home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2003 March
/
Gamestar_49_2003-03_cd2.bin
/
data
/
mission
/
m00_fm_shooting_range_1.mis
< prev
next >
Wrap
Text File
|
1999-11-30
|
6KB
|
226 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"range.map" // Map Filename
"M00" // Map Directory
"MSN_NAME_FM_SHOOTING_RANGE_1" // Mission Name
"m00_fm_shooting_range_1.pln" // Default Plan
"[None]" // // Sound to play at mission start
// Renderer options
5 // Near hardware clipping distance
10000 // Far hardware clipping distance
5 // Near software clipping distance
10000 // Far software clipping distance
0 // Is fog on?
0 0 0 // Fog Color
500 // Fog Start
10000 // Fog End
30 30 30 // Ambient light color
20 20 100 // Background color
// Skybox information
1 // Skybox on?
"sky_night_rainy.qob" // Skybox model filename
0
RoomFlags
1 3
End
BackgroundColors
End
EAXRooms
1 MOUNTAINS
End
ZoneRooms
End
DoorStates
End
// Rain or Snow direction
0 -1 0
// AI Info
4000 // Max LOS Distance
0 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
1 // Is gore disabled?
// Plan map info.
2000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
4000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
0 // Number of weeks since last mission
// Filtered Kits
0 // Number of filtered kits
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // Number operatives to add
0 // Number operatives to remove
0 // Difficulty Setting Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondNone.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
0 // Number of landmarks
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
0 // Number of mission objective objects
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
7 // Number of Touchplates
"start3"
1 // Is pressure plate
0 // 1 == not triggered by hostages
0 // 1 == not triggered by terrorists
0 // 1 == not triggered by team members
"RangeStart.txt"
29616.4 31952 33604.6
60 40 609.479
0 // Number of humans to trigger
0 // Number of objects to trigger
"start2"
1 // Is pressure plate
0 // 1 == not triggered by hostages
0 // 1 == not triggered by terrorists
0 // 1 == not triggered by team members
"RangeStart.txt"
29448.2 31952 33043.1
216.25 40 52.0833
0 // Number of humans to trigger
0 // Number of objects to trigger
"walking"
1 // Is pressure plate
0 // 1 == not triggered by hostages
0 // 1 == not triggered by terrorists
0 // 1 == not triggered by team members
"RangeWalk.txt"
32437.9 31952 34067.3
60 40 136.875
0 // Number of humans to trigger
0 // Number of objects to trigger
"short_range"
1 // Is pressure plate
0 // 1 == not triggered by hostages
0 // 1 == not triggered by terrorists
0 // 1 == not triggered by team members
"RangeShort.txt"
33001.9 31952 33668.7
60 40 197.813
0 // Number of humans to trigger
0 // Number of objects to trigger
"medium_range"
1 // Is pressure plate
0 // 1 == not triggered by hostages
0 // 1 == not triggered by terrorists
0 // 1 == not triggered by team members
"RangeMedium.txt"
31720.1 31952 33111.5
60 40 265.625
0 // Number of humans to trigger
0 // Number of objects to trigger
"long_range"
1 // Is pressure plate
0 // 1 == not triggered by hostages
0 // 1 == not triggered by terrorists
0 // 1 == not triggered by team members
"RangeLong.txt"
30185.5 31952 32445.2
60 40 295
0 // Number of humans to trigger
0 // Number of objects to trigger
"basics"
1 // Is pressure plate
0 // 1 == not triggered by hostages
0 // 1 == not triggered by terrorists
0 // 1 == not triggered by team members
"RangeBasics.txt"
29846.5 31952 32762.2
59.5833 40 1436.25
0 // Number of humans to trigger
0 // Number of objects to trigger
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
29729.4 31952 34014.6
29273.6 31962 32459.3
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?