864.1 32777 32994.5 0
MoveTo 33807 32777 32727 1
MoveTo 33807 32777 32607 1
MoveTo 33810.2 32777 32438.3 0
UseRadio
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"LazyGuardTeam1" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"LazyGuard1" // Character Name
"TER_maf_ext1_01.ter" // Actor file
"TER_maf_ext1_Uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Lean // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
27214.9 32777 30965.1 234
27694.1 32777 30979.4 21
BeginPlan
ROE Investigate
ROE Normal
EndPlan
BeginTriggerPlan
Name "AlertGroup"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
PlaySound Intruders
ROE Advance
ROE Blitz
MoveTo 27499.9 32777 31206.1 0
MoveTo 29371.9 32798.8 30886.2 0
MoveTo 32162.2 32807 30815.3 0
MoveTo 33082.6 32777 29795.6 0
MoveTo 33317.6 32777 29759.7 1
MoveTo 33416.4 32777 29744.6 1
MoveTo 33597 32777 29717 1
MoveTo 33717 32777 29717 1
MoveTo 34807 32777 30027 1
MoveTo 34807 32777 30147 1
MoveTo 34807 32777 30137 1
MoveTo 34807 32777 30257 1
MoveTo 34978.1 32777 30293.7 1
MoveTo 35075.9 32777 30314.6 1
MoveTo 35539.6 32777 30414 0
UseRadio
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"YardPatrolTeam1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"YardPatrol1" // Character Name
"TER_maf_ext1_02.ter" // Actor file
"TER_maf_ext1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
28935.5 32777 33696.3 115
BeginPlan
ROE Investigate
ROE Normal
PlanTrack
MoveTo 28943.6 32777 33670.3 0
MoveTo 30218.3 32777 29694.4 0
EndTrack
EndPlan
BeginTriggerPlan
Name "AlertGroup"
Priority 2
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 33071 32777 29826.1 0
MoveTo 33318.1 32777 29774.8 1
MoveTo 33415.9 32777 29754.5 1
MoveTo 33597 32777 29717 1
MoveTo 33717 32777 29717 1
MoveTo 34807 32777 30027 1
MoveTo 34807 32777 30147 1
MoveTo 34807 32777 30137 1
MoveTo 34807 32777 30257 1
MoveTo 34967 32777 30239.5 1
MoveTo 35087 32777 30227 1
MoveTo 35294.1 32777 30404.7 0
UseRadio
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"MafiaLeaderTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"MafiaLeader" // Character Name
"TER_maf_lead.ter" // Actor file
"TER_maf_lead_sc_357.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"MafiaBodyguard1" // Character Name
"TER_maf_int1_01.ter" // Actor file
"TER_maf_int1_Uzi.kit" // Kit file
0 // Is Primary Objective
Alert // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
36703.8 32777 32964.3 190
BeginPlan
ROE Defend
ROE Normal
MoveTo 36644.4 32777 32968.5 0
MoveTo 35987 32787 32707 1
MoveTo 35987 32787 32587 1
MoveTo 36127 32787 32557 1
MoveTo 36247 32787 32557 1
MoveTo 36247 32787 32387 1
MoveTo 36107 32787 31927 1
MoveTo 36107 32787 31807 1
MoveTo 35912.2 32787 31714.3 1
MoveTo 35821.8 32777 31671.4 1
MoveTo 35624.3 32777 31577.5 0
MoveTo 35616.6 32777 31403.5 0
EndPlan
BeginTriggerPlan
Name "RunForVehicle"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 36088.8 32787 31743.9 0
MoveTo 36107.2 32787 31818.5 1
MoveTo 36131 32787 31915.5 1
MoveTo 36247 32787 32387 1
MoveTo 36247 32787 32557 1
MoveTo 36127 32787 32557 1
MoveTo 35987 32787 32587 1
MoveTo 35987 32787 32707 1
MoveTo 36063.3 32787 32771.2 0
MoveTo 36487 32787 32727 1
MoveTo 36658.8 32777 32410.9 1
MoveTo 36706.5 32777 32323.1 1
MoveTo 36726.8 32777 32285.8 0
MoveTo 37427.8 32777 31909.4 0
MoveTo 37412.9 32777 31484.4 0
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"SamLeaderTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"SamLeader" // Character Name
"TER_sam_lead.ter" // Actor file
"TER_sam_lead_sc_de.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"SamBodyguard1" // Character Name
"TER_sam_int1_01.ter" // Actor file
"TER_sam_int1_AK47.kit" // Kit file
0 // Is Primary Objective
Alert // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
36070.8 32777 29581.9 0
BeginPlan
ROE Defend
ROE Normal
MoveTo 36061.4 32777 29595.9 0
MoveTo 35987 32787 30027 1
MoveTo 35987 32787 30147 1
MoveTo 36127 32787 30177 1
MoveTo 36247 32787 30177 1
MoveTo 36247 32787 30347 1
MoveTo 36107 32787 30807 1
MoveTo 36107 32787 30927 1
MoveTo 35914.8 32787 30985.5 1
MoveTo 35819.2 32777 31014.7 1
MoveTo 35614.5 32777 31077 0
MoveTo 35618.8 32777 31366.8 0
EndPlan
BeginTriggerPlan
Name "RunForVehicle"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 36097 32787 30997.8 0
MoveTo 36107 32787 30927 1
MoveTo 36107 32787 30807 1
MoveTo 36247 32787 30347 1
MoveTo 36247 32787 30177 1
MoveTo 36127 32787 30177 1
MoveTo 35987 32787 30147 1
MoveTo 35987 32787 30027 1
MoveTo 36073.7 32777 29851.5 0
MoveTo 37005.9 32777 29772.7 0
MoveTo 37506.8 32777 29628.8 0
ROE Defend
ROE Cautious
EndPlan
EndTriggerPlan
EndTeamPlan
"SamDriverTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"SamDriver" // Character Name
"TER_sam_ext1_01.ter" // Actor file
"TER_sam_ext1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
37159 32777 30503.5 126
BeginPlan
ROE Investigate
ROE Normal
MoveTo 36644.1 32777 30400.9 0
MoveTo 37146.2 32777 29522.3 0
EndPlan
EndTeamPlan
"MafiaDriverTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"MafiaDriver" // Character Name
"TER_maf_int1_02.ter" // Actor file
"TER_maf_int1_9mm.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
37669.3 32777 31845.1 0
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "GetInCar"
Priority 0
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 37668.3 32777 31817.8 0
MoveTo 37417.3 32777 31822.1 0
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
2 // Number of Vehicles
car
0 // Is icon shown
0 // Is primary objective
0 // Does avoid humans
"MafiaLeaderCar" "blkcar4seat.vcl"
3 // Number of actors passengers
"MafiaBodyguard1"
"MafiaDriver"
"MafiaLeader"
NONE // Target vehicle name
0 // Time delay
37453.4 32777 31668.7 62
NONE //No SOP
2
ChangeSpeed 894.082
PatrolPath Once 15
37453.4 32777 31668.7 0
38317 32777 31700.6 1
38417 32777 31704.3 1
38429.1 32777 31704.7 0
40075.1 32777 31606.6 0
41629.7 32777 31370 0
43006.8 32777 31212.1 0
43817 32777 31180.5 1
43917 32777 31176.6 1
43999.6 32777 31173.4 0
44838.3 32777 31184.6 0
45582.3 32777 31141.7 0
46050.9 32777 31575.4 0
46065.6 32777 32984.3 0
46025.2 32777 34407.1 0
car
0 // Is icon shown
0 // Is primary objective
0 // Does avoid humans
"SamLeaderCar" "bigMafiaCar.vcl"
3 // Number of actors passengers
"SamBodyguard1"
"SamDriver"
"SamLeader"
NONE // Target vehicle name
0 // Time delay
37140.5 32777 29526.9 37
NONE //No SOP
2
ChangeSpeed 894.082
PatrolPath Once 12
37140.5 32777 29526.9 0
37799.7 32777 30034.2 0
38319 32777 30184.6 1
38415 32777 30212.4 1
39321.8 32777 30475.1 0
41010.6 32777 30830.1 0
42872.5 32777 31157.5 0
43934.1 32777 31185.9 0
45018 32777 31204.5 0
45572.5 32777 31088.9 0
46060.4 32777 30541.5 0
46088.7 32777 28342.3 0
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
25789.5 32775.4 27235.2
26809.1 32798.7 26616.4
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?