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3aptive.txt
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1995-01-06
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~Captive
Complete Help.
~ Generale tips for CAPTIVE
~ *************************
~ By Delporte E.
` - Collect all gold dropped by dead aliens.
` - Open every cupboard, it was put there for a reason. Empty
` ones may contain a secret switch.
` - If the password is not accepted by the computer, look for
` another.
` - Doors do not function after the generators are blown, so
` keep them open or you may be trapped.
` - Powerpoints run dry when generators are blown, so get
` power first.
` - Make sure you are well armed, fixed and fully powered
` before you leave the base, since you may not find a shop
` for some time.
` - Use powerpoints as a weapon, by sticking your hand in it.
` - Players with higher dexterity hit harder and better.
` - Players with higher vitality dodge hits better.
` - Players with higher wisdom gain more experience.
` - Map well.
` - Initiate all droid chips.
` - Never leave a base without a planetprobe to enable you to
` find the next.
` - Remember to go up skills, this is very important in the
` early levels because skills are gained fast.
` - Save your game often, making sure to nunber each saved
` game differently. You may do something silly like lock
` yourself in.
` - The green air-lock doesn't let you out until the
` generators have been destroyed.
` - Avoid using tindron heads on droids, their eyesight is
` poor.
` - Don't just stand there in a battle, keep on the move. Try
` using the keypad for faster movement, and circle around
` your ennemy.
` - A left side attack only attacks aliens on the left,
` whereas the back party attacks down the middle, the left
` and the right.
` - Put your leader at the back. This means there is less
` chance of his head being knocked off (no vision on screen).
` - Use doors to squash aliens.
` - Don't ever get caught under a raiser wall. You've been
` warned.
` - Droid chips can be swapped around.
` - 95% of devices are useful, so buy one whenever you have
` the cash.
` - To plant mines and cameras, drop them one square in front
` of you.
` - Balls are re-loaded into your hand when used, if there
` are any in your backpack.
` - It can be cheaper to fix an item before selling it.
` - Devices can be used in multiples, so you can use four of
` the same device at a time.
` - Buy "optic-2" routefinder to find your way back to the
` exit after destroying the generator. Also to find your
` lander after leaving the base.
` - You can usually guess how to work three-way switches.
` - Eight-way switchen can be found, but its easier with the
` clue.
` - 16-way switches really need a clue.
` - Be carrefull when you push doors, look behind to see that
` you don't block anything if you push more than ones.
` - Cameras can be detonated as long as the leader has a
` dexterity of over 15.
` - Save all clipboards, they can be sold to the shopkeeper.
` - The fixer device only repairs up to 10%, enough to bring
` a limb back to life. he can not fix a droids chest.
` - Zlot weapons temporally add 30 to your dexterity for use
` with the weapon.
` - Don't use armour if you don't have the skill, or it gets
` damaged very quickly.
` - The visor send out a signal which cannot be blocked, so
` you can see throu walls.
` - When the shields run out, the devices blow up. However at
` 1% they can still be sold, so don't use them to dead.
` - Even if a shop doesn't sell shields, it's still able to
` fix them.
` - If your bullets travel under an alien, use the anti-grav
` device.
` - Kill aliens over fire; it protects you from most of their
` shots.
` - Water turns lights back on in dark areas.
` - Water freezes all mechanical droids.
` - Do not back away from fireballs, run into them or dodge
` them.
` - Use aliens to kill aliens by waiting behind a door or
` wall and using the visor to locate them.
` - If you kill an alien with the raiser-wall, the gold will
` also squashes the gold, or you must be quick, verry quick.
` - Use ladders as a defence. When you go up or down a ladder
` just when an alien occupies the ladder, he will be killed.
` - Mines don't work against floating aliens.
` - Drop a flambos gas canistor into fire and you get more
` shots from it.
` - Use the mapper device to mark important places
` - You can use the camera to explore a level up or down from
` you, be going up or down the ladder, install the camera and
` returning to the previous level. This strategy is usefull
` to attack an alien at the moment when it go away from the
` ladder on the other level.
` - You can pass a mine by throwing an object at it(balls),
` by fire of an electrical power from a socket over it, by
` using the anti-grav device, let walk an alien over it or
` using the deflector device and walk over.
` - Zlot weapons explode when they jam.
` - Batteries can be partially recharged with fire.
` - There are may dice around , but you need only one. Place
` it in your hand, stand before an internal door with four
` corner buttons and action your hand, it will give you the
` combination.
` - Some door may be opened by give it a thump or shoot on
` it.
` - Holes in the ceiling can be climbed with the anti-grav.
` - Grates can mean a trap. Stand on it and a door close
` behind you.
` - Mines increase in power as you go through each base.
` - Never destroy the generators on the SPACE STATION !!!■000
` ===========================================================
~ The weapon systems
~ ******************
` Skill Amount Weapon Ammo
` Brawling 00 unskilled
` 01-08 fist
` 09 Knuckle duster basic
` 10 Knuckle duster basic
` 16 Knuckle duster super
` 17-24 Battle gloves
` Swords 00 unskilled
` 01-08 war-blade
` 09-16 light-blade
` 17-24 Fire-axe
` Handguns 00 unskilled
` 01-08 pistol 20mm
` 09-16 colt 45mm
` 17-24 magnum 50mm
` Rifles 00 unskilled
` 01-08 uzi A22mm
` 09-16 rapedo A45mm
` 17-24 booster A50mm
` Laser 00 Unskilled
` 01-08 hand-laser laser-pack
` 09-16 lyte-zapper laser-pack
` 17-24 ione-pulse sonic-pack
` Cannon 00 unskilled
` 01-08 mono-cannon shells
` 09-16 A51-launcher A51 missile
` 17-24 twin-cannon shells
` Sprayguns 00 unskilled
` 01-08 Airosoll poison canistor
` 09-16 Acid-dispencer Acid canistor
` 17-24 Flame thrower Flambos canistor
` ===========================================================
~ ALL THE DEVICES
~ ***************
` BASIC OPTIC "AG SCAN"
` It give a read out on the amount of damage you have caused
` when you hit an enemy. Use it only in combat mode.
` OPTIC II "ROUTE FINDER"
` Buy this as soon as you can, it direct you back to the
` base's entrance and the lander position.
` OPTIC III "MAPPER"
` It will record everything you have visit. It is possible to
` mark important positions on it.
` OPTIC IV "RADAR"
` This will scan the immediate vicinity for an enemy
` presence, so you will be able to avoid attacks from aliens.
` OPTIC V "MAGNA SCAN"
` When your robots bump into fire, their vision will become
` blurred by static. This device clear the interference,
` leaving you wiyh clear vision.
` OPTIC VI "BODY SCAN"
` Useful for quick damage updates. When a portion of your
` robot becomes damaged it will highlight the specific area.
` OPTIC VII "VISON CORRECTION"
` Some of your droids may suffer from short sightedness,
` especially after heavy combat. This correction will reset
` your eyes to 20/20 vision. It also show you hidden rooms!!
` SUPER OPTIC "VISOR"
` Certain areas may have no lights sources. The visor will
` give you infr red vision. Without this item progress will
` be inpossible.
` ......................
` BASIC DEV SCAPE "ANTI GRAV"
` This will allow you to walk on the ceiling, fighting with
` floating monsters, go over water, enter a hole in the
` ceiling. THIS IS A MUST....
` DEV SCAPE II "SHIELD
` Provide minimal protection from alien attacks. It reduce
` damage you receive.
` DEV SCAPE III "FIRE SHIELD"
` You receive far fewer damage points from alien flame
` throwers.
` DEV SCAPE IV "GREASER"
` Usefull for a quickly travel when a quick getaway is
` needed.
` DEV SCAPE V "POWER ZAPPER"
` Like the word say, it only zap your power ...USELESS
` DEV SCAPE VI "FIXER"
` It will repair body parts. When used correctly you may
` never have to pay for repairs again.
` DEV SCAPE VII "RECHARGER"
` When u use this, your power will automatically increase,
` without plug sockets. Use it with the fixer. Give recharger
` to your team leader, so his power will stop dropping.
` SUPER DEV SCAPE "DEFLECTOR"
` It reflects every attack from an alien and hit your
` opponents. Verry usefull if you got the monney.
` ===========================================================
~ CAPTIVE MISSION 1
~ ***************** By Delporte E.
Abbreviations :
`-> Door with four corner buttons Upper-left "1" 1 | 2
` Upper-right "2" --+--
` Down-left "4" 3 | 4
` Down-right "3"
-> Clipboards 8 positions "O" = off "X" = On
-> Clipboards 16 positions (push the indicated numbers and letters).
` --------- ---------
` | | | |
` 1---------2 3 4
` | | | |
` --------- ---------
` | | | |
` 5 6 7---------8
` | | | |
` --------- ---------
` ----A---- ----E----
` | | | |
` |----B----| | |
` | | | |
` ----C---- ----F----
` | | | |
` | | |----G----|
` | | | |
` ----D---- ----H----
LEVEL 0
=======
Planet Name : Buttre
Position : 008W / 072N
Enter code : 1 - 4 - 2 - 3
Comp. codes : CHAESELUME
LEVEL 1
=======
Planet Name : Delphi
Position : 096E / 061S
Enter code : 4 - 3 - 1 - 2
Comp. codes : RUPPESICBERY
LEVEL 2
=======
Planet Name : Meestre
Position : 047E / 064S
Enter code : 1 - 2 - 4 - 3
Comp. codes : RUPPEKAL
PHYDERLAPS
EXSOMIDED
SCOOOFAR
EGINHAM
LEVEL 3
=======
Planet Name : Triekos
Position : 096W / 106S
Enter code : 2 - 3 - 4 - 1
Comp. codes : POCINSBEE
ELDERS
YULTHAAPE
RATSICPOCY
ELSISYDON
VIGININK
LEVEL 4
=======
Planet Name : Salstee
Position : 125W / 053S
Enter code : 2 - 3 - 4 - 1
Comp. codes : LAPCEPY
PHYDERED
SYTHALEBEE
EXSOSY
MIDINSNEING
LEVEL 5
=======
Planet Name : Seavy
Position : 016W / 066N
Enter code : 3 - 1 - 4 - 2
Comp. codes : EPETON
YULESDEAPE
POCCEPLAPS
SYLEKAL
RUPSOHAM
LEVEL 6
=======
Planet Name : Sodpia
Position : 048E / 101S
Enter code : 2 - 4 - 1 - 3
Comp. codes : CHASBEE
SCOSINSINK
ELSIDON
VIPEAPE
RATSICS
YULOOHAM
POCGINKAL
EXTHAPAR
LEVEL 7
=======
Planet Name : Quoonel
Position : 127E / 050S
Enter code : 2 - 3 - 1 - 4
Comp. codes : SYINSINK
LAPDERING
YULENEBERY
MIDESDON
PHYSIY
QUESOSIFAR
QUELTES
EXNEED
LAPLELEBEE
`8Clipboards : 41147 = O X X O
` O X X X
LEVEL 8
=======
Planet Name : Phupet
Position : 008W / 074N
Enter code : 4 - 2 - 3 - 1
Comp. codes : MIDINSHAM
RUPNETON
SYTHAFAR
CHAENEDEAPE
VISICEXTON
`8Clipboards : 30209 = X X O X 64747 = X O X O
` X O O X X O O X
` 11329 = X X O X 4793 = X X O O
` X O X X X O O O
` 51926 = O O O X 7789 = X X X O
` X X X X O X X X
` 57667 = X O X X
` O X X X
LEVEL 9
=======
Planet Name : Budod
Position : 138W / 106S
Enter code : 2 - 3 - 4 - 1
Comp. codes : YULCEPTON
EINSTHASY
VISOKAL
RUPGINENEHAM
CHALEAPE
POCPEFAR
ELSICBEE
RATINSINK
DEESDON
`8Clipboards : 32251 = O O X O 20610 = X X O O
` O X O O O O O X
` 53650 = X X O O 5111 = O O O O
` X O O O O O O X
` 43030 = X X X O 23288 = X O O X
` X X O O O X X X
` 58370 = X X O O 25489 = O X O X
` O O O O O X O X
16Clipbaord : 59687 = 1-6-8-F-G
SPACE STATION
=============
Position : 103W / 104N
Comp. codes : POCCEPED
EXPESOFAR
YULESY
`8Clipboards : 51767 = X X X X 47047 = X X X X
` X X O X O O X X
` 20769 = X O O X 30050 = O X O O
` X X O X O X X O
` 51449 = X O O O 27690 = O X O X
` X O X O O X X O
` 47909 = X O X X 60186 = O X O X
` X O X O X O X X
` 45687 = X X O O 44687 = X X X O
` X O X X X O X X
16Clipboard : 25058 = 8-D-E-G-H
3617 = 1-2-3-8-A-C-F-G-H
----------------------------------------------------------------
~ CAPTIVE MISSION 2
~ ***************** By Delporte E.
Abbreviations :
`-> Door with four corner buttons Upper-left "1" 1 | 2
` Upper-right "2" --+--
` Down-left "4" 3 | 4
` Down-right "3"
-> Clipboards 8 positions "O" = off "X" = On
-> Clipboards 16 positions (push the indicated numbers and letters).
` --------- ---------
` | | | |
` 1---------2 3 4
` | | | |
` --------- ---------
` | | | |
` 5 6 7---------8
` | | | |
` --------- ---------
` ----A---- ----E----
` | | | |
` |----B----| | |
` | | | |
` ----C---- ----F----
` | | | |
` | | |----G----|
` | | | |
` ----D---- ----H----
LEVEL 0
=======
Planet Name : Masgot
Position : 058E / 029S
Enter code : 2 - 3 - 1 - 4
Comp. codes : RATSIEXTON
SYOOLIMEV
QUEPEFAR
MIDGINTON
`8Clipboards : 40670 = X O X X 20451 = O X O X
` X X O O O O X O
` 33590 = X O X O 51290 = X O O X
` X O X O X O O O
` 56010 = X O O X 41691 = O X O O
` O O O O O O O O
` 36268 = X X O X
` X X O X
16Clipboard : 52296 = 2-4-7-8-A-B-E-F-G-H
59500 = 1-4-5-6-7-8-A-C-D-E-F-G
60422 = 1-3-4-7-8-A-B-G-H
3731 = 2-3-6-7-8-C-D-E-F-G
57156 = 1-2-3-4-6-7-8-B-C-D-G-H
52664 = 1-5-7-8-A-B-E-G-H
62988 = 5-6-A-C-E-F
15250 = 1-3-8-B-C-D-E-G-H
12526 = 1-2-3?-E-F-G
13423 = 2-3-5-6-A-B-C
LEVEL 1
=======
Planet Name : TRAPHET
Position : 141W / 015N
Enter code : 1 - 3 - 2 - 4
Comp. codes : CHATHAHAM
MIDSICTHASY
ELINSKAL
DELTEBEE
SCOSINK
RATGINAPE
`8Clipboards : 20928 = O X X X 32728 = O X X O
` O X X X O O X X
` 39649 = X X X O 23288 = O X X O
` X X X O O X X X
` 41691 = X O O O
` O O O O
16Clipboard : 6928 = 1-3-4-5-A-D
10344 = 1-2-5-6-8-B-D-E-F-H
35337 = 1-2-3-4-5-6-A-B-C-D-E-F-H
13299 = 2-4-5-8-A-C-D-F-H
58201 = 1-5-6-A-B-C-E-G-H
994 = 2-5-6-7-8-D-G-H
16819 = 2-3-4-5-6-7-8-A-C-F-H
51905 = 1-2-8-A-B-D-E-F-
LEVEL 2
=======
Planet Name : PHOOPEL
Position : 095W / 109S
Enter code : 1 - 2 - 3 - 4
Comp. codes : EXESS
VISIED
PHYINSDON
POCDERST
YULLTEING
POCOOMIDBERY
YULENEELING
`8Clipboards : 22811 = O O O O 14392 = X O X O
` O O X O O X O O
` 56646 = X X O O 60889 = X O O O
` O X X X X O X X
` 4090 = X X X O 23832 = X O X O
` X X O X O O O O
` 11833 = O O O O
` O X O O
16Clipboard : 15099 = 1-3-8-G
37049 = 2-3-4-6-8-B-C-E
200 = 1-2-5-7-8-A-B-F-G
33651 = 2-3-5-6-8-C-D-F
60778 = 1-2-7-A-B-E-G-H
1086 = 3-5-6-7-8-A-C-E-F-H
879 = 1-2-3-4-7-A-C-D-E
21172 = 1-4-5-7-8-A
15628 = 1-2-3-4-7-A-C-F
LEVEL 3
=======
Planet Name : SODCKET
Position : 096W / 112S
Enter code : 3 - 4 - 1 - 2
Comp. codes : SCOLTEPOCED
LAPLEFAR
DEESSYS
`8Clipboards : 6450 = O X X X 54989 = X O O O
` O X O X O O X O
` 14869 = X O O X 38151 = X X O X
` O O X X O O O O
` 23288 = O O X O 21949 = X O O O
` O X X X X X O X
` 43030 = O X O O 6609 = X O X X
` X X O O O X X X
16Clipboard : 11969 = 1-2-3-8-A-B-D-F
26855 = 2-3-7-8-A-C-D-E-G-H
39695 = 1-8-A-D-E-F
14143 = 1-7-8-A-E
LEVEL 4
=======
Planet Name : ZAITET
Position : 103E / 136N
Enter code : 1 - 4 - 2 - 3
Comp. codes : SCOLEBEE
DESKAL
QUEPELEINK
LAPSNEST
ELGINFAR
RATPEHAM
`8Clipboards : 9672 = X X O O 47909 = O O O X
` X X O O X O X O
` 52470 = X O O O 3069 = O O O O
` X O O O X X X X
` 25489 = O O X O 59006 = X O O X
` O X O X X O X X
` 391 = O X O X 1571 = O X X O
` O O O X O O O X
` 54286 = X O O X
` O X X X
16Clipboard : 55461 = 1-4-5-8-C-D-F-H
13778 = 2-3-4-5-7-A-B-C-D
13388 = 4-5-6-7-8-A-B-D-E-F
38563 = 1-3-7-8-B-E
51033 = 1-3-5-6-8-B-C-G-H
26536 = 1-3-6-7-8-A-E-F
264 = 1-3-4-6-A-D-E-F-G
16234 = 1-3-6-7-8-A-B-G-H
49518 = 1-3-4-5-6-8-A-B-C
LEVEL 5
=======
Planet Name : QUELUSOD
Position : 016W / 135N
Enter code : 1 - 2 - 3 - 4
Comp. codes : VISICST
CHAENEY
VISILAPBEE
CHANEELING
`8Clipboards : 34067 = X O X O 7312 = O X O X
` X X X X X X O O
` 5973 = X X X O 45867 = O X O O
` O O O O X O O X
` 63567 = X O O O 550 = O O O O
` X O O X O O X X
` 18409 = X X O X 58688 = O X O X
` X X O X O X X O
` 4249 = O O O O 40670 = O O O X
` O X X X X X O O
` 18409 = X X O X 39967 = X O O O
` X X O X O X X X
16Clipboard : 50501 = 1-2-3-7-A-B-D-E-F-G
64041 = 3-4-5-7-A-C-D-E-F-G-H
23153 = 2-6-A-E-H
39391 = 3-5-7-8-A-G-H
22947 = 7-8-A-B
60287 = 1-2-3-4-6-7-8-A-D
27729 = 1-2-3-5-7-A-D-E-G
61451 = 4-5-7-8-A-B-C-G-H
33207 = 3-7-8-A-C-F-G
LEVEL 6
=======
Planet Name : SALDET
Position : 093E / 152S
Enter code : 3 - 1 - 2 - 4
Comp. codes : PHYOOTON
LAPTHALUME
QUENESY
RUPINSSYS
`8Clipboards : 7789 = O X X X 19748 = X O X X
` X O X X O X X X
` 38628 = X O X X 42009 = O X O X
` O X O X O X X O
` 50746 = X X O O 47750 = X X X X
` X X X X X O O O
` 32310 = ? ? ? ? 4090 = X X O O
` ? ? ? ? X X O X
` 17388 = X O X O 38310 = X X X X
` X X X X X X O O
` 15890 = X X O X 2910 = X X X O
` O O O X X X O X
16Clipboard : 62864 = 1-A-C-F-G
3412 = 3-A-B-C-F-H
62190 = 2-4-8-A-B-D-E-H
6872 = 1-2-5-8-A-D-H
45720 = 1-5-8-A-H
7733 = 1-5-6-8-B-D-E-G-H
17615 = 1-6-7-8-F
59128 = 3-4-6-7-A-D-G-H
11172 = 1-2-7-8-A-B-C-D-G
11557 = 2-7-8-B-D-E-F
13678 = 1-5-7-A-B-D-E
LEVEL 7
=======
Planet Name : MIEUSIA
Position : 146E / 045N
Enter code : 1 - 3 - 2 - 4
Comp. codes : EXGINLEINK
EINSAPE
SCOTHAKAL
RUPGINBEE
`8Clipboards : 52529 = X O O O 20451 = X X O O
` X X O O O O X O
` 35791 = X X X X 16208 = O O O X
` O O O O X X X X
` 44369 = X O O O 63567 = X X X X
` O X X O O O O X
` 9831 = X X X O
` O X X O
16Clipboard : 31361 = 1-4-5-7-A-F
7358 = 1-8-B-E-F
26606 = 1-2-3-8-B-D-E-H
51803 = 1-2-5-6-8-A-C-D-E-F-G
8461 = 3-5-6-8-A-B-C-D-F-G
39559 = 1-7-8-A-B-E-H
49111 = 1-2-3-4-5-7-A-B-D-E-F
46857 = 3-5-6-8-A-C-D-F-H
16505 = 1-2-8-A-C-D-H
LEVEL 8
=======
Planet Name : PASDET
Position : 008W / 023N
Enter code : 1 - 2 - 3 - 4
Comp. codes : ELCEPEXFAR
ELCEPST
VIINS
CHAESING
`8Clipboards : 57826 = X O O X 52629 = O O X O
` X O X X O O X O
` 36971 = O X O X 21472 = X X X O
` O O O O O O O O
` 45708 = X X O O 52947 = O X O O
` X O O X X X O X
` 19748 = X X O X 47750 = X O X X
` O X X X X O O O
` 27690 = X O X O 22652 = X X O O
` X X X O O O O O
` 27690 = X O O O 31389 = O O X X
` O X X O O O O X
16Clipboard : 54223 = 4-8-B-C-E
48019 = 1-2-4-5-7-8-D-E-F-G
12660 = 1-3-5-6-7-8-A-C-E-F-G-H
7575 = 1-2-5-8-B-E-F
47118 = 3-8-A-B-D-G-H
48824 = 2-4-6-8-A-B-C-E-F-H
28947 = 3-4-7-8-D-E-F-G-H
60262 = 1-2-4-6-7-8-A-B-C-D-F-G-H
LEVEL 9
=======
Planet Name : LEATOD
Position : 069E / 106N
Enter code : 4 - 2 - 1 - 4
Comp. codes : MIDSIINSKAL
PHYCEPSY
EXPELUME
`8Clipboards : 33590 = O O X X 42009 = X X X O
` O O X O O X X O
` 65065 = X O O X 62387 = X O O O
` X X X X X O O X
` 37289 = X X X O
` X X X O
16Clipboard : 29476 = 2-3-5-8-C-D-E-G-H
53545 = 1-2-4-8-A-B-D-E-F-G-H
40451 = 1-2-4-6-A-D-G
16349 = 1-2-3-6-A-C-D-E-H
24203 = 1-2-4-6-8-A-C-G
53710 = 3-5-7-8-B-G-H
15422 = 3-4-6-7-8-B-F-H
47148 = 1-2-3-4-6-7-8-E-F-G
715 = 1-4-7-A-C-D-G
16480 = 8-B-E-H
14207 = 1-2-4-5-A-B-C-E-G
SPACE STATION
=============
Position : 023W / 008N
Comp. codes : SYSAPE
RUPPEKAL
YULNESOSY
EGINHAM
SCOOOFAR
`8Clipboards : 4952 = X O X X 26828 = X O O O
` X X O O X O X X
` 13212 = X O O O 42009 = O X X O
` O X O O O X X O
` 50269 = O X O X 18250 = X X X X
` O O X O X X X O
` 12032 = X O X O 13371 = O O O X
` O X O O X O X O
` 1412 = X O O X 50746 = X X X X
` O O X O O X X X
` 34611 = O O O O 9672 = X O X X
` X O O O O X O O
` 31548 = X O O O
` O O X X
16Clipboard : 50320 = 4-6-7-8-A-B-F-G
7216 = 4-5-6-7-A-B-D-F-H
17507 = 4-7-8-D-H
55977 = 1-5-6-7-8-B-D-E-F-G
54160 = 1-2-3-4-A-B-F-G
47620 = 4-8-A-C-D-H
26126 = 2-6-7-8-A-D-E-G-H
876 = 3-4-A-D-F-G
===========================================================