A lens flare is composed of 7 basic parts, plus Inferno, which provides special effects such as explosions. Each part of a flare is controlled on its own page of the LenzFX Settings dialog box. Each part of the lens flare can be individually activated and deactivated to create different effects.
Glow: A general glow centered around the source object of the flare. You can control the color, size, shape, and other aspects of the glow.
Ring: A circular color band that surrounds the center of the source object. You can control the color, size, shape, and other aspects of the ring.
Auto Secondary Flares: The small circles you would normally see coming out from the source of the lens flare. As the camera position changes relative to the source object, the secondary flares move. The secondary flares are automatically generated when this option is active.
Manual Secondary Flares: Additional secondary flares added to the lens flare effect. They appear in the same axis as the automatic secondary flares and look very similar.
Rays: Bright lines that radiate out from the center of the source object, providing the illusion of extreme brightness for the object.
Stars: Bright lines that radiate out from the center of the source object, generally composed of 6 or more spokes, (instead of hundreds, like a ray). Stars are generally thicker and extend out farther from the center of the source object than rays.
Streaks: Wide horizontal bands that run through the center of the source object.