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PC Gamer 4.4
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1998-10_Disc_4.4.iso
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sindemo
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sin_demo.exe
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DATA
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base
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Pak0.pak
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models
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view_mines.def
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Text File
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1998-07-26
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1KB
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58 lines
SDEF
path models/mines
//
// The file declaration section
//
origin 3 -7 -53
mine_base.sbm
mines_base.tga
//
// Declare the animation types and files
//
idle1 mines_idle1.sam
idle2 mines_idle2.sam
fire1 mines_throw.sam
ready1 mines_ready.sam
putaway1 mines_putaway.sam
//
// Define model group areas
//
id 10 group mine fullbright
id 30 group mine
//
// The initialization section
//
!init:
//
// Define the aniamtion sound references
//
client aliasprefix SpiderMines_
client aliascache snd_fire1 "weapons/punch/whsh1.wav"
client aliascache snd_fire2 "weapons/punch/whsh2.wav"
//client aliascache snd_fire1 "weapons/magnum/fire3.wav"
//client aliascache snd_silfire1 "weapons/magnum/silshot.wav"
//server ammoclipsize 15
//server iconname "w_spidermines"
//server snd_pickup "player/pkup/armor/vest1.wav"
//
// The main section
//
!main:
//
// Define the client/server animation references
//
client fire1 first randomsound snd_fire 1 1
server fire1 first movementsound
server fire1 1 group mine +nodraw
server fire1 2 shoot
server ready1 first group mine -nodraw