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- #include "demo.h"
-
- static char *Sex[] = { "male","female",NULL };
- static char *Pages[] = { "Race","Class","Armor","Level",NULL };
- static char *Races[] = { "Human","Elf","Dwarf","Hobbit","Gnome",NULL };
- static char *Classes[] = { "Warrior","Rogue","Bard","Monk","Magician","Archmage",NULL };
-
- int main(int argc,char *argv[])
- {
- APTR app,window;
- ULONG signals;
- BOOL running = TRUE;
-
- init();
-
- app = ApplicationObject,
- MUIA_Application_Title , "Pages-Demo",
- MUIA_Application_Version , "$VER: Pages-Demo 8.56 (03.07.94)",
- MUIA_Application_Copyright , "©1992/93, Stefan Stuntz",
- MUIA_Application_Author , "Stefan Stuntz",
- MUIA_Application_Description, "Show MUIs Page Groups",
- MUIA_Application_Base , "PAGESDEMO",
-
- SubWindow, window = WindowObject,
- MUIA_Window_Title, "Character Definition",
- MUIA_Window_ID , MAKE_ID('P','A','G','E'),
-
- WindowContents, VGroup,
-
- Child, ColGroup(2),
- Child, Label2("Name:"), Child, String("Frodo",32),
- Child, Label1("Sex:" ), Child, Cycle(Sex),
- End,
-
- Child, VSpace(2),
-
- Child, RegisterGroup(Pages),
- MUIA_Register_Frame, TRUE,
-
- Child, HCenter(Radio(NULL,Races)),
-
- Child, HCenter(Radio(NULL,Classes)),
-
- Child, HGroup,
- Child, HSpace(0),
- Child, ColGroup(2),
- Child, Label1("Cloak:" ), Child, CheckMark(TRUE),
- Child, Label1("Shield:"), Child, CheckMark(TRUE),
- Child, Label1("Gloves:"), Child, CheckMark(TRUE),
- Child, Label1("Helmet:"), Child, CheckMark(TRUE),
- End,
- Child, HSpace(0),
- End,
-
- Child, ColGroup(2),
- Child, Label("Experience:" ), Child, Slider(0,100, 3),
- Child, Label("Strength:" ), Child, Slider(0,100,42),
- Child, Label("Dexterity:" ), Child, Slider(0,100,24),
- Child, Label("Condition:" ), Child, Slider(0,100,39),
- Child, Label("Intelligence:"), Child, Slider(0,100,74),
- End,
-
- End,
- End,
- End,
- End;
-
- if (!app)
- fail(app,"Failed to create Application.");
-
- DoMethod(window,MUIM_Notify,MUIA_Window_CloseRequest,TRUE,
- app,2,MUIM_Application_ReturnID,MUIV_Application_ReturnID_Quit);
-
-
- /*
- ** Input loop...
- */
-
- set(window,MUIA_Window_Open,TRUE);
-
- while (running)
- {
- switch (DoMethod(app,MUIM_Application_Input,&signals))
- {
- case MUIV_Application_ReturnID_Quit:
- running = FALSE;
- break;
- }
- if (running && signals) Wait(signals);
- }
-
- set(window,MUIA_Window_Open,FALSE);
-
-
- /*
- ** Shut down...
- */
-
- fail(app,NULL);
- }
-