home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer 4.4
/
1998-10_Disc_4.4.iso
/
sindemo
/
sin_demo.exe
/
DATA
/
base
/
Pak0.pak
/
models
/
view_magnum.def
< prev
next >
Wrap
Text File
|
1998-07-26
|
1KB
|
56 lines
SDEF
//
// The file declaration section
//
path models/magnum
origin 0 10 0
scale 1.0
magnum_base.sbm
magnum_base.tga
//
// Declare the animation types and files
//
ready1 magnum_ready.SAM
fire1 magnum_fire.SAM
silfire1 magnum_fire.SAM
idle1 magnum_idle1.SAM
idle2 magnum_idle2.SAM
reload1 magnum_load.SAM
putaway1 magnum_putaway.SAM
//
// Define model group areas
//
id 200 group weapon bone barrel 0 180 65
//
// The initialization section
//
!init:
//
// Define the animation sound references
//
client aliasprefix Magnum_
client aliascache snd_fire1 "weapons/magnum/fire3.wav"
client aliascache snd_silfire1 "weapons/magnum/silshot.wav"
client aliascache snd_reload1 "weapons/magnum/reload1.wav"
//
// The main section
//
!main:
//
// Define the client/server animation references
//
client fire1 first randomsound snd_fire 1
client fire1 first attach barrel sprites/gunblast.spr time 0.15 scale 0.4 origin 10 0 -10 alphafade
server fire1 first weaponsound
server fire1 first shoot
// Silenced weapon fire
client silfire1 first randomsound snd_silfire .6 1
server silfire1 first movementsound
server silfire1 first shoot
//Reload
client reload1 first randomsound snd_reload 1 7