#include <SceneRoot.h>
Inheritance diagram for peon::SceneRoot:
Public Member Functions | |
SceneRoot (SceneRenderer *pRenderer) | |
Constructor. | |
~SceneRoot () | |
Destructor. | |
Static Public Member Functions | |
static SceneRoot & | getSingleton (void) |
Override standard Singleton retrieval. | |
static SceneRoot * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Protected Attributes | |
SceneRenderer * | m_pRenderer |
our SceneRenderer handle |
Right now this is little more than a display list, but it gives you an idea of what's possible. To create a true Octree or QuadTree structure is left as your own exercise.
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Override standard Singleton retrieval.
Reimplemented from peon::ISingleton< SceneRoot >. |
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Override standard Singleton retrieval.
Reimplemented from peon::ISingleton< SceneRoot >. |